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Published on Dec 3, 2013
Did you ever want to change the textures in your scene after it has been rendered -- without rendering it all again? UV-Pass is the perfect solution for this purpose: just add the Spotmask UVW-Pass render element to mental ray and it will deliver you the necessary mapping information. With this image information you can access and alter each texture of your image or animation. Info & Demo: www.spotmask.com