BeamNG progress update! New cars, intervehicle collision, breaking glass, and more!





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Published on Jul 6, 2012

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We're back with a new video! Two new cars, intervehicle collision, breaking glass, deformable objects, and various tweaks and improvements. Our physics are now running multicore which means we can simulate multiple vehicles (including collision) at over 60 frames per second.

A few things to mention:
Breaking lights and particles are on the way
Everything you see is still a work in progress
Self collision is mostly disabled in this video while we improve it (so there's still some clipping)
The interior for the hatchback and sedan are not complete yet, which is why they aren't in the video

Music is by our vehicle artist gabester (http://soundcloud.com/gabester)


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