 Hello, oh he is loud isn't it. Thank you very much for coming. So yes I am Matt Denton, I am a Creature effects Engineer. That is my day job but I am also a YouTube creator, and this is James Brewton, the well-known YouTube creator. Unfortunately yes Ruth cannot be with us today because she picked up a touch of COVID. Dîm gilydd hwnna ni wedi gwneud yr adeiladau. Ym ni, James a I wedi amnydd i icinio awr am ddarllog hwn ar hwnna. ac yn ystod, dywedais y tu gwaith yn eu cyhoedd erdig yn awr yn y taeth arall. Ac mae gennym helpu, ac mae'n golygu fel yna. Mae'r gweithio'n gweithio'n gwybod am y gweithiol ac mae'n gweithio'n gweithio i James, ac mae'n gweithio i gwybod am eu gwirionedd ac mae'n gweithio'n gweithio'n gweithio'n gweithio'n gweithio'n gweithio'n gweithio', mae'n gweithio'r gweithredu i ystafell arna. Rydw i'n ddechrau'n nhw'n methu'n gweld ei mater. Rydw i'r shawdd, y Eyllwyn 2018 wedi yw'r cwyl ffaith yma? Farsbwy'r ffaith, i'r ffaith arnyn nhw'n nhw a rydw i'n eich ffaith yn gwahanol antheu'r eich llwythau sydd nesaf o'r rhanu a ydych chi'n gweithrwydd The New bits. Rwy'n deisiai fel gwahanol yr iechyd fforddiad. Dw i'n rhanu a yn Chwilol ac iddyn nhw'n ffordd diolch i'w fawr i'w bwysig iawn i ymddangos. Felly wrth gwrs, felly rwy'n cael ei fawr i'w bwrdd i'w bwysig iawn, ond mae'r bwysig iawn i'w fawr i'w bwysig iawn i'w bwysig iawn. Mae un o'r bwysig iawn i bwysig iawn, maen nhw'n 7 yn mynd i chi, ac mae'n cael y ffoeiddiad o'r bwysig iawn o'r rhaid. Mae'r bwysig iawn i'w bwysig iawn i'w bwysig iawn. Mae ydych chi'n gwybodon i'r cwylwch i'r pwysig a ddim yn ymddangos i'r cymdeithas. Ac mae wedi dweud y ddweud hynny o'ch cynllun iawn i'w ffordd ar y Cymru, ac mae'r cyfnod yma. Mae'r cyfrifredd hi'n fwyaf yma, i'n gwneud hynny, ac mae'r gweithio'n gwneud. Mae'n rhaid i chi'n gwneud drwsio, mae'r cyfrifredd yma, a mae'n dweud i'r cyfrifredd i'r cyfrifredd, mae'n dweud i'r cyfrifredd i'r cyfrifredd. Basically that moment when BB8 rolled out on stage inspired lots of people to start wanting to figure out how to build one because no one thought it could actually be done. One of those people was James Bruton and someone found out...I live in Winchester, James lives in Winchester, somebody found out that I worked on BB8 and they were like, Dyna nhw, there is a guy building one on his YouTube channel in Winchester and I was like no, so basically they got us in touch and that's how James and I met through that BB8 clip and him building one, what looked like in his loft so at this point I am going to hand you over to James, segue to James' BB8 build and come back a bit later. Alright thank you, we just need to plug the H2 High in there yn ei wneud o gydag, rydyn ni'n gondol weithio'r cyfwladau cerdduriaeth yma. Felly, rydyn ni'n amser James Brueson, cyfnodig yn ymddir ymddir ymddir yw'r cyfan. Rydyn ni'n meddwl i'r ffrindiau yn ymddir ymddir ymddir yn ymddir ymddir ymddir ymddir ymddir i'r ffrindiau. Rydyn ni'n meddwl i'r meddwl i'r fideo ac yn y dyfodol o'r wych. mae'r cyfnod o'r ffrindiau a'r awdur ar 7 o'r clochol ar 8 oed a mae wedi bod yn cael ei gweithio arbennig i'r cyfnod ar 10 oed. Dwi'n fydd am 1.1 miliwn cyfnod ar gweithreibers wrth gwrs yn ymddangos i'n gweithio, ac mae'n bwysig o'r cyfnod o'r cyfnod o'r cyfnod o'r cyfnod o'r cyfnod o'r cyfnod o'r cyfnod. Felly, oedd yna sy'n gofio'n i'r cyfnod o'r cyfnod o'r cyfnod, Jaco i fawr, mae hynny'n adrodd. Chwys yw ymwneud arall y 2008, esfynys gofio'r hun i ymall i Acroenedd i chi Bydd hynny'n anod am gwrs. Ond rhesyf yn deall y ffeirio ymlaen iawn, oherwydd ydych chi gael gyngwlad Cles, mae hynny'n adrodd ac yn gweithio. Byddaeth yn 2010, mae hynny'n anod i Acroenedd i chi, a gwrs mae'n ffaimio'r rhaid y cyfgledd, ac mae'n anod i gael gwrs ac mae hynny'n adrodd ymlaen i gael, fe fathion o'i gweld, a dyna yn cael proiect, ac beingi'r newyddion iawn i'r iawn i weithiau, rwy'n ddau'n dweud fy fathion, ac oherwydd, rwy'n meddwl, mae'n meddwl i'r fathion i fathion, ac mae'n meddwl i'r fathion i'r fathion, ac mae'r obroffaeth rydw i'r craff yn polyurethane a fibaglath, ond mae fanredd fathion i'r proiect, ond there'n about 50 rei codi ond ond y YouTube ac rwyf wedi gweltaf i'r newyddion iawn, felly'r cyfnod oeddwn gofynu gweld. Ond dyna yw'r gweithio eu bod yn gallu sefydlu o gwybod ymyrcau ond mae'r gwybod ddiw i'r 50,000 o'r cymdeithasol. A'r hwn yn gweithio'r cyflwyno i'r cymdeithasol ac ydych chi'n gweld yr iron man rhai. Ond mae'n gweithio'r cyfrannu. Yr hollbarth o'r Llyfrgell, rydyn ni'n meddwl i'r wyf i'r Cyfrannu'r Bybi, oedd Cymru 7 ar y stymlu. Mae'n credu gweithio'r 3 cyfrannu ac mae fawr yn ymddiw i'r bwysig bwysig bwysig eich bwysig i ddweud at y Dysgwn Cymru. So, yw'r bwysig eich bwysig E8 computers 3. Mae'r cycry i ddechrau'r bwysig eich bwysig i ddweud. A mae'n gweld i'n bwysig i ddechrau'r cwtysgu sy'n gweld i'r newydd Star Wars 7 Ysgol Gwysig, sy'n gweithio'r cyhoedd yma i'r ddweud. So, mae'n gweithio'r bwysig eich bwysig yw'n gwneud. I had slightly less budget than Matt did in Pyn would creature effects. The main motors that drive this are the windscreen wiper motors I got off Ebay and they were scrap hands that cost £2. So there's two of those in there and a bunch of other servos and bits and pieces, but it's actually got all of the six axes of motions so the ball can spin and it can lean to steer and it drives forwards and backwards and the head also moves side to side forward and backward and can rotate so it gives us six axes, and it is dynamically stable. ac mae'n gwybod i'r ystyried gyda'r cyfrwyswyr i'r gael i'n unrhyw gweithio. A chydw i'n gwybodol i gael ei ddweud o'r gwybod, ond mae'n gwybod i ganddo i'r 2 pound o bwrdd ac oedd cyfrwyswyr 3D sy'n gweithio ar y bwrdd. Mae'n gweithio'r cyfrwyswyr yma yma, sy'n gweithio'r cyfrwyswyr i'r cyfrwyswyr i'r cyfrwyswyr 2016-2017. Mae'n gweithio'r cyfrwyswyr yma yn ynddo i siwr i'r gweithio'r cyfrwyswyr ac yn fwy o'r fawr, ond rwyaf wedi bwysig ar y cyfnodydd. Rwy'n credu o sylwch sydd gymuned rhheidriad a'r cyfaenau, oeddwn yn heb i gweinydd ymlaen ymlaen ac iddo yn fwy o'r peth yn gy kami. A gweld yn yma yw'r bywysig, boeddwn yn cyfnodydd rhheidriad a'r cyfnodydd rhheidriad. Roedd gen i'r cilydd ffordd Medicine Robots. Roedd yma roedd chi wedi rhoi bod wedi'u LG3. Mae'r LG2 o'u rhoi ei�. A dweud dweud i'r llanod ei ffnogi, o'r Cynllun Cymru. Fi yw'r bwysig sydd i'w cyffredigos eu disbyn a'r hynny, oherwydd aros y rheriau Ballog yn dweud. Rwyddo'i gion o'r holl ynghyd yn wideraith ar ros, yw y sydd o'r bobl yn syrgynhawn ac yn gweithio â'r system yw ysgrifolol yn unrhywg o ein bod yn gynllun o wlad i ddefnyddio arni, mae'r opa siŵr wedi ddefnyddio ar pawr ond, oherwydd mae'r bobl, yr oedd yÔr gyffredig ydyn nhw, gan yn gwneud a'r ronegu o ran, Wol yw y gwybod yn ateb, gyda yn gymaint o'r adeiladau codes a mae'r ddweud a'i gwymesol yn y bwysig y byd! Rydyn sut mae'r adeiladau gyda'r adeiladau neu rydyn i fod ein bod yn ei wneud a'r adeiladau ond y gyd drip o'r cyd-y-dyn A rydym o'r cyfrywch nad oed yn ddigonio i'w. Rydyn ni'n gwerthu hollol eich cyfrifiad o'i pwysig a oes yn cyfrifiad o gyfrifiad o'r cyfrifiad yma pan sefydliio mewn gwirioneddaucheering? Some I did these specific ones were in 2020 pretty much. I've moved onto some other projects since then. But they're quite serious things. So the top left is a balancing strand beast that balance like a two wheel balancing robot but walked on a row of legs and some various other serious projects with force control and various other grippers and things like that. Apart from when brands ask me to do something pop-com or just micro-co-com for example, pop culture. So I did a couple of collaborations with Colin Furs. One of those was for the Hulkbuster, where we did a kind of, there was a big reveal video where we surprised some children. It was eBay licensed the IP from Marvel to use their IP to promote eBay and the spin on this was everything had to be bought from eBay. So Colin did a lot of the work of course to build this. My job was the electronics and the control system and the risk assessment. And also the cosmetic panels I had to design so they could all be rolled out of steel. So if anyone's ever seen PEPA Cura, which is like papercraft, it's like that but massive to be made out of steel and all that had to be approved by Marvel in the US. So it's like papercraft but massive in the steel and then Colin and his team rolled it out of steel and welded it all up to make all of the cosmetics. I also built BB9E when episode eight came out. Again, that was another eBay. Everything has to be bought from eBay promo where they licensed Star Wars and Colin of course made something much bigger than I did. He made the tie fighter or the tie silencer. It didn't fly. It would have been awesome if it did. It was absolutely massive. So yeah, I built a BB9E which had to drive off road which was quite challenging on grass. So I said it would work on grass. I tested it in my garden and I said whatever you do, keep the grass long so it's nice and spongy and helps damp it and if it's smooth grass it'll be fine. And we turned up and they plowed the grass to sort of let air in in this country house estate. So it's an absolute nightmare so we had to go and get sheets of plywood and fake grass to put on the real grass so we could drive it at all. The other one that I did that was quite big I did by myself and I actually employed someone to help me do the foam work was when Paramount released Bumblebee, the movie. So we made a life-size VW Beetle which transformed into a three and a half meter tall robot and then we set up a, where there's another big reveal video to make people feel good, surprising some people in a garage with the genuine public where the production company hired the garage and then they got existing customers, told them to come in for a free winter tyre check and then said, wait over there and then we transform this thing in front of them. Being typical British people, a lot of people didn't know what to do. If they'd been American it would have been much better but a lot of people just kind of went, oh no, what's going on? And some people brought their children in which was arranged and the parents are in on it and the video is them watching it transform and then they tried to interview them afterwards and we said sort of, what did you think of that? Very nice. Was it exciting? Yes. So there was one guy who saved the day who was like really over the top. So I'm going to tell you why I deleted 100 million views. I think I've got enough zeros there from my YouTube channel. So I mentioned I used to do Iron Man cosplays and those were some of the most popular videos. The Iron Man suit, there was 54 videos. I combined into a four minute video and that went up in 2016. And up to 2020 it's still doing a million views a month. There's another one about a Hulkbuster suit which, what's that, nine million views? And there's several others with millions of views on which I've now marked private or unlisted so you can't see them on YouTube anymore. The Iron Man suit summary in September 2020 did 7.8 million views in a month and right in the middle there on Monday, September 14th, 2020 it did a million views in a day. So this sounds great, right? A viral video with whatever it had on it in the end 76 million views, million views a day. That's amazing but it wasn't actually amazing. So I'm just going to play the video while I tell you why. Let's just hope this works. Is that what it is on there, good. Right, so this is a screen capture of the YouTube thing so you can see the view count. So the YouTube algorithm kept pushing this to people because people watched it because there's quite a viral video showing the whole suit being built from scratch. Four years progress into four minutes. The way the algorithm works is that if you watch a video from a channel even if you don't subscribe and then you go on the front page of YouTube for the channels in the most hundreds the most recent hundred videos you've watched it will keep feeding you videos from that channel. So you'll see more suggested videos even though you haven't subscribed because it thinks you want to watch more especially if you watched all of that video and the retention was really good. So this video is getting a million views a day at some point. Most of the views were from demographics like Indonesia, Mexico, Thailand, Brazil where advertising rates aren't very good. So I didn't actually get that much money for it. But mostly it was people who wanted to watch a viral Iron Man cosplay video. So by then my content as I mentioned had progressed into more serious robotics. So what happened was these million people a day were getting suggested all my more recent videos but they didn't click on them because it wasn't an Iron Man cosplay it was something titled, you know, it was in-depth information on Ross topics and the data structure of Ross and how autonomous robots work. So it wasn't a clickable video and the people who were getting suggested it didn't click on it. So if you don't have good click-through on your videos then YouTube doesn't show them to any more people. So all of my content during that September period where this Iron Man video was spiking up all just went all the way down to half what it should be. So I basically removed 100 million views were for videos, all these viral videos I just basically marked private or unlisted. And then in about three months things recovered where basically subscribers were getting suggested my content on serious robotics they subscribed for and then I managed to like triple my view count. So yeah, having a viral video isn't always a good thing. Right, so I'm going to hand over some math again now to carry on with his section and if there's time I'll come back and tell you some other things. I'd like a million views a day. Please. Yes, so I'm going to have a second to start this up again. I'm after meeting James and having this common interest that he's building a BB-8. I built the BB-8 and seeing his YouTube channel. I did a little bit of stuff on YouTube but not really anything serious. And so it was after meeting James that I thought maybe I should start doing some stuff, you know. I've got some ideas. And so I started my channel Mantis Hacks. And the name comes from the Mantis. If you were here in 2018, you might remember the Mantis. This is a lovely sunny day back in 2018 and this is James and I trying not to crush a cup. James foolishly puts his finger underneath the foot which was a terrible idea. But anyway, the whole machine moves around and it barely moves the cups to show the kind of control you have to have in inverse kinematic control and hydraulics. And it's a plastic cup, so it's very crushable. And I can't remember who filmed this, but he gave this video to me. But he missed the crush, unfortunately. So I started Mantis Hacks up. But my whole point was I really liked doing things like big hydraulic projects and engineering and I was going to hack the Mantis. I was going to add things to it, add functionality, change things. I still want to do it. But this is the whole thing about this YouTube. Don't necessarily end up doing what you necessarily want to do or enjoy. You have to kind of follow the views which is not necessarily only a good thing. So when I started out building this gripper, because I was going to add this huge gripper to the front of the Mantis, because whenever I do shows with it, it's really nice to, it would be lovely to be able to interact with things. And I've built previous hexapods many years ago, much smaller ones. And I had little mandible grippers on the front so they could walk along, pick stuff up, move them around a table and people would just mesmerise by that. So I thought if I do it on a large scale with the Mantis, it would be even better because I can crush things with it as well because everyone likes things being crushed. So I had this thing up and I built quite a lot of it. Let's go back one. And this is just a clip from one of my videos. I built this little miniature hydraulic power pack which I really enjoyed. The crushers behind me there, the mandibles. And in fact, we crushed one of James' original Ironman masks in the crushers and people hated you for that, didn't they? It did really badly, yeah. So it was a lovely bit of build to this mask but it was a really old one. He'd done better things since and we decided to crush it. It didn't go very well. So anyway, it just wasn't really working. I was enjoying the work. I enjoyed the engineering. I enjoyed making the videos but I wasn't getting any views. So I knew I had to change something. And then one day I noticed that James was... He 3D printed a giant LEGO brick and at this point I had a Taz5 3D printer and I was like, that's a good idea. I'll try and print some 3D LEGO. But I said, I think it would be really cool if you could do a whole kit, just upscale the whole kit and print it. And for some reason I had in my head a go-kart because at the time my nephew was about five or six and I thought, I wonder if I could print it big enough so he could sit in this go-kart and actually drive it around. So I scaled up, I found a go-kart kit. It was about 98 pieces, quite a lot of pieces in it. At the time I was working in ABS filament and I found the largest part on the go-kart and I thought, right, how big can I get on my bed? I think the Taz5 is about 280 mil square so I put it diagonally across the bed. It was a two by eight plate and that was it, that was the scale determined. It was five times larger so I stuck with this five times scale and I started printing this go-kart and this is actually just a quick montage of that video and you can kind of get the idea of how it goes. So my nephew, Ruben, builds the original kit at normal in actual Lego and I do my Lego-inspired 3D printed large scale version and it just went really nicely. It was one of those videos that didn't do masses on my YouTube channel but it instantly took off compared to everything else but it also got picked up by a lot of places and there was a channel that took it and they asked my permission and said, could we do a little cut down of it? It wasn't too dissimilar to that actually and they put it on their Facebook page. It did a million views in a week so I suddenly realised I was on to something. It was instantly recognisable and everyone was blown away by the fact that it was giant scaled Lego-inspired. I have to put the inspired in there, it's not actually Lego and it just sort of inspired from there but unfortunately it's also, I've now got to a point that's kind of what I'm known for. But the whole point was to make it big enough for Reuben to be able to ride and you can see there he's about six I think and there's no way he's going to fit on it. There's definitely no way I'm going to fit on it. So anyway, in the back of my mind I'm thinking I've got to get to that point at some point where I can make it big enough that he can ride it. So anyway, to carry on from that, I then went back through my childhood Lego kits and thought, right, what will I do first? This is the first one I ever had. It was the Lego Forklift. It's actually the first Lego Technic kit ever released, 1977 I think. I did this in 2017 which was the 40 year anniversary. So bigger again, I think nearly 200 pieces. Then we did the bulldozer, that was 400 pieces and I made it radio controlled and it's very powerful. It can tow me around at events quite often. I've got a little trailer on the back. And then we did the tractor because it was another 70s kit. Again, really good fun and really huge tyres. By this point, very fortunately, I've now been sponsored by Lullsbot for the printers. So I had a couple of printers now and also Polymaker, the filament supplier. So at this point it's much easier to carry on because these kits are about 30 kilos of filament each and I'm now printing in PLA as well so it's much easier to print in. And that's really good because that tyre that Ruben's holding above his head is made in four segments and each segment I think is about 50 pounds worth of filament because it's TPU. So it's more expensive than any car tyre that I've ever owned which is horrible to think about but very useful. I was also well aware at this point that Ruben is like really photogenic and just puts me to shame in every picture and I have no qualm in saying that I'm using him for my YouTube videos because he's getting views and I will continue to use him. But he wants commission, he won't get it yet. So my latest is I've got to keep getting bigger and better each time. The latest one I'm doing at five-time scale is the Lego Classic car chassis kit which I think is the best Lego kit ever made. If anyone here is a Lego aficionado I don't know, but the best Lego Technic kit ever made had a three-speed gearbox, four-piston engine, Ackerman steering, suspension, they really went to town on this kit and in the 80s if you got this for Christmas it was like the best. So I'm doing it in stages because I've worked it out it's going to be about 80 kilos of filament. I've done the engine which is with us here if you want to come and have a look at it. I've done the seat so far and I've actually printed most of the parts of the chassis and I'm planning on getting Ruben in to help me on that episode to help put it together because he's not been involved in this one yet. But I also wanted to get the go-kart to a size that you can actually ride it, of course. So that is the same go-kart, the blue one we saw at the start but scaled up to 8.34 times scale, really weird scale and it's to do with how big I could get on my printer again and when you're scaling up I have to put bearings in this. So when I scale up by a factor of five that the technic axles work out that a 24 mil bearing fits them and this one it was a 40 mil bearing at 8.3 recurring so I rounded up to 8.34 and so it's purely so I can use 40 mil bearings and it was just about big enough for me to sit on, barely. But I have done 30 miles an hour on that. It's terribly sketchy. The steering's got heaps of play. It's a terrible rack and pinion system. It's parallel linked. But the brakes work well. It's got disc brakes. How do I have disc brakes? And I'm just explaining there that I lost the brakes but the accelerator was still working so everything's fine. In fact, James was filming that for me hanging out my van, driving up and down a parade ground in Gosport, a naval parade ground. But it was still a bit cramped so I thought I'm going to make it bigger so I actually extended it. So this is the long wheelbase version and I was helped out with the longer parts by a YouTuber called Ivan Miranda. He might know him. He's built some really large scale printers so he printed me some longer beams so I could extend the wheelbase. And then the last video we did on this one is that I made drift rims for the back so those back wheels are completely smooth now and it's just hilarious fun to drive. And in fact, so this is the first time Ruben got to play on it because it's stupidly powerful. It's about 7,000 watts of motor power on it but it turns out that Ruben's really good at drifting. He's been doing a bit of go-karting and his reaction times are just tons better than mine. It's the obligatory top gear slow bow shot. I was just going round in circles doing doughnuts but he could react fast enough and also being that he's only, I don't know, 45 kilos or something, I don't know how much he weighs but he touches the accelerator and it spins up straight away. I get on it and it grips so then I have to throw it into a corner to get it to spin. But yeah, raw talent, look at that. So yeah, so I ended up basically getting pinned into this Lego mayhem where I've just been building more and more Lego inspired 3D printed creations. So the success of that first video with Ruben and myself making that little blue Lego go-kart has set what my channel has become. I have done other things as well. I've done a Droid build, a Dio Droid build for Star Wars and I've done some other bits and pieces. I did a whole series on that one but none of them do as well as the giant 3D printed builds. And so I find it a little bit frustrating because YouTube has determined or the success of a video has determined what I do. Like James found the success of Iron Man determined what he did for a while and he's been brave enough to delete his one million views a day. And I'm not brave enough because I don't get anywhere near those views. And I'm also... So James does YouTube full-time now and I've not got to that point where I feel like I just leave my... I'll finish my work and go off and do YouTube full-time. Maybe if I did it, it would start to change for me. But I think that's what Ruth was going to talk about when she was here as well. I believe she made something when she was doing GCSEs. The stair steady. And obviously she's got a very good YouTube channel now. Kids make stuff. Kids invent stuff, sorry. Sorry, Ruth, if you're watching. And so I think she couldn't... The stair steady video follows her around. I think that's what she was telling us. But... Ah, yes. People didn't believe she invented it because she did it during her GCSEs. Which is amazing, actually. I've looked at it now and it is incredible. I'm slightly jealous. So, yeah, that's my YouTube side of stuff. Let's check the time here. We've got time left, 20 minutes. So I can go into some of my work stuff. So yes, I haven't left work and done YouTube full-time. I'd love to do more engineering stuff on my channel, but my channel seemed to predict what I'm going to do, which is 3D printing big things. I don't feel I can do that forever because I'm also slightly concerned that I am going through literally tons of filament. And there's only so much leger you can put in your house when it's at that scale. It's already filling my lounge up. The thing that I'm building now is going to end up being 2.5 metres long by a metre wide. No idea where that's going to go. So, yeah, I'm not sure where my channel's going. So in my work work... So if you were here in 2018, I went through my animatronics work, which I've been doing for 27 years. And I'm just going to go through some of the more advanced stuff that I'll do. So my speciality is in the control systems for animatronics, so that's software electronics engineering, although I do do mechanical stuff as well. That's what I do for creature effects for my job is the electronic software control systems. And a lot of the time what we do is we obviously use puppeteers to puppeteer the creation, whether it be BB-8, a droid, or as a creature. And so I've worked on Harry Potter, like the Hippogriff, for example, is one of the things we built, and we'd have puppeteers controlled in the animatronic Hippogriff. And so it could be creature, droid, or something else. But generally speaking, it needs a puppeteer. So what I've been working on since, well, about 2013, is trying to find ways of not eliminating the puppeteers. That sounds mean, because I've got lots of friends who are puppeteers. But trying to get better performance or more real or lifelike performance out of inanimate objects like animatronics. So one thing I looked at was face tracking. And this is live face tracking applied to an animatronic head. And this is a very early test from 2013. Me lest the beard. So this is a bit of software called FaceShift, which I then adapted and wrote some plug-ins for. But the point being, this is an animatronic head just from the eyes up. But it was tracking my face and eye movements and applying them to the animatronic head live. The point of that was that we were thinking if we had an actor that was going to play a character rather than having a puppeteer, then the actor could drive the performance rather than the puppeteer having to drive the performance based on the actor's voice, which is what usually happens. So this system actually worked really nicely, but was quite complex to set up. We did do a full face where I had the mouth as well working, and it's quite hard to tell from this, but the eyes are some of the most natural eye movement we'd ever seen on an animatronic because they're not puppeteer that actually track in my eye movements. And it's all those little jitters you get and little blinks as you move around. It's a really hard thing to get right. So we were all blown away by this at the time. It probably looks a bit weird because there's no skin on it, but it was impressive to us at the time. The problem was that there was a lovely bit of software, like I say, called FaceShift, and it was a guy called Tebo I think I used to deal with, and very nice chap. And then one night it just disappeared overnight, like gone, the company's gone. And if you know on all your phones now, they'll do face tracking and they'll do your remorph you into something else. Well, that's his company. He got bought by Apple. So he's doing all right, but he left me in the dark. So yeah, really not really nice bit of software. But what's amazing about that is that at the time we were using the Microsoft Kinect sensors, you know, the depth sensors, which were about that wide and about that big, about that deep. There was a little smaller version about this big, but as soon as Apple got involved, they shrunk it down to fit in the top of your phone. That's amazing, because I couldn't believe you could get it down that small because we were trying to make it so that you could wear the sensor. So I had to put a Microsoft Kinect on top of a helmet with a mirror so it could see the face and it was so big and clumsy. Apple did it like that because they got those and money. So that was actually being used. That test was a test, a very early test, for we were going to do an animatronic version of Mas Canata. In the end, that one became digital. This isn't in the early film, but then we did eventually do an animatronic version of Mas, which was the last film, episode nine. And this footage is me doing some animatronic live motion capture. So I'm dressed up like I'm about to play tennis with the headband on, but that is tracking my head. And it's all IMU-based sensors rather than camera tracking, so we wouldn't have to set up cameras and nodes and all that kind of thing. It's literally just tracking the suit that I'm wearing rather than having to track an object using a vision or camera. But it's working beautifully here. And we actually built Mas from the waist up. So we had an animatronic head and everything worked from the waist up. You never saw it from the waist down. That would have been a digital shot and she would move around from the hips. We could make her look like she walked as you walk along a gliding track and the arms would be performed by a puppeteer, a friend of mine called Claire. And she'd wear that suit that I'm wearing and she'd perform the arms and the head movement, the gross head movement. We had another puppeteer doing the facial, the lip syncing and what have you live on set. And then I would control the eyes. There was three of us controlling Mas when we were doing the filming. But really nice to use actual live motion capture directly translated to animatronic. So one of the things I really enjoyed doing as a character in particular that came up is kinetic and procedural animation. So that would be like the blinks would be procedural if I made them automatic. So I have auto blinks. So the character will just blink automatically at random timings based on human behaviour. Or it could breathe, for example, that would be procedural. So it just keeps going in the background. So it's another thing you don't have to worry about puppeteering. But the kinetic stuff was really interesting. So that is based on the movement of the puppet's head or the creature's head. So quite often obviously these creatures have a performer inside of them and we put a mask on top of the performer which has the animatronic in. And this early test was for a head which was obviously on a stick at this point. But all of the eye movement and blinks are based on the movement on the head. So as I'm moving it up and down it throws a blinking because generally speaking it's a really cheap trick to do but when you're puppeteering something if the head moves blink your eyes. You don't always do it but sometimes you do and it works really well on film if you just throw a blinking as the eye focus changes. So this does it all automatically. So all of that is just done by me tilting the head and moving it around and tweaking filters and stuff like that. So this is like kinetic or free animation. So this was the very first test we did. This is actually a test head. It was going to be K2SO from Rogue One which became digital but this was a little animatronic head we did for that. And then I got to use it to the nth degree on this guy. Six Eyes, Argus Six Eyes Panox. So this was had an actor inside of the head here. He's wearing this animatronic mask, a guy called Derrick. And it's beautiful animatronic built by a friend of mine called Gustaf. It had about 70 motors in it I think, 60 or 70 motors because each eye is on a stalk and each eye can move in all directions and you know six eyes and there's lips as well. So really complex animatronic head but as soon as I saw it I thought this is perfect for kinetic animation. So I put an IMU in the head, inertial measurement unit. So that's picking up the angle of the head and the rate of change. And it was so good on set. People would come on to set and this was in a card table game, they're playing a game of cards. And back behind set there was the director's tent with all the monitors. It's like a little area that you can go and watch what's going on on set without actually being on set. And someone came on set one day apparently, went into the director's tent, looked at the monitor, saw this thing moving and went, how are we doing live CG renders, computer graphic renders in camera? You know, it's not computer graphics, it's an animatronic. He said, no, so he had to go round to the set and look at it for real because he didn't believe what we were doing with an animatronic. And this is me demoing it in celebration 2019 with my boss Neil Scanlon there, he's the head of creatures. So as you can see, this is all based on me moving it around. So as Derek, whilst Derek is wearing the head, he could look at the table and the eyes would look down at the table, which is really hard for me to predict when Derek's going to move unless we have lots of rehearsal and we don't get much rehearsal these days. So when you can do something like that and get those beautiful reactions knowing that when Derek wants to look at his cards, he just looks at the table and the eyes will come down with it. If he wants to look at the guy next to him, he just does that and the eyes will go over there. So there was key points. Again, we had a puppeteer doing the mouth and I was doing the manual overrides on the eyes. But all I would have to do is like there's one shot where one eye goes off to the side to cheat and try and look at the other players' cards. So I would override that and I would do that manually. But otherwise everything else is just Derek moving his head around nodding the blinks would be in there, thrown in and stuff. So it was a really nice way to bring all that technology together and apply it at a final stage. We got 10 minutes left. I have now started working on a jet pack, which I haven't got massive to talk about that, but I thought I might throw this back to James for a bit. And if there's time, I'll just show you this jet engine and fire it up because you've got something else you can go back to. Yeah, OK. No, I think there's 10 minutes left or just under 10 minutes. So thank you. Can we just I can't see it from here. Is it on good? I've got exactly five minutes and four seconds. Let's just get that to go full screen. Is it going to? I don't know. Anyway, that'll do. Yes, so I told you about how I removed these Iron Man videos to get basically people, whoever they are, subscribed or unsubscribed to watch my videos I wanted. So since then, basically through 2021 and what we've had already of 2022, I've been doing some more serious robotics projects which have been doing much better views. So I've been doing some more in depth stuff like balancing robots with extra stability control like that clip. Also, I've kind of got obsessed with this idea of a one wheel balancing robot that can stand on the spot. So this is two wheels in line. It's using control moment gyroscopes. So if you spin a mass at a constant velocity and move it in one control axis, then it wants to move in a perpendicular axis. So this has been used for stabilizing boats and things like that. So I've got an inertial measurement unit on there which is measuring how much it's falling over and then in the perpendicular axis, the gyros move and that causes a perpendicular force to keep it upright. So I built this one wheel robot which can almost stay still on the spot. It probably could have done with a bit of a position hold algorithm which is balancing front to back like a segue or a hoverboard and side to side with two control moment gyros which was probably actually the best one wheel balancing robot that I did. There's a couple of others coming up in a moment, including an active omni wheel. So an omni wheel is a wheel with lots of wheels typically around the circumference so it can slide in one direction and drive in the other. So I went through a couple of videos trying to make one with the little wheels being driven and I did this one with belts twisted 90 degrees to translate the motion round and that means it can move sideways as well as front to back and then it stabilizes in both axes like a well a two-axis balancing robot which pretty much worked. I've actually got this wheel here if anyone wants to have a look at it, it's back at our camp. The only challenge was because of the little wheels following the contour of the big wheel, the diameter changes on those little wheels. So sometimes there's more velocity and sometimes there's less velocity which meant it didn't always balance as well as it could. I then went on and experimented with reaction wheels and I'll come back to reaction wheels in about two minutes. So this is a mass basically that spins in either direction around a stationary centre point and that causes an opposite reaction to make something balance. So then I went on to do a one wheel balancing robot with a reaction wheel which didn't work quite as well as the gyros but it does nonetheless stand on one wheel. So the future of the channel, what I'd say phase three is making some of these things bigger. So I've now rented a workshop. I've had a welder and a CNC machine for a while but I've got those things out and I've got some space to test bigger vehicles. So this video actually had 1.6 million views as of today and it only went out three weeks ago. So it's a viral video that I want to be viral that's related to my current topics that I do. So this is the Can I Ride an Omni Wheel Bicycle video where it balances sideways like a Segway or a hoverboard and I can ride normally because the little wheels all around the circumference allow it still to slide sideways. So I can ride it like a normal bike and to stop on the spot and spin round 180 degrees and then switch off the balancing again and ride off. It's peculiar to ride with the balancing system on because if you go to steer left on a bike you steer right a little bit to turn left but what actually happens when you lean right is it keeps going right even though you're desperately turning the handlebars the other way. This project went out in the last two weeks. It was a two week build and I've got this here as well. You might have seen it with a red chair on driving around. This is another type of omni wheel. I did a smaller version exactly a year ago it was May 2021 and lots of people said make one you can ride on. So now I've got the space to do it. Here it is. So it's another type of omni wheel which was inspired by a project from Osaka University in Japan. Essentially the hemispheres spin freely like the little wheels and the wheel is a ball shape. And no one's seen this project yet because it comes out next Tuesday. It's a reaction wheel on my back to help me balance. So I think the title is going to be called a tightrope walking cheek device. I didn't think it was going to work but it was okay for a one week project. So it does kind of work and there's more information in the video when it comes out. So future plans for projects are basically making everything I've made in the last year or so but big enough to ride on. So we're going to see some crazy vehicles. I want to do an omni directional bicycle with ball shape wheels. It's definitely one of the ones that's coming up. Right, so we've got five minutes. Do you want to do jetpacks? Let's just do a quick quick question. Yeah, so I have a few people who asked me about why. If you're going to follow me on Mantis Robot on Instagram or Twitter at Mantis Robot a few people have asked about what I'm doing with the jetpack. I am developing a jetpack which is a self-stabilised jetpack for a company I set up with a business partner called Maverick Aviation. I don't really have much information at the moment or anything I can really show but I have got just a clip of one engine being fired up. I can tell you, so it's running now at 80,000 rpm is going up. They tick over at 33,000 rpm. They're terrifying and they run at 98,000 rpm. This is a 2 kilogram or 2.2 kilo turbine engine that can deliver 30 kilos of thrust. So it's an incredible thrust-to-weight ratio and it's running on this vectored system that I've designed. There I'm literally just shuttling it back and forwards to see what happens to the system as a very early test. So yeah, there's going to be several of those strapped to me like six of them or something like that to give enough thrust. So if you don't see me again, that's probably what did it. But yeah, the other thing is they're really loud. So each engine is 120 decibels and with six of them running, it's like instantly deaf unless you've got ear protection and they produce so many, so much fumes. They're burning a litre of aviation fuel a minute each one. So six litres of minute of fuel. It's not the most environmentally friendly system but that's not the point. In fact, James and I have both thrown the gravity jet pack. I'm Richard Browning's jet suit, which is hilarious from. So yes, I think that kind of wraps it up. We've got like two minutes. So if anyone wants to run up with a question, you can ask us a question or you have to accost us back at our camp. So yeah, there we go. Thank you very much.