 Alrighty, new version here. Let's play the whole thing in full. Oh neat Definitely more detail. Cool. All right. I think we're a bit too long on that on that end reaction there. Ow Cut. I mean, I think we can just go a bit. Let's see here Cut. So for me, this is frame 330 So whatever it is for you, this is starting at frame one for me. All right, there's some good detail Posing there. Watch out. You might Dial in a little foot roll a bit sooner Here you might want to Roll over that foot. So it's mainly on here and this side is lifted off the ground. So it doesn't feel so broken Same thing here you overextending legs a bit too much This feels a bit off balance. You're leaning over there and now she's really leaning over here and It's barely on the toe. I don't quite feel the compression and the push This would be with a leg maybe this far out. I'm exaggerating, but you just want to push that Balance a bit more. I mean, I know she goes down and then kind of stops But then we're really stopping at a point where there's weight over here. There's all of this I think that foot needs to go a bit further back This is a bit fast. This is not a really heavy object And this feels like this is like a massive suitcase that hits her head So I will play this with just a bit of a head down and more like it Ah like a sharp pain and being a shoulder's up and you know something like that It's a little bit of a down but afterwards because of the head going down and pulling the chest down I think this is a bit too much also spacing wise you have a really massive linear key here again The weight is not that big Barely touched her and this would hit her here and now it's already here I should I think that reaction is a bit too soon my frame It's too heavy and you're also spacing wise you're going one two Bam and then we're staying put so both chest and head Linear key right there. So that weight is gone. You got to Overshoot a lot more and then recover So I would watch out for that And then this is a bit funky too where I mean my argue This is going down and the way is what brings her over here But again, this is a bit too light. I'm not quite buying this and because of that once you reduce this For the route to move for her to go over this way The only way to do this is for this foot to stay put push down To push with that leg over here if that makes sense, but right now That forgets off the ground right away and then how is she moving over this way? This is a magical route movement that once you remove this or reduce this it's not gonna quite work So it's gonna have to be keep here This where she kind of all shoulders up and she goes down But it's whoopie a thing of leg here this leg still here. It's a horrible drawing She's leaning over all my head and it's just kind of overall lean until she has to take that step for balance I'm just not quite buying the the mechanics here and Then we're back to a lot of overextended legs Especially here some breakage. I still like this. I like the whole With the gun. I think you potentially snap into this a bit more and watch out for tendons there with that object I don't if you want to then reduce this or I Don't know if you want to have to bring out that gun a bit more to give this a bit more negative space So it's not always kind of touching that head here Also, this feels really far out there in terms of how much she opens up her legs here And same thing here you pivot off of this section. It's not so broken there, but generally my question is Could this be something where you go and you snap so you can hold this a bit longer Before she looks over here right now. It feels like we go Is that hello, let me I'm questioning myself. Is that necessarily bad we have bam hold over there and here and then shoot shoot and Then this I don't know. I wonder if it's if it's going to be hold Hold and then fast to look over there. Just a bit more dramatic Now I wonder if this makes it too wishy-washy where it's Hold pose immediately turn over and go over there. I wonder if that's too much also careful if she is Leaning over this leg. This is where all the support is and you're starting to move that leg over And I know she's pivoting off the heel here, but it also feels like a slight translation and there's not that much Weight on there. It feels like she would drop a bit more with that route I don't know if that's what you want. I'm gonna get into a crazy squatty pose It feels like you want to move that leg a bit faster to be in a position like this a bit sooner So that we have a bit more than just that Super tiny backside on the foot here in terms of the pressure point to move Her up and over while keeping that balance. I hope that makes sense It just feels like it's one of those another one of those magical turns of While lifting this there's not that much pressure here. So there's not that much Stability on that leg yet She's kind of staying in that pose and holding it and able to move over without really pushing off with that leg In order to make that sense make sense of that mechanically. I hope my babbling makes sense here Also again overextended leg be careful. There's a bit of a weird sticky head While everything else is moving Also again spacing wise this head goes back and then hits kind of a linear key PAM While there's this magical move here with the sticky head So I think overall just in another pass of mechanics and again I know if then you want to take out this little piece This is it's like she's poking her in the eye herself in the eye here So maybe you wanted to take that out This feels a bit soft in terms of she shoots and it's kind of like over there I've wonder if there's something we can do a bit more with just that moment and again We're resting on this heel a bit too long with that turn It could just be a bit of a step slide and then turn into this we're holding that That toe roll up a bit long It just feels like once you get into here right where she's shooting Part of what I'm also reacting to is how this hand arm is so Not strong and important to all those posing. She holds that pose forever in a very soft hand pose There's no real grip and Stabilization there and effect on any of this the hand just kind of stays there with a somewhat broken wrist pose here And then it just kind of stays there stays there and then again a linear key You can see how that arm goes up PAM and sully turns So watch out your arcs Then it has a bit of a wiggle Here with your spacing And then it's just kind of hanging in there So and then your bends is towards the camera. I should be either bend this way or this way This feels like a short arm at this point silhouette wise This is cool. I do like this affecting the hair. I think that's cool But again, watch out that pose stays out throughout that shop where this makes more sense. We see the bends This is still weird your gun Goes from here to here to here. Hey the spacing. It's suddenly small. It's a big move and suddenly this is small spacing She's letting go and that the gun is in front of the hand and then it does this still it does this weird change So if we're still going into this arc This would land here still So I still feel like this might be your chance of taking that step and then maybe taking another step With this or you know leaning over and then that way the balance is fixed But then she's also for the left and then that gun hit will make more sense So I still feel like this needs a bit more work there All right, so watch out your posing watch out your your balance watch out arcs Watch out general feeling of what are certain body parts doing and are they supporting the strong pose It's just kind of hanging around And all that good stuff All right, I think that's it This is still funky. Sorry. I thought they didn't look at the gun, but oing I kind of bite up until here, but then it's a bit weird how it just kind of slide Lands and it's only goes to the left and then this feels a bit funky. So watch out for that Those are purely physics So back into bouncing ball mode and without a complexity of the shape But this has to be solid as well. All right, that's it. Thank you All right, there's an email You can sign up. You can start whenever you want. You can submit whatever you want. You get 16 submissions. Either way, a like and subscribe would be awesome All right. Thank you