 So we're here at the Microsoft booth and these are pretty beautiful phones here and they are in the market, so who are you? My name is Zoltan Manei and I'm working as a product manager for CEE area. I'm working for Hungary, Czech, Slovakia and some other countries. My responsibility area is actually dealing with these phones and also I'm responsible to talk about this very very nice feature that will continue soon as my friend. Cool, hi. I'm Jonathan Likis, I work in the technical sales team for our commercial division and yeah, we're showing Continuum for Phone today. Continuum is awesome, right? So how many people are using Continuum right now? It's like growing fast, right? Well we launched Continuum as a feature on our new 900 series flagship devices, so the 950 and the 950 XL are both capable of docking with the Microsoft display dock. So is this show, Acer is launching Continuum also? Yeah, so Continuum is a Windows 10 mobile feature, so Acer has a device that's running Continuum as well and I believe that there's some other announcements being made this week as well. So it's an exciting Windows platform feature as well as coming to life on our Lumia device. So how stable is Continuum? How far has it gone? It's pretty good. I'll tell you in this very moment how you would like to try this. So the main purpose of this experience is actually to show and prove you that it's very hard or you're almost unable to make a differentiation whether you are sitting in front of your PC or you're sitting in front of the Continuum screen. So it's a full Windows experience but without the .x file, right? So this is ARM powered Windows? So exactly, this is running Windows 10 mobile, not the full blown Windows 10 desktop version. You can see that we describe it as a very much PC-like experience because things seem extremely familiar but you're right, you can't run those full Windows 32 desktop applications. You can see the start menu works extremely familiar. Notification and action center on the right hand side. But at the same time, you can see that this is still a phone. So on the top corner you can see that there still is a signal strength bar. So this really is your phone. And over there is that experience over there with the notification stuff. So it's fully smooth, it's never going to slow down even though this is a Qualcomm 810, right? Yes, so this is the octa-core processor and in the 950 it's the hexa-core processor. And these are the most powerful Windows 10 phones that we've ever built. But they are both? Both the different sizes have the same CPU or there's a different CPU? Both the CPU has a slight difference. Actually it's octa-core, the other one is hexa-core. But both processors are still quite much capable to make this kind of performance. Is it 808, the smaller one? Yeah. So what's the difference in performance between the two? If we are running actually continue by the first site you don't see the difference. You don't see if you start a few applications, if you start maybe quite tens of applications. Does Microsoft have a solution to virtualize all the x86 apps? Or is that not yet kind of like implemented? So we're telling over, I think it's at the other stand. But we're showing off today that we do have a universal remote desktop app in preview in the store at the moment. That's a remote desktop app that scales across the full screen in the continuum experience. I think we're showing off over there how you can remote desktop into another physical machine and how you can even remote desktop to some resources as well that you might be running on a server somewhere. And so these are the ways that we're starting to think creatively about how users might be able to use this experience to gain access to a Windows 32-type app experience. Because that's what enterprise customers are telling us that they want to be able to do. They want to be able to use their Win32 apps using the continuum for phone setup. So this is kind of like the next generation Windows RT, right? It's like RT to the next level. RT was the ARM part at Windows already. So this is running Windows 10 Mobile, built from kind of the ground up for our phones. And yeah, it's still being compiled and built to run on the ARM chipset. Alright, that's cool. And this dock is having all these ports. Yeah, so this is the Microsoft display dock. And it requires power into it, which is USB Type-C. You then have either the options of a display port or a HDMI output. And then you have three USB ports as well, one of which is powered. So if you have a removable hard disk drive that needs power or something like that. And then you just have your USB-C cable that comes out to the front. And the reason that on our solution of the dock we've gone for the cable as well rather than actually you docking it into the unit is that while you're running Continuum then you can still do things on this device like make a phone call or send a text message or maybe dictate to Cortana. And you're still able to use that PC-like experience to be working on your apps. And this is going to empower users to be more productive. There's absolutely no slowdowns. You just do two things at the same time here and there. You're seeing this in action right now. This is us using my phone, doing some emails as well. Do you have some apps that are like Windows that you can drag around or they're all full screen apps? Yeah, everything runs full screen. Everything runs full screen apps. You can see that in the familiar way the apps are running in the background down there at the bottom so you can easily switch between them. And then as well you've got the multitask switcher that you can switch between things if you want to. So how's the excitement for this? It's been one or two or three months now? Yeah, I mean we unveiled this back in October and the excitement certainly for my enterprise customers which is who I predominantly work with has been massively exciting. They see this being a massively productive tool for their information workers who are maybe mobile a lot of the time and then just want to come into like a hot desk environment. And then if you think about like task workers, maybe police officers, people who are doing quite tasks where they're out in retail stores even, this is going to be a fantastic tool to enable them to be productive. So all the Windows phone apps, all the Windows phone apps are working right? All the Metro, everything Metro? So all of the existing Windows Phone 8.1 apps continue to work on the phone but in order to use the continuing experience for Windows 10 mobile they do need to be a universal app for Windows 10. So it needs to be a universal app that's kind of like the Metro API and stuff? Yeah, we're calling it the universal Windows app platform now but that's this app that has the ability to scale from the phone right across to the big screen. Alright, and how many apps are there? That's a good question. I'm not sure of the latest count but certainly we've been growing and growing. I can maybe follow up with you to get you those numbers. You don't support all the Android apps, do you? Is there something about that? No, not at the moment, no. So we have some, I mean, back at the developer conference last year we announced some tools to make it really easy for developers to bring their existing investments from other platforms to Windows and at the moment we're showcasing on our developer website the iOS tool. So anybody is supposed to be able to just make apps for this? Yeah, we're trying to make it as easy and simple as possible. I mean, back when we had Windows 8.1 and Windows Phone 8.1 and even the Xbox you had to get hold of separate SDKs. You had to upload your apps to separate stores. We're trying to make it a lot easier now. We've got the universal Windows 10 SDK. You can use Visual Studio on Mac now and Windows devices to develop your app and then you can put it into one store that's available across all of these devices. We've got about 200 million devices running Windows 10 now across PC, tablet and phone and our trajectory there given we only launched last September time frame. We're on a really, really good trajectory. And it's the universal, I would say it's the universal architecture for the CPU like it's ARM. So once you develop, you optimize for the ARM and it's just going to work on this and that on the phone and the future Microsoft smart displays and TVs. Yeah, you know, that's the whole idea of a universal app, right? This idea that an app developer can spend their time to create a great app once and then it will scale to work across all the different devices. I mean, I can show you an example of that here. I mean, when we talk about a universal app, it's a very simple example but if you have something like the settings menu, I mean, this screen here looks really, really familiar to how it does on a phone. I'll just show you here quickly. This is really, really nice and similar to where it looks like in the game but actually now if you scale that out, you can see that gradually the app adapt. And that's just a simple example that if things like the people have, again, you would expect to see something like that as you change it and scale the design.