 It's the Indian Uno and it's going to be a rock show without letting us know. Yeah, we'll send that to her in a second. But you can also stay up in your life. So everyone was afraid about rocking without laptops. I can ask them to announce this upstairs to us. Yeah, some people. Two people. Okay. Henry, you have three people? Yeah. Okay, great. Then we start. I will talk about design close events for developers. What we've learned. I'm Sandra. I'm from Wikimedia Deutschland TV. And what we did was, in the last three years, we worked on 14 and 15, trying out a lot of the events as developers to encourage people to open some software and also try to figure out which events are good and how we can check new people. And what is the video? We will also put a presentation later on in the presentation about what things we did. So what we did is we did this year the experiment and we're testing with a podcast called SoulScore Berlin. We put developer topics on to get people listening to more and there's developing happening at Wikimedia or Wikimedia on these topics. And we had a mentoring program for new developers to get people invited to write in their PhD internships or literature to integrate them in our teams and provide working students or interns for them. What we also did was, in their second, this is a bigger event where developers were invited to talk about their passionate topics or the topics they're passionate about and share their ideas and share their hobbies. Then we had a free knowledge game jam which was about inviting the game developer community to work with free knowledge to use the liquidator or open content to create games. This was today's Hackathon and we also had last year the Ladies at Frost. Hackathon or the Ladies at Frost conference where we invited a lot of women to join the open source community and this is together with the mentoring program from also other organizations like Mozilla or NextCloud or of Document Foundation to help more people to join these events which is today a regular Meetup group, open source, Ladies Meetup group, you can find Meetup.org which is really awesome. And what we also did in these two years we had deep interviews with seven developers where we were in the first four hours to talk about how did you get into your project, how did you learn coding and how did you get into Wikimedia and how was to set up everything, how did you keep yourself motivated over the long time and also how did you communicate in the projects and what you need, what first trade stuff makes them happy and this was really available to create some model stories for them to have some model developers for showing others this was my lane to the project which could be also good. And then what we also did that our developers overall went in 2016 and 2015 over 50 external developer events like JavaScript conferences or PHP conferences to talk about what they do to attract also people from conferences to our projects. And also this year we created a website software.wikimedia.de which is looking a little bit fancier than Wikitext to all sorts of people that we did and also used this for recruiting and getting involved in projects. And the lessons we learned of this so you see all the links there there you find all our reports, all our numbers because this is more workshop thing which introduce you go out and explain everything a little bit quickly and when you would be more people let me know afterwards. The first thing we learned was really important for us was that both impact and popularity is attractive to people. On the one hand side people like to work in projects or spend their volunteer time which is maybe between five and 20 hours a week for a project that's having a big impact on the five website world so people like this what we also figured out was that in the whole open source software scene Wikimedia is not that attractive like working for one seller or developing Android and so on because it's really complicated to get in and you have a lot of high barriers and so you really have to convince people to start and really get people on the hand to push them into the community and other projects compared a little bit easier to go into first step. Another big lesson we learned with creating the events was eye individuals so every event you created you really have to make some kind of user story beforehand to figuring out a user journey to figuring out what is the target group what kind of people I want to get into for example for the ladies and first events we also interviewed with some women before we talked about the cats or other women networks figuring out what is important for these events we figured out that for example writing some policies for events has to be really focused on the target group then we also for the game developer or game journey did important for us was to work with museums together which is providing us with virtual reality glasses or other things we can play with because this is really important in game industry that they can prototype games and that they can explore stuff. The other thing which really came to us was a clear communication to large entry barriers with all the developers we talked to with all the developers we meet on events or we interviewed which are also a little bit younger in the movement we got a message here that no one was able to go or actually we can be alone for themselves so everyone needed someone else to get mentored or continuously contact our IRC and so on and to make it for them easier and this is not really the fastest way to get people into projects so one of our big goals for last year and this year is already to improve the competition where we can and the first thing is that all people are rated that freedom and well-come culture is the main motivator for everyone to be here so everyone we talked to and everyone who joined our events and then joined for example Hackathon's law get deeper in contact with people but really happy that we're making quality views and that there are possibilities to that you have to freedom to do stuff after you learn everything and you learn also to set a wiki base and other hard things it's really all related good that you have to freedom to choose your own projects because it's really important when you invest your volunteer talent and you can get a post and you have to do distance and okay and the fifth one is that we also figured out that the offline engagement is good to get in a project but the online engagement makes me stay so providing hackathons and events is nice to get people contact to each other it's also nice to show them the project or show them people how to get into a project but what make people stay in communication is to have people that can meet later on so okay so these are the five topics we learned so far and how we did this and we did this with a nice met world we also do our software development engineering department and this is the science thinking yep okay so design thinking is a human centered approach to innovate the draws from designers toolkit to actually create needs of people the possibilities of technology and the requirements for project success so it's in some innovation method you can use to develop solutions to think about problems and develop effective solutions so that you can prototype something and you can test it and you have really good data results and then you can figure out which is the best action item which is the best solution for solving a problem and it's a really nice way to do and behind this one this is also mindset I quickly wrote down and then you go through this whole design thinking process as a process I also introduced you to and you have to think about that you are a beginner of things that you have to stretch not influence from all the past and things you have never done mindset that you always keep what for the person who first is trying out his service or product yes mindset then you should focus on human values what a lot of people are providing it for then you should raise experimentation so it's really important to be open to everything and not block ideas or block experimentation things then be mindful of the process try to add color right what we figured out is that when we make a woman hackathon we not have to do it with our project alone we can ask as a project how a similar project have similar problems and together and find better solutions together than alone this is really important and don't be afraid to fail when some events doesn't when will be low then it's okay you try it out and know it later so for example Tim's into the RCcon was really interesting we had a lot of nice talks from the developers and we also recorded them and could use the content afterwards but to get people in the project it was not a right event construction because people who did it for themselves social media marketing were really important so the thing of the corner cases but don't obsess this detail that you also think in the corner cases and we ever need to kill the babies so this is also a thing we learned and you always wanted to do a hackathon or a game jam and you really stuck with the idea sometimes maybe it's also not the right thing and you have to say to your best idea you have or to the thing you really want to do good by because it's not what a target would be once or what a people wants you pulling in for so yes the process we are talking about is this one, this is also the thing we try out now you have the first part always the first part, the research part where you're trying to understand the needs of the user so you're trying to understand the needs of the developer you're designing events for then you observe the people you're engaging people and you're listening to asking why you have a problem with that why you may not have a problem to get into to set up the key base so why you have a problem to work with media wiki or why you found a slightly attractive and then you ask to try to understand it then you get more information you will understand this this is a defined process step you define a problem statement and ask yourself how might we and then you put a problem on it and this is your main question for the whole process in the ADM process it's a wide brainstorming process where you sketch, building on other ideas where you have producing first ideas and have a big brainstorming time without looking to be open and then you have a prototype part where you really go more deeper in your prototyping of your idea you try to create some kind of concept how you can make it real and then you get feedback on it from other people you iterate with the feedback you got you capture the feelings from the people when you find something, building a product people can touch it, people can feel it and then you see how they use it when you serve as an event you can introduce people to do reactions and then you will test it and in the end you execute it so when you found the good idea then it's really important to always stay open, call away and other people get people involved and also be agile with it so trying to make it flexible as possible for you and your attendees okay, it's getting colder good and that was basically all what I wanted to sum up about the things we did at Wikimedia and why I chose the topic and I think it's nice topic to work on and now it's your turn because now I want you because I prepared the questions I want you to do one whole sensing in process and for this it will be super great when you pair up in teams so we need can do two teams of it two people and what I already did is give you a problem situation or problem that you can solve so I did the first two steps to make that time much more faster so how may we appreciate monitor developers in Wikimedia projects to keep the fire burning also after events I think it's a big challenge that everyone have and for this when you when you prepare everyone gets a worksheet and then we will go through the worksheet so I always get for every patient single introduction and then I have also a time timer because every task you have to do is a couple of minutes and then you work on it and in the end we improve all the results because you probably can also sit in the front when you find FNA and sit together somewhere so I have hands on most of it whatever you need because he is doing it very well