 Okay so we've now got a very cool looking sun but there is one small issue with it and that is because this glow effect is post-processing it doesn't actually emit any light so it looks like it is but we should be able to see on the sides of the planets that light from that that sun is hitting it but it's not it's only being created by that point light that we created earlier. So what we're going to do is create a new light and add it to the centre of the sun and we're going to use that to make it look like the sun's creating some light. Okay so what we're going to do to do that is we're going to create a new point light so create lights point light now we've created that and it's selected by default and what we're going to do is with that selector we're going to shift select the sun and I'm going to press P and that parents the light to the sun you may get this error here and I don't know what that's all about but ignore it because it doesn't really hurt anything so now that light is parented to the sun and we've still got the light selected so if we go into the channel box you'll see that it's at a position of minus 24 on translate y and that's because it's taking its position from the sun so if we set that back to zero I'll make if you've moved things at all set them all all three of these back to zero that moves the light to the centre of the sun which is where we wanted it to be which is very handy. Okay so that's okay we can now go into the attribute editor and just change some of the attributes of this sun so the colour needs to be kind of yellow we need an intensity of about 2.5 which will seem very bright but that's because there's no decay rate on it yeah we'll add a quadratic decay rate and now if you're zooming on the planets you can see that that light is just hitting the size of the planets which is really good and it'll look really nice when you render it and if you go further through my exercises when you start animating and rendering that that'll look superb. Okay there's one final thing we need to do to this light to make it look really sexy we're going to add a lens flare which kind of makes a lot there's a mark on the lens of a camera which is a subtle effect but it makes everything look a bit more sexy and expensive so we're going to make sure that the light is still selected if it's not still selected you could always go into wireframe and select it okay but I've got it selected and then what we need to do is if you scroll down a little bit there's a light effects section and we're looking for a light glow we're going to click on the checker box next to light glow and that will create a new node an optical FX node and it's dead easy to set all this you're just going to put a tick in the box for lens flare and make sure the glow type and the halo type are set to none and that will create a really nice lens flare to be able to see it well you might have to zoom in quite far quite close on your sun but if we render that now come on sun there you go and you can see these little spots here are the lens flare and again these look nice when they're rendered but even better when they're animated and rendered because they kind of move around a bit as well so that's the sun complete and I think it looks damn sexy damn sexy close that