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Snappers Advanced Facial Rig for Maya and Unreal Engine

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Published on Sep 19, 2017

Features:

-FACS-based rig.

-Adaptive rig: which allows combining any number of expressions using optimized list of blendshapes.

-Real facial muscles constraints: the advanced rig logic simulates real facial muscles constraints.

-Advanced skin shader (for Maya and Unreal): holds up to 16 wrinkles maps and 16 dynamic diffuse maps with micro details and pores stretching.

-Easy to manipulate using facial controllers and/or GUI.

-Compatible with all game engines and animation packages.

-Smooth transition between all the expressions.

-Adjustment layer: freeform manipulation of multiple regions of the face to create unlimited variations of the same expression.

Email: info@snapperstech.com
Website: http://snapperstech.com/
Facebook: https://www.facebook.com/snapperstech/

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