 Hey there beautiful people, welcome to my Unreal Engine 4 for beginners tutorial series. In this series I'll be introducing you to the Unreal Engine interface and tools as well as covering a range of techniques to create the level you can see here on screen. The first season of this series will focus on the art side of the engine, covering setting up, creating landscapes, importing static measures and textures, creating materials using a material editor, adding grasses and trees with the foliage tool, using LODs and collision measures, and also using lighting and post-processing effects. If you want to use the same assets that I'll be using in this series, you can get access to the shared online folder by becoming a patron. If you do choose to support my channel via Patreon, you'll also get access to a detailed written guide which accompanies this series, which I'll show you a little bit of on screen, as well as the opportunity to ask me questions via the Patreon feed if you get a little bit stuck. Go to patreon.com forward slash Shane Whittington to get access to all of the extras. I'll aim to publish a new video in this series each week, so make sure you're subscribed and that you click on the little bell icon to make sure you don't miss a video. Right, that's the introduction out of the way. Click the link on screen or in the video description to be taken to the first video. I'll see you there.