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Published on Mar 17, 2016
First clear. Also probably the first western clear I guess. Turn on subtitles for some extra comments.
The game warns you on the mode select screen that Unlimited is for experts only, and for quite a good reason since CC WI Unlimited is probably one of the hardest shmup clears out there. Type Z makes it a lot more manageable though.
A mechanic that is unique to Unlimited mode is the ability to cancel bullets with your lock-on lasers. The more lasers that are locked-on when you kill an enemy, the bigger the cancel. A full lock-on gives you a full screen-clear. Cancelling bullets increases your break meter as well as your break rate multiplier, so using a lot of lock-on cancels is very good for both survival and score. Besides that the mechanics are the same as in Original mode.
The Superplay DLC has guides that explain the game and scoring mechanics really well, as well as having guides for scoring high and showing the point values of all the enemies. I would really recommend getting the DLC for anyone who wants to get into Crimzon Clover. The guides and the actual superplay replays themselves are completely awesome. But in a nutshell, get as many double breaks as possible, cancel as many bullets as possible for breakrate and kill everything with a high lock-on multiplier. Pointblanking increases everything much faster as well as having an active high lock-on multiplier. Killing bosses with a full lock-on makes them spew out a fountain of stars.
Stage 5 was kind of a trainwreck both survival and scoring-wise. I think if I milk the stage 4 boss and not mess up stage 5 completely I could probably beat the 6.8 trillion 3rd place on the leaderboard.