 be positive not negative be positive not negative be positive not negative be positive not negative be positive not negative be positive not negative i'm trying my best to appear but i really am and today i bring you the latest news surrounding the game which has came out at the fursday news update for out riders has it gone guys my name is dpj and if you enjoyed the video leaving a like really helps i would tell you if you like what you see and want to see more be sure to subscribe okay so earlier today we got a little dev news update first day is dev news for out riders where they discuss why the changing and further balancing including legendary sets they also talk about the patch which i do believe now will come out probably early next week and we'll talk about all the changes that come with that as well but let's get straight into the general news and the actual changes to legendary sets and a few other bits and bobs okay so general news our latest patches currently in the final stages of the first party submission process we know that this has been a long process but we are confident that we are nearing the proper release of this patch and are hoping to get it out in the very near future okay so they talk about like i said further balancing including those legendary sets so let's get into that we did want to thank everyone for their thoughts regarding last week's topic for discussion fortress the team has been avidly watching the discussions unfold and are considering all reasonable feedback there was some understandable consternation regarding the intended changes so we wanted to confirm and reiterate the following fortress will not be changed in isolation the changes will be implemented as part of a much bigger update across riders which include a slew of other buffs to legendary armor sets over muds and the class trees the bigger update which is still a little while away it's also planned to make significant improvements to other aspects of outriders and we're being stayed at in line with all other platforms that's about time we also have additional ideas for further buffs should they be needed but we are confident that the upcoming rebalance will be enough to leave players feeling just as powerful as before but with a great diversity of options to choose from we do not plan to address the issues of even fortress on morning winds before we have resolved the challenges that draw the creation of this meta and that continue to require its viability you therefore do not need to worry about other disruptive changes to the current power balance as long as the overall end to end end game experience existence current form with that said we wanted to share some details around the legendary army working that has been going on behind the scenes but we mind that the changes to legendary sets are still subject to further internal balancing testing but we hope you'll find these plan changes as exciting as we do okay so devastating the marshal the set bonus of marshal set will have its shared bonus derived from anomaly damage increased to 40 percent previously 10 percent the marshal gloves armor set marshal's gauntlets will have its mud swapped the shattered armor mud will be replaced with the marsh pit mud the shattered armor mud removed armor from enemies while the marsh pit mud applies the status effect vulnerability as the marshal gear is more of an anomaly power set we decided it was a better fit to increase damage from all sources instead of reducing enemy armor okay so death proof a new set bonus will be added to the existing bonus the existing bonus is reduce the cooldown of border dash by 90 percent the additional new set bonus will be reduce the cooldown of border dash by 90 percent increase firepower by 15 percent of armor so that's not bad the death proof gloves armor set piece uh death proof gauntlets has had its mud swapped the king slayer mud will be replaced with the death doors mud statue the statue step will have its attribute swapped the skill leech attribute will be replaced with a close range damage attribute okay so on to pyromancer the lava leech set the set bonus of the lava leech set will have its cooldown reduction it provides increase to 30 percent it was previously 10 percent reforge set reforge was originally intended to be a long range firepower set however players have mostly used it with anomaly power builds we will therefore change the attributes of this set to better support anomaly damage builds the long range attributes on all set pieces will be changed for either a cooldown reduction or a skill leech attribute the reforge head armor set piece the calorie forge will have its attribute swapped the half attribute will be replaced with an anomaly power attribute the long range attribute will be replaced with either a cooldown reduction or a skill leech attribute this change makes the helmet more suitable to the set's new functionality of an anomaly power oriented build the forge chest armor set piece uh armor the forge will have its mud swapped the bully absorption mud will be replaced with the ash grass mud which inflicts ash on all enemies in thermal bombs a river effect range prior to its explosion this should make thermal bomb much easier to use as part of this set the reforge lower armor set piece the waste cloth of the reforge will have its mud swapped the wild fire mud has been replaced with the fire frenzy mud which provides an additional use of thermal bomb the reforge the armor set the boots of the reforge will have its mud swapped the nova master mud will be replaced with the anomaly hunger mud by making a change we expect to feed the flame skill to the amortar damage making it a better tool to detonate thermal bombs the set bonus of the reforge set will have its damage bonus increased to 75% using thermal bomb increases the next damage to the feed the flames by 75% it was previously 50% using feed the flames increases damage of next thermal bomb by 75% this was also previously 50% okay so now we are on to the trickster the trespasser set a new set bonus will be added to the existing bonus the existing bonus is player characters inside slow trap cannot die the new additional bonus will be increases damage by 6% per enemy affected by a deception skill additionally players cannot die inside the slow trap not deception skills are slow trap a furnace knife and tie a rift i've already got some amazing combinations in my head gone around let me tell you okay so we're on to the technomancer torrential dample set the extra cluster bomb swapped by the set bonus of the torrential dample will have their deployment time reduced a bug that is preventing an extra mines deployment after a direct hit will also be fixed grooming ventors set the set bonus of grooming ventors sets has been changed so that tools of destruction will be able to be refilled multiple times during its duration the old set bonus is while totally destruction is active a confirmed hit with pain launch the refills 20% ammunition for both minigun and the rpg this only happens once for each tool of destruction usage new set bonus will be while totally destruction is active a confirmed hit with pain launch refills 20% of the ammunition for both the minigun and the rpg so that's pretty cool too and those are the changes coming to the legendary sets people so there's quite some decent changes there i'm not gonna lie and a patch which like i said earlier i do believe will come out early next week phase day by elitist and this is what they say on that our latest patch is currently working its way through the first part of mission cycle but we wanted to share some highlights of the upcoming fixes and changes with you already today but blah blah blah blah blah blah blah blah let's say this every time but these are what are supposedly coming with this next patch further improve the visibility at the brood mother surge air effects skill limits fixed a bug that was preventing players from reviving themselves and other players after using the trickstered bold time skill resolved an issue that could cause the game to stutter when engaging crawlers in battle during the expeditions resolved an issue that could cause players to stutter when entering the drain lake during the third enemy encounter in the scorch lands expedition resolved an issue that prevented secondary characters from picking up journal entries if they'd already been collected on a different character resolved an issue that would force matchmaking privacy settings to default to open the privacy settings should now remain closed when set this should help further reduce afg matchmaking adding an afk status for players and friends lists change the behavior of the devastators in pale so that the game will detect impaired enemies as dead even before they disappear the devastators reflect bullet skill now protect from scare from projectile attacks fixed a bug that could prevent devastation being able to consistently dodge they had the auto reflect mode active fixed a bug that could cause client shots to sometimes deal no damage to enemies fixed a bug that could cause the technomanches plague sour set to not proc consistently fixed a bug that could cause the plague sour and the cannibal legendary sets to not retain their set bonus after the transition fixed a bug that could cause certain miles to like grand opening not to proc if the player was on the last magazine fixed a bug that could cause certain ammo related months to retain their effects even after having been replaced this issue would previously resolve itself when returning to the lobby affected mods included brain eater clip of ira mouth here perpetual mobile vampire mag and infusion bullies crash fixes and other minor bug fixes people and that is it for the patch and this is it guys for the first day dev news surrounding out riders now i know this game hasn't got a massive following like it once had and a lot of people have just given up on it and a lot of people just waiting for new content and hopefully guys you have news of that very soon indeed but we will see we will see but on that note the end of the video has arrived if you enjoyed it leaving a like really helps out if you're new and you want to see more be sure to subscribe and if you never want to miss a video upload can turn notifications on by hitting that bell button but guys thanks as always for stopping by and hopefully i'll see you on that next one