 Hey there lads and ladies, it is Petrifying Pumpkins here and welcome to another episode of PS Vior News. Before we get started, if you like what you see here, why not consider, you know, hitting that old subscribe button and joining the pumpkin patch, we like to get moist here. With that, shelling out of the way, let's just hop right into the news, starting with Population 1. So, this article comes from uploadvior.com, it's written by David Jagno. Basically, if you don't know what Population 1 is, it is a pretty hyped up game over on the Oculus Quest, I think it's on what Oculus Rift. Other PC viewer headsets too, and of course, us poor PlayStation Virtual Reality people left out in the shadows. I haven't really been paying attention to it much because it's not coming to PS Vior, but now with this news, the developers are definitely having big bad plans to bring this game to PlayStation Vior. And why not? Because if we can run on the Quest, why can't we run on PlayStation Vior? PlayStation is more powerful than the standalone Quest, at least Quest 1 anyway. So it makes perfect sense that it will come to us and I'm delighted to hear that it is coming to us. So now that we know that, now that it's coming to my platform, I'm going to start looking at this because I wasn't paying attention to it really much at all. I knew it was a battle royale, I knew it has some cool things like you can do a lot of climbing in it, like paracore, it's got some Fortnite elements, I believe you can construct structures, I guess basically. You can climb those, you can jump off those, you can kind of paraglide or glide or something while you're in the air and shoot. So it's very kind of, it's very action-packed, it's very, you know, there's a lot, you need to be agile in that game, there's a lot of movement, there is a lot of stuff going on. And basically I guess we could just play this video here to get an idea of what the gameplay is like if I just muses. This is from upload video of course once again. And yeah, so you're on skyscrapers, you're doing a lot of paracore, you're jumping all over the place, it looks really cool actually. I doubt it's the full 100 that you might expect from battle royales like Fortnite or Call of Duty or whatever. But this gives you an idea of what it is, kind of, it's semi-realistic I would say, it's definitely more of a realistic look to it than Fortnite. And if you've played Battle Royale I think you know the basics of what's going on here. You land, you lose, you survive, you've got one life, be the last man left standing. Big box VR, these are the developers of this game. So they're not stopping with the Oculus Quest or the PC VR headsets, they have plans to release on PlayStation VR. So in a recent interview with Population One with the company CEO Chia Chen Li and CTO gave Brown, okay so Brown confirms on PC we had 24 players and on Quest now we have 18 currently. A lot of that had to do with rewriting a big chunk of unity. The physics engine, physics was too slow, blah, blah, blah, okay so definitely don't expect the 100 players. During the interview following the description about inclusivity for devices with Population One I asked about the potential for PSVR version, good man David Jagno, fortunately it sounds like that's already part of the plan. So definitely says Li, we want to be on every platform but we have to first nail the Quest platform, then PC VR and then we definitely have plans for PSVR. So on the bottom here it says it's coming to Quest October 22nd for Quest PC so once that's all like they said nailed once they've got all that ironed out once it's run smooth on those platforms then they're going to turn their attention to us. Now it sounds like by the time that happens the PS5 will be probably out for months and months so there is the potential here for this not running on PS4 and maybe only being PS5. Now I'm not sure, I don't think so because if it's running on the Quest they can probably make it run on the PS4. Plus if they wanted to get this game looking at its best they could do PS5 version 2 or at least an update to support the PS5 hopefully that's something that we will see and I am pretty excited about this because pretty much the only battle royale that you can have on PSVR right now is Wreck Royale so that's kind of like a mini game within Wreck Room and I don't know if you played Wreck Room recently it seems to be very hard to get a game last time we tried anyway we just couldn't we needed like 14 players minimum we couldn't get that. Players that we did get were like a bunch of kids screaming shouting all that usual shite that you can expect from Wreck Room these days I guess which is fine because Wreck Room is targeted towards kids so I'm not going to give them grief for that but if I want something a bit more mature a bit more my speed you know population one looks like it's the answer right now it's got no competition so unless warzone comes out next year and says hey now that PS5 is here we're going to be putting warzone on PlayStation VR then this game is probably going to do well on PSVR headsets. Plus while we're talking about population one and while we're sticking with upload VR let's talk about a bit of controversy surrounding this game so you may have seen a lot of either content creators on youtube or twitch streamers or you know even journalists like upload VR they've already got their hands in this game it was in base for a long time they've already previewed us and maybe even reviewed us and again like I said not been paying attention because it hasn't been on PSVR but now it is coming so now I'm paying attention but all these reviews previews whatever you want to call them seem to be positive so a lot of people seem very happy about this game coming out later this month of course so there's a bit of excitement building up around this but then something happened yesterday that was kind of kind of tempered expectations a little bit maybe get some people reason to pause and maybe you know be a little concerned about what the studio is doing with this game because they're talking now about microtransactions so on the one hand as you can see in the heading here from this article by harry baker on upload viewer.com these microtransactions they're not coming at launch and they're cosmetic only so that sounds fine firewall does that too cosmetic dlc is the only paid dlc that you need to worry about problem with this and the controversy with this is that these developers put these preview codes out gather to all these people all these reviewers and whatnot and never once mentioned that it was going to have microtransactions so this is the $30 game people played this reviewed us with that in mind they advised people to bias with that in mind that there wasn't microtransactions now all of a sudden oh by the way microtransactions are coming so that feels a little bit shady i know some people not too happy with it feels a little bit underhanded now again it's just cosmetic it's fine nothing's going to be paid to win if you can listen to the developers words it's just gunskins character skin stuff like that but it's just the fact that people have already advised you know their followers you know big guys even like Nate they've said hey this game is great blah blah a lot of kids might be watching that you know the teens are impressionable youths or what not and maybe people who shouldn't be getting their hands on games with microtransactions and they're going to buy this and all of a sudden it's going to be microtransactions a little bit shady doesn't really bother me too much but i just don't like the way that they handle that so in response to kind of this controversy population one their official Twitter account came out with this tweet so they said we're seeing some confusion about pop ones in-game store and microtransactions we've put together some quick answers for you so the question is it's a bit of a Q&A they've made are microtransactions paid to win no our microtransactions are not loot boxes so there's no random number generator and do not give the player any advantage in the game other than looking very stylish next question is what microtransactions are planned currently the only microtransactions we have planned are character skins and gun skins we will not be charging you for guns maps or other functionality that will separate the player base so that's a good answer i'm happy to see that next question is if it has microtransactions it should be free to play why isn't it free to play so first of all i'm not sure i agree with that even that just because you buy us it should not have microtransactions and i guess we get into that too a little bit with the next story but uh a lot of vore games are cheap and especially these online games so let's take firewall for example because we know firewalls so very well on this channel that was a 40 dollar game 40 euro game they released but of course they kept supporting that game after launch these things cost money wages need to be paid got to keep the lights on at first contact entertainment studios you know so while they're pumping out all these free maps free guns free contractors i don't think it's too much to ask for them to be compensated for that extra bit of work you know now firewall took the approach of like season pass battle pass type of approach with the operation passes and the answer they give here is we wish it could be free to play but we need to be able to support the cost of ongoing development servers coders artists etc as the viewer community grows we will continue to consider the possibility of free to play in the future so basically it's just not viable for this to be free to play and be continuously supported so the next question is why is the store hidden which of course leads me to speculate that there is an option for the store that's just not available yes that will appear when it's ready so our store isn't finished and won't be in the initial release the store will be coming with our first in-game event all events will be free and give all players the chance of earning multiple free skins and then the last question what do i get with the $30 redo price tag you get access to the entire game which includes online play combat trial bot mode character and gun skin progression system daily challenges in-game events and map updates over time so i guess the big problem again to just reiterate is that that store was missing hidden so some people think the reason the store is missing they were being shady they wanted to hide us but turns out if you can heed them they're saying listen we're not trying to hide us it's just that it's not ready yes and when it is there you're not going to be buying any pay-to-win stuff it's just cosmetic stuff still would have been nice if they made that clear from the get go could have avoided all of this i don't think anyone would have been too mad at the idea of cosmetic paid cosmetics because they're not play-to-win or pay-to-win i should say sorry and that's really all we got to talk about for population one right now i'm pretty excited for this one i still think it's probably going to be 2021 maybe mid if we're lucky but i feel like probably late 2021 the way they've been warden you know when the support is going to be ps viewers going to be last on their list it's pc quest then we get it but i'm still excited i'm especially excited for the potential of what the ps5 could bring to a game like this cut it up the player count if that's something that they wanted to do even maybe we'll even say aim support and stuff like that that'd be really cool still lots of questions about how it would work on ps viewer in terms of control schemes you know will it have cross play i think it has cross play on the quest and pc and all that anyway let's move on to the next story which is ea having no plans for star wars squadrons dlc so this is from david jagnon once again at upload viewer dot com this site's very handy for your playstation viewer news it's all just one place really easy to get there so i recommend this website if you haven't checked it out yes so this is kind of ironic considering ea have this reputation of releasing a game usually in an unfinished days and then nickle and diamond and lootbox and and dlc in a micro transaction the shit out of their games and now that they're not doing this with squadrons everyone's like you know what maybe you should do with squadrons you know and i'm on that boat too i'd happily i'd pay for dlc for like more maps or you know maybe well i wouldn't like to pay for maps because that splits up the player base uh but i'd like the option to pay for you know something that would help continue development of the game that would allow free maps to come you know i'd consider buying cosmetic stuff like that you know just to support the game or if they did like a season pass type approach or like firewall style operation pass something like that i'd be on board with because this game is so so good that it seems like a shame that there's just like release and forget for them kind of and like it's shocking it's like really surprising that ea are allowing this i mean this is completely out of character for ea you know so david jagno says star wars squadrons is here and it's pretty great but having a blast playing as an viewer what hot ass setup since ea chose not to support viewer motion controllers during the review last week we also spoke about future plans for the game and whether it could ever come to the Auckland's quest now of course we don't care if it comes to the quest but we do care about the future plans for the game so star wars post launch support one major point in favor star wars squadrons is the hearts of gamers in the hearts of gamers that would make more sense is that ea has promised to never have any micro transactions at all which is great to hear after the loot box fiasco of battlefront 2 battlefront 2 of course probably the most famous example of just chronic loot boxes like it was obscene i didn't even play it but it just heard so much about it like it was just a shit show with battlefront 2 and i'm sure that influenced the decision for squadrons you know get that good will get some good pure but what does that mean for the game's future support post launch with new game modes dlc and so on well as it stands there are no plans for any of that stuff as it stands okay so maybe there's hope with this these three words right here that could change so in quotation mark in phraser craze of director on star wars squadrons anyway so he says never say never so to speak but as far as air philosophy goes we're not trying to treat the game as a live service we don't want to say it's almost done and then dribble out more over time which to be honest is how most games work these days so we've tried to treat this in kind of an old-school approach saying you've paid the forty dollars this is the game and it's entirely self-contained we're not planning to add more content this is the game and we hope you understand the value proposition so on the one hand that's admirable i think you know you get what you paid for it's 40 dollars it wasn't even a full-price game the game is self-excellent quality maps are mostly excellent there's a couple maps there may be a little bit the ships are fantastic if you're a star wars fan there's like so much here to love and i'm not a star wars fan and there is still so much to love about this game just the pure gameplay aspect of this is just top-notch with that being said because the game is so goddamn good it is sad that they're not planning to add more stuff because you want more of this game of course that just maybe will increase demand for sequels star wars squadrons too rather than just more dlc to extend the life of this game which isn't bad either maybe that's the approach they'll go with us hopefully because i want more squadrons finally david jagno asks about the quest version no plans at this time but we don't care too much about that you know if you bought a quest instead of a psv or that's your fault that is your fault and you deserve everything bad that happens to you obviously just joking quest is a fantastic piece of kiss especially the quest too now as well uh boss this is kind of just i don't know i don't want to think about like i'm a little bit sad about this but at the same time uh you gotta respect the decision now that is if it's their decision maybe ea or like this is your budget we're not spending any more on this little dog fighting game that you want to make for virtual reality we're not investing in that too much plus fingers crossed this game has sold well i suspect it has i haven't seen any figures yes and maybe that will warrant them taking another look at this kind of philosophy maybe they'll say well a lot of players hungry for content and if they don't do that and add more content they could always say okay let's start working on the sequel another another 40 dollar sequel this time on ps5 enhanced graphics all that kind of stuff that would be fantastic too all right let me move on to the last topic which is pretty short but it is all about dreams of them so they called it the music update it is 2.18 so let's go over what's new so basically obviously it's called music updates so you can probably guess this is all about the music creation in the game but there is more to it than that so they added like a bunch of instruments orchestra sound and instruments it sounds really impressive stringed instruments all that kind of stuff so if you're someone who likes to mess around with the music you'll be happy with this drum kits keyboards guitars percussion synths stringed instruments wind and brass sampled phrases and effects new vocals and some legacy instruments are now in more okay i don't that's not a big one but the rest are big and they've also got new music clips so clips are an easy fun way to make music in dreams as simple as stamping on a timeline and we've made it better adding a whole load of new music clips spanning multiple genres there's more variety than ever before it's all designed to work together and it's carefully organized to help structure your track so it seems like music clips might be pre-made little dizzies is it dizzy the correct way to say it so you don't have to like create them from scratch yourself the speeds of the process if you're not too interested spend an hour learning the music creation aspect of this game so new music tracks as well so they've added this new function to the sensor the controller sensor that will allow you to assign certain things to the buttons on the uh let's say the move controllers or whatever so they've adjusted the or subtitle positioning so a new option in my preferences to adjust the position of subtitles within the or nice to see disable comfort mode so creators will now have the option to temporarily turn off a player's comfort mode setting if their creation is not compatible players will receive noses of this before continuing it's always nice to have more options especially when it comes to comfort mode settings and all that kind of stuff and this is the big one here and this is the one that's got me excited so basic aim controller support aim controllers will now function when connected interpreted as a wireless controller now i'm not too sure what they mean when they say basic aim controller support rather than just aim controller support but i've already seen some people make little kind of uh demos of like guns shooting objects with the aim controller looks really cool i'm sure it feels way better than using the move controllers and plus you got the sticks on us as well so i'm really excited to see what people make in dreams with the aim controller in mind they've also added some more labeling for viewer creation so it makes it easier to see if this viewer compatible or flat or wild and so while this whole update is focused on the music for me this should have called this the aim controller update you know because that is the coolest thing and i had no idea it was coming they're always updating this game of course but they never really hinted that i mean they said in the past they'd look into it but they never hinted that i was so close to completion so that's really exciting and i'm really happy to see that and so that is it for this episode of ps viewer news before i go let me give a special thank you to my patreon supporters whose names are on the screen as i speak thanks to their generosity they can help keep this channel moist in particular let me give a huge shout out to the top tier patreon supporters tradition chop 517 daniel the pumpkin patch kid crumb and pete augens thank you very much for that generosity if you would like to join the patreon the link will be in the description below but if not i will be equally thrilled with the likes the subscribes the comments all that usual youtube and shite finally let me give a massive thank you to decepticon for letting me use his music in all my videos you can check him out over on decepticon.com the link for that will be in the description too and finally i will end the video there thank you very much for watching stay moist