 What is up guys, happy Christmas to you all, first of all, as a lot of people seem to be really struggling with the concept of either the date or patches, but I guess it's high time I created an updated tier list so that a lot of you guys can see what I think is, you know, the Metro at the moment in PVP, and again, I repeat, in PVP. And just to confirm the date is Thursday, December the 28th, 2023 at 7.53 PM. So as of that time, barring any future patch notes, this is the current PVP tier list or what I think of it. In S tier we have Affliction Warlock, generally pretty strong. As Affliction Warlock, I generally class this as either Paunt or Meta, and then playing with the Drain Life, Roon, and then most likely gonna be the Corruption Extending, Roon, Arcane Mage, probably gonna be around B tier, I would say. It depends on what you class as Arcane Mage, there's a couple of different Mage specs you can play. You know what, I'm actually gonna put an A tier and we're gonna kind of talk a little bit more about this, but this is basically gonna be Arcane Blast, Living Flame, and then the Regeneration, Roon. And I'm classing this as Arcane, generally you go Frost Talents with it, has the potential to beat a lot of the classes in S tier, in Jules, however, I think it falls down a little bit more in group content where there's more players. It really does shine more in 1v1s. So as a result, I'm gonna take it down a tier, however, if you just wanna do Jules and smaller scale content in 1v1s, that kind of thing, I think actually this spec can potentially be S tier due to the sustain that it has while putting in a really good amount of damage. The main thing that it falls down on, I would say, is mana, but most classes you're gonna be able to add mana and add sustain, especially with the potential to reset with Polymorph. Next we've got Arms Warrior, and I'm only gonna put one warrior spec on this list. I haven't really seen any Furia or Prot warriors and PVPs, I'm just gonna keep those out of it for now just for simplicity's sake. So I'm gonna put Arms Warrior. It's kind of between B and A tier, I would say. It's okay if it has full gear, but it won't beat most of the S tier classes in 1v1, it's more of a support, I guess class that requires support in BGs, well, PVP, that kind of thing. If you have a priest with you for Harmonculi, that sort of thing for the armor pen, then Warriors can do a lot of single target damage, but on their own they're kind of up-creak without a paddle, so to speak. Next up is gonna be Asa Rogue, and I think Asa Rogue specifically into high armor targets can be decent, but I haven't seen that many of them in general, so what I'm gonna do is I'm gonna put them in the F tier. F tier is just gonna be stuff that I just generally don't see, so I'm not really including it in the tier list. It's not that it's like Uber bad or something, I just don't have enough real information in terms of how much we've encountered the spec to really comment on it properly. Balance is gonna be the next, and I'm actually just gonna plot that in S tier as well. The range that this spec has combined with the power of Star Surge is actually insane, costs basically no mana, 42-yard range on it, instant damage, you know, concrete for over 400, absolutely pumping at the moment, have good potential to kite, stay alive, range, all of these things, depending on what other regions that they're actually playing with, generally you'll see these played with things like Sunfire and the Free Wrath Room. So yeah, expect good Moonkin to just really be staying sort of out of your range, you're gonna have a hard time connecting to them in wild PvP and BGs, they're just gonna be turreting absolutely massive damage with really, really high mana efficiency from the back, so it can cause a lot of problems for a lot of people if you're not able to connect to them. Next of course is BM Hunter, and with how strong pets are at the moment, definitely gonna be in S tier as well, and I'm actually gonna put Marksman up there since they're very similar I would say in terms of power, Marksman having a little bit less pet power but more ranged ability, but still putting out an absolutely insane amount of damage, and this is obviously gonna be very strong in both wild PvP and BGs. A little bit weaker in dolls I would say than maybe some of the other classes I'm gonna be putting in S tier, but still capable of beating most of the classes given the correct player controlling them. Next up we've got Combat Rogue, and I'm gonna consider this to be the more widely played Rogue spec I would say, and just due to the nature of the class, the stealthy potential in wild PvP, their ability to do various things outside of the main fight I would say in BGs, but also their ability to take down healers with high burst, due to ambush and backstab in the main fight and then get away again. Obviously it's gonna be stronger in the future, this is why I haven't put it in S tier, their lack of stuns, their lack of general mobility is kind of letting them down a little bit, but again in jewels as well they're able to take down most classes relatively comfortably given the correct player in control of the class, so they're in A tier as well for me, they're not quite at the level of the raw strength of some of the other classes that we've got in there, so I've taken this down on a notch, but overall a very strong class. Next up we've got Demoloc, and I'm just gonna again consider this, we've basically kind of gone over what you would consider Demoloc with regards to Afiloc where they can run meta, I'm just gonna take Demo out of the mix, generally you're not gonna go for the Demo talents that much, and I'm just gonna keep this in F tier for simplicity, just because we've kind of already talked about it with Afli. Destro, a lot less powerful than I was expecting, and honestly it does make sense as one of the classes that I incorrectly predicted pre-launch where I thought it was gonna be stronger than Affliction, actually all in all it's gonna be a lot weaker due to the chaos spot not hitting as hard as I was expecting, and obviously the difficulty of actually getting casts off, causing them some problems, so I would probably put these down, even though they're not as strong as Afli, I'm gonna probably put them down in B tier with Warrior, they can still cause problems if in the correct player's hands, and it kind of really does depend on what sort of runes and setup you play with, but if you're going for the chaos bolt ideology, which is what I consider Destro, yeah, then I think it's a pretty solid B tier. Disc is pretty much top dog right now, I'd say up there with the best of them in S tier, definitely the strongest healer, but you can play it very aggressively as well, especially in world PVP, if you have a good amount of spell power, Void Plague is doing insane damage, and Monkey Light doing insane damage, and Penance, POM both very efficient if you decide to pick those runes, so yeah, their kit overall is very complete, they have to spell, they have shield, they have fear, so compared to a lot of other classes, they're in good shape even without the runes, and then the runes just bring this extra damage and efficiency that really just is the icing on the cake, and they're just a really, really strong spec overall right now, you know, you can easily pull out, you know, the 1v2s, the 1v3s in the world, against lesser capable players, if you know what you're doing on a disc right now, which is a lot of fun. Next up, we've got Ellie, and I think Ellie is in a spot where it's okay, but it's not quite there yet, they've recently got their overload buffed to up to 50%, so you can play sort of this lava burst overload way build, where they're pretty tanky, but they have, you know, this really good burst potential as well. I think that they are a little bit weaker maybe than the arcane mage spec, but it depends on the situation. I don't wanna put them in B tier because I don't think they deserve that, I think they are better than B tier, however, when level 40 rolls around, I think you will see Ellie coming into S tier, different conversation, different video, I think right now Ellie is in A tier, but obviously they're gonna really struggle to cast lightning bolts, they are strong in their certain niche, outside of that, they're gonna really struggle. You know, they have this great burst potential, they're pretty annoying to face for a lot of classes in duels due to that tankiness and survivability with the instant shock damage, also coming out of them to cause a lot of pressure. So, all in all, could be better, could be worse, we'll put a pin in it and we'll see how it pans out, but not many really good Ellie is playing in PvP as well, is another thing that makes the spec quite hard to rate because if you see a really good Ellie, they will cause problems, but a lot of the Ellie's that aren't playing quite correctly are gonna be struggling a little bit more. So, that's just something to keep in mind. Next up, we've got Enhance, and Enhance is something that I thought we would see a little bit more of, very strong when it comes to something like flag carrying, you know, there's definitely been some good flag carriers for Enhance, obviously that's the one hand Enhance build that is very tanky, you have the option to play two one handers as well, the dual wheel spec, and the damage is pretty good on this as well. I don't know if I would put them above B tier though, I think the tank spec kind of brings them up a little bit. However, they have a lot of weaknesses, their mobility isn't great, and they're exploited relatively easily, you know, if you're smart about killing Tremor, they're very susceptible to fear, they're pretty susceptible to slows, you can purge their ghost wolf, so you know, if you don't let them connect, then they are definitely gonna struggle. Once they connect, they can put out some nice burst, but overall, I think you're gonna be better off trying to play the tankier spec rather than the dual wheel spec. So I'm gonna put this in B tier right now. Again, we might start seeing some more of them, maybe, you know, seeing a little bit more popularity in the spec going forward, but overall, Shamans, I haven't seen that many of them so far, even while playing Horde, aside from, you know, the tank spec and the flag carrying capabilities of it. Next up, we've got Ferral, and Ferral is, I think, also A tier. I think it's getting overshadowed a little bit by how strong Boomies are at the moment, and I think a lot of Ferral's are playing the Sunfire spec, which for me is kind of just a cheese spec where it's taking advantage of a rune that is just over... I don't wanna say overpowered, but it's like there's too much of the overall spec's power on this certain area. It would be nice to see them sort of sharing some of that power with some of the more core Ferral abilities so that you can see that, you know, that more natural Ferral playstyle come out. I think I'm putting it in A tier for now since they're okay, and they kind of feel like they align with some of the other classes in A tier. I think they definitely strung them the stuff in B tier, so that seems about right for them at the moment. Frost Mage. So again, we talked a little bit about that in the Arcane section where we're kind of including them together, where you played the Frost talents, but then you play Arcane Blast, and then you play Living Flame, and it's kind of like this mishmash of all the mage stuff. It's almost like Elemental Mage where you're just taking kind of the best of everything. So I don't know if I really want to rank just like a pure Frost Mage. I guess you do see some, but I don't think they're that powerful. I think they're probably down in like B tier, you know, they're really struggling with damage, and so you're really there to provide, you know, that utility, the slows, the Blizzards, the Novas, rather than, you know, that nice burst potential that we know and love from Frost, which I think is again, something that we'll likely see at level 40. So I'm going to put those in that in B tier right now. Again, kind of struggling in the same regard as Destra, you know, Ice Lance is not that powerful yet. Mages don't have Shati yet to, you know, get that real good value for Ice Lance. So yeah, struggling in the same regard as Destra where they have to cast, and the cast aren't really doing that much when they do manage to get them off. Fire, again, not that good in duels, I would say. The capability of just popping a load of Living Bombs out obviously is nice in group PVP, but generally the pressure they're putting out isn't that high, even with all that in mind. I would say they're slightly better than Frost in terms of overall pressure, but they're worse in terms of overall utility. So I think I'm actually just going to put them in B tier with Frost. Then we have Fury Warrior, again, I'm not really counting Fury, haven't really seen them in PVP, they just don't exist. I've already talked about arms, so any sort of potential Fury stuff kind of just goes lumped in with arms at this point and, you know, see above sort of thing. Next up we've got Holy Palor, and this is like another one which we just don't really see that much. You know, so many of the healers that we actually see in VGs and wild PVP is just, you know, disc priests, maybe the occasional rest of Druid. So it's actually really hard to really properly rate Holy Palor. I think they're potentially going to be stronger, you know, going forward at 40, but you need to consider that they still don't get cleans for magic debuffs, they have diseases at the moment, but they don't have magic debuffs and they still won't at the 40 bracket. So this is actually going to remove a lot of their potential power, you know, that the spell magic is really, really powerful. So yeah, not many people playing Holy Palor at the moment, but I don't want to put it in the FT, I don't think it's as rare as some of the other specs, but it's just overall, you know, their flash of light is very weak to deal with all the higher room damage right now, so then they have to use more things like Holy Light. And this is obviously way less efficient for them. They're going a lot faster. So then you're kind of just bringing them for, you know, freedom and potentially bot. And it begs the question, you know, why not just be ret at this point? And I think most Paladins have just gone ret, which is why you're seeing so few Holy Palors. So I'm actually just going to plot them in CETA. I just can't justify putting them in BT. I haven't seen them enough and, you know, they are so rare and when you do see them, you're just not really worried at all. So that's going to be our first CETA class or spec. Next up, it's Holy Priest. Again, it's basically the same as disc priest with some worst talents. So I'm going to plop it in F tier. And again, it's not that the spec is exactly, oh yeah, every single point is in disc, but it's that sort of that idea or play style behind it this is what we're sort of trying to rank here. So if you didn't understand any of the specs, please do say, because that's kind of what we're trying to look at here. Prop Palad, again, haven't really seen any prop warrior. Restored. So Restored is one of the classes or specs that I thought, you know, it's going to be really weak. They're going to really struggle, but I actually think they are the second best healer right now. And that's kind of scary because I think they're going to scale a lot going forward. When we start getting more bonus healing on the gear it's going to start getting nutty, I think. I think Restored Druids are going to scale really well and they're going to start getting really efficient with Lifebloom and Rejuve. And we're going to start having problems with Restored Druids to the point where at level 60, I think we might see some potential Restored nerfs. That's a big claim and it also depends a lot on things like runes. Obviously not needed at the moment, don't get me wrong, but if the Druids, if Restored Druids scale like they think they're going to, they're going to be really, really incredible when we come to level 60 in SOD. So keep that in mind. I think they are probably A tier. It's a generous A tier. It's, I think it's either A or B tier. Feel free to comment on this one, guys. I'm going to put it in A tier for now since I think it's, you know, you do see some Restored Druids and they aren't complete dead weight. Kind of personal opinion on that one, but I'm going to put it in A tier for now. Restor Shaman. So this is another one where it's like, it's hard to rate because there are so few Restor Shamans. And they on paper have some good tools, but they kind of lack the instant kind of survivability plus, I guess, throughput. And this is something that usually comes with Riptide. And I think if Riptide as a rune gets added, Restor Shamans are going to start being really scary. So that's something to watch out for in, you know, future tiers. I think right now with the, without missing, I think they are, I would put them in B tier. I don't think they are as bad as Holy Palas. You know, they have some decent runes and some decent potential, but they're definitely not above B tier. And this is why I was also hesitant to put Druid down in B tier. I think Druids are definitely better than Restor Shamans right now. Next up, we've got Rhett Paladin. And Rhett Paladin, I think is another S tier boy. I think they are really strong right now. Some things, I expect that I think I was expecting to be slightly weaker, but their damage is solid. You know, Hodge is probably the main stun in the game right now. I think it's more accessible and, you know, more usable than the rogue ranged stun. You know, they have good utility, they have good survivability. Bubble is annoying as hell. So I think they are worthy of their S tier status right now. Next up, we've got Shadow Priest. And again, this is what I was talking about with this earlier, Yuan. Not really gonna see many Shadow Priests. People have tried to make Mind Flay work. They've tried to do patch notes with regards to runes to make Mind Flay work. It's still not worth it. I would play this King. Mind Flay is still worse than doing actual wand damage. So I would consider the Mind Flay full on committing to Mind Flay as Shadow Spec. And I just haven't really seen anyone running that in PvP. Definitely not successfully. So I'm just gonna whack in F tier. It makes me really sad because I really wanna play Shadow and I'm really looking forward to 40. But at the moment, the disc play style is just the one everyone's going for. It's so strong. There's kind of no reason not to. So I'm gonna put it in the, this is the NA, you know, not available, not North America. Sorry boys. Tier and yeah, we just haven't seen any. Yeah, there's just not enough runes to make Shadow viable. Potentially a spec with, you know, five spirit tap, five black hat to fear in and then some points in disc and holy is a viable one. But again, I still wouldn't really class that Shadow because you're not taking Mind Flay. So for simplicity, I'm leaving it off and we'll just kind of include that with disc because it sort of plays out the same way. And next we've got Subrogue and again, haven't really seen that many, at least not distinguishably like Subrogues. It kind of again plays the same sort of way as the combat rogue, whereas the combat talents are just slightly better. They'll still be using daggers. So whether you wanna call that sub if you want, I don't know, but most of the talent points are ending up in combat with, you know, some potential extra damage on backstab. There are some cheese builds for buffing up ambush. I think most people are just playing the combat build though. So I'm just, again, for simplicity, you're gonna put this in the F tier, does not exist or haven't seen them or they don't distinguish themselves enough from a spec that's already on the list to make the cut. And then survival. So I was a tricky one, right? Because I thought survival was gonna be really good. And this was probably the main thing I was wrong with in my predictive list. And the reason for that is flanking strike was bugged and is now just like tier awful. And so you're basically not really seeing any survival hunters, which was surprising for me, but the pets are so strong and the rest of the kit just kind of pales in comparison with that. And so the two other hunter specs kind of embrace that way more. So you're just not really seeing many, if any survival hunters as a result of that. And so any people that are playing survival sort of play at the same sort of way and they play the wind serpent, they stay arranged, they're not really looking for that melee gameplay. And also raptor strike, we were, from the date of mine, stuffed raptor strike was an instant rather than our next hit. And this is not the case. So yeah, I'm gonna actually put survival in F tier, where we just don't see them. We actually, it's either so bad because flanking strike is so bad and it's just not worth it compared to the other two specs. I think it's actually still not a terrible spec, but obviously people wanna play what is meta. And I think right now BM and MM are just way superior in most regards for the stuff that is meta. So yeah, that's the end of the tier list. If there's anything, again, you disagree with. I think this one's pretty up to date with patch notes. Again, this is the 28th of December. So please keep in mind when commenting what the date is and when this has been released, I cannot go back in time and retroactively tell myself patch notes from the future. So I will have to make a new video if anything drastically changes. Thank you very much for watching. Hope you had a great Christmas and have a happy new year.