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Keyframing Animation Interpolation #2

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Uploaded on May 9, 2013

This is my result(1/3) of the 2rd assignment of Computer Animation & Simulation course by Prof. Jernej Barbic at USC.

The content contains the input motion in red which is captured by Motion Capture data. The interpolated motion is in green whose positions and rotation are interpolated by using SLERP Quaternion method. The number of frames in between each interpolation is 40.

All the materials to implement are OpenGL in C/C++.

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