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New Facial Animation Features in iClone 5.4 & 3DXchange 5.4

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Published on Mar 6, 2013

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Version 5.4 brings iClone into a new era of facial animation. With the powerful new features, it allows you to lip-sync, and animate facial motions for any character. Its improved motion editing capabilities will help you animate easier thanks to its new bone settings. You will also be able to apply spring effects to multiple extended bones for natural ear, hair or tail movements. The Motion Modify in the Timeline also gives way to a variety of possible motions.

3DXchange 5.4 allows you to facial-animate any type of character, from bone-based, morph-based to bone/morph hybrids. You may now define facial movements with the intuitive Expression Editor including Head, Eye, Jaw, Lip-sync, Muscle, and even customize your own! In version 5.4, extended bones can be designated into groups with different types of spring for all kinds of performance needs. Moreover, with the one-click DAZ character import, you can fine-tune facial animations as you wish!

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