 techniques for improving the creative process. Mind mapping. Mind mapping is basically a graphical technique that encourages thinking on both sides of the brain. Visually displays relationship among ideas and improve the ability to see a problem from many sides. Brain's two dimensions, one is related to logic, one is related to simple, the other is related to creativity, and the other is related to art. So different dimensions can be linked up with related ideas so that creativity can be improved. In this example you can see that if we talk about sports, if we think about sports, then the elements related to sports, such as individual sports, it could be water sports, it could be team sports, or it could be contact sports. So sports linked up with four types of sports. Then you could also see that if it is contact sports, then there are also linking elements such as soccer, rugby, basketball, and football. Similarly, team sports can be seen as hockey, football, baseball, and basketball. If it is water sports, then it is water polo, diving, swimming, and water aerobics. Individual sports can be linked up with track, cycling, golf, and tennis. So if you similarly link the various dimensions, various aspects of the problem in view, or the concept in view, so you can come up with more creativity, more creativity to have more innovative ideas. Similarly, Tres or rapid prototyping. Tres has an abbreviation theory of inventive problem solving, which is a systematic approach designed to solve any technical problem, whatever is the source. The technical problem is a technical procedure, a systematic procedure, and there are 40 principles in it, and the left brain thinking is used to solve the problem. So this is a systematic procedure, a process through which problem solving can be done. We can also consider it, we can act on it, so that the creative thinking can be better. Similarly, rapid prototyping. Prototype means that whatever is in your mind, produce an example of it. For example, if you have made a building, then there is a discussion about the building, there is a brainstorming on it, there are different elements of the building, thinking about it, for example, how will its spacing be, for example, how will the entrance be, for example, how much room will be inside, the aisles will be so big, what will be the program of the emergency exit, what will be its appearance, what will be its elevation, so when you plan all these things, then make it a prototype, make it a model, so that it comes in front of you, when it comes in front of you, then you can see it from every dimension. The concept is to convert it into a prototype, then build, refine, and iterate, and review. When something comes in front of you that you want to make, you usually see that the big projects are first made prototype, then it is displayed. Then there is a more open picture in front of you, where is the open space, how much is there, what is the green area, what is the entrance, then how will it be seen, then you can always review, you can always discuss, and then ultimately, when all these stakeholders are satisfied, then you can go into the production.