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3D Display Simulation Using Head Tracking with Microsoft Kinect

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Published on May 11, 2012

© Manfredas Zabarauskas, University of Cambridge, Computer Science Tripos, Part II Project (11/05/2012)
http://zabarauskas.com

Methods:
Colour-based face detection: Viola-Jones detector trained using AsymBoost,
Colour-based face tracking: CamSHIFT (including saturation for histogram building),
Colour-based background elimination: ViBE, Euclidean distance thresholding
Depth-based face detection: extended Garstka and Peters method,
Depth-based face tracking: CamSHIFT applied to Garstka and Peters method,
Depth-based background elimination: Y-H Lee et al based method.
OpenGL off-axis projection: Kooima's method.

Libraries used: KinectSDK, OpenTK (OpenGL bindings for C#).

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