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Item Abuse 2 TAS 8:02.9

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Uploaded on Aug 31, 2010

Horribly unoptimized TAS here, could be really improved. ^^;
e: it has been, btw

Frames: 28974
Rerecords: 43428

Timing goes from the first frame of the video (frame 0) to the frame before the credits music starts (28974).
28974 / 60 = 482.9 = 8;02.9


Finally finished this, and I am rather pleased with the result. Sure, there are probably a ton of improvements scattered about (especially in the room with all the Grinders), but it still came out looking pretty awesome.

Breaking that fourth room was hell. Because the P-switch spawned first, it had higher sprite "priority", so that whenever I tried to grab the shell while jumping off of it, Mario would grab the P-switch instead. I ended up having to despawn the P-switch in the pit, and then bringing an extra shell back. In total, it took over 12,000 rerecords to do that one room. And trust me, thats a lot (one rerecord per second would end up at over 3 HOURS spent in that one room). At least it saved me quite a few game seconds.

EDIT: Why I'm not as popular as Dainegai all of a sudden, I don't understand. XD

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