On this episode of Shacknews Daily I'm going to tell you your future.
Today we're going to talk about your Destiny, well Activision's Destiny, plus I'll break down our Metal Gear Rising: Revengeance and Crysis 3 reviews. A premonition is coming, you want these game.
It's February 19, 2013 and I'm Nikole Zivalich.
Destiny or fate, is a predetermined course of events and if Activision and Bungie have anything to do with it, your fate will include their next AAA title Destiny. The sci-fi shooter will take place in a persistent world. We're not entirely sure what that means. Here's what we do know, Bungie is aiming to create one of the biggest worlds in video games over the course of their 10 year deal with Activision. Destiny will be supported with new content on a regular basis but a subscription fee is not planned. An online connection will be required, even if you're playing solo. Specs aside, Destiny will take place after the events of The Collapse, which diminishes Earth's population. The only reason Earth managed to persevere was due to the mysterious appearance of The Traveller, a giant sphere that floats over the last remaining human city. Gamers will take the role of a Guardian of the City, tasked with protecting what's left of humanity. You're getting too excited right now, I can tell. Destiny is not planned for a 2013 release.
I foresee some sword action in your future. Metal Gear Rising: Revengeance has a lot of factors working in its favor. It's part of the prestigious Metal Gear series, it's from a developer, Platinum Games, we dig, and it stars a sword-wielding robot ninja. But did it live up to the hype? Review scores are high with Famitsu giving it a 39 out of 40, IGN giving it a 8.5 out of 10 and GiantBomb giving it an 80/100. According to Shacknews, the only review that matters, the answer is "Almost." Andrew Yoon says if you're a die hard Metal Gear fan you should definitely play it. It may not be a hardcore stealth title, but it does stick to the core themes MG fans have come to expect, yes even the occasional cardboard box. Surprisingly, the game is lacking in it's sword play mechanics. Raiden can't block so the perry move becomes your go-to. Another let down was the game's weapon system, which holds gamers back from trying out to new gameplay systems. If you can look past those flaws, you'll see over-the-top boss fights, and amusing dialogue. Word of warning: the campaign is kind of short. But don't worry, we'll probably see more in Metal Gear Rising: ReRevengeance ...Again....This Time It's Personal.
I'm getting another vision, this time I'm seeing an insanely badass bow. I must be seeing Crysis 3. The reviews are in: IGN gave Crysis 3 an 8.5, Joystiq gave it a 4/5 and GameTrailers gave it a 9. But you want to know what Shacknews thinks. The best part about Crysis 3 is Prophet's arsenal of weapons. In fact, according to John Keefer, the amount of weapons. augments, and upgrades made death an opportunity to try something new. The weapon of choice is the Bow, a weapon that allowed for "a choreographed dance of death." Keefer's words, not mine. Weapons aside, the AI in Crysis 3 learn with the player, getting more difficult as the game progresses. This game isn't all butterflies and rainbows though, it's pretty easy to get lost in the massive world, which means missing side quests. And the biggest downer is the lack of checkpoints. When you complain, "I can't stop, I have to find a save point, you're going to mean it. But you're probably still going to get it.
And that's your Shacknews Daily for today, be sure to like subscribe and share us. Also, check the description below for today's full Shack stories. And for all things video games, head on over to Shacknews.com