If you want to play this snapshot, choose the "Snapshots" profile in your launcher. Keep in mind that snapshots are unstable - they can break your world if you are unlucky - keep backups!
Changes in this version: Gameplay: - The breath bar will no longer reset instantly when getting out of water, instead taking up to a second to recharge - via - Renamed "Turtle shell piece" to "Scute" - Kelp and sea grass can no longer be breathed - Fixed entities falling into water plants - Fixed sea grass being bonemealable in locations it can't survive as tall sea grass - Fixed turtles laying eggs underwater - Fixed turtle eggs connecting to fences, walls, etc - Fixed dried kelp blocks not burning when set on fire - Fixed the name of the lingering turtle master potion - Fixed mobs spawning in underwater plants
World gen: - Fixed kelp and sea grass being able to generate on the top layer of water where it cannot survive - Fixed underwater plants overriding parts of ocean monuments
Smelting and Crafting: - Fixed the fuel item display never stopping cycling until the GUI is closed after clicking unavailable smelting recipes - Fixed red sand no longer being smeltable to glass - Fixed certain crafting recipes not working in the 2x2 crafting grid - Fixed dried kelp blocks not being craftable - now craftable from 9 items - nope!
Graphical: - Fixed the texture of the fishing rod hook / bobber