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Published on Dec 25, 2016
A mathematical image of a terrain. No Phosotoshop, no textures, meshes, no Maya, no renderer, no engine, no tools. Not even a reference image as usual (painte from imagination). Just mathematical formulas making the shapes, textures, lighting and colors. Realtime version, and source code/maths here: https://www.shadertoy.com/view/4ttSWf