Ninja Gaiden Σ Sigma 2: - Out of Map, Skips & Glitches





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Uploaded on May 20, 2011

Out of bounds, skips & glitches in Ninja Gaiden Σ Sigma 2! I've enjoyed glitching this game, glitching stuff outsides of the GoW series has been pretty fun.

(I'm now "tweeting" finds & glitches during gaming sessions at: http://www.twitter.com/findlestick ).

Points of Interest:
1. A couple more skips using "Fang" high jump, including sequence breaks at the sewers.

2. It's possible to not only breach walls by using the treasure chests, but this can be done by dashing in-between any walls of collision that "split" ryu in 2, and then changing weapons.

3. At the start of the City - Using a treasure chest to breach a wall and skip a battle trigger.

4. After leaving the subway to the area above it - You can use high jump to get out-of-bounds (have not yet found a skip using this btw) and then if you go to the area that has the body in the alley and fall out-of-bounds...you will fall all the way back down to the subway. (Not in the vid: I managed to get beyond the train that blocks your way using this, but the area beyond it has no collision.

5. At the Aqua Capital - There is an explorable area out-of-bounds that has collision on it, leads nowhere...woo!

6. At the area just before the water dragon - It's possible to skip directly from there to the area with water. This is done by high jumping up onto a door, from there you can split Ryu in 2 and change weapons to get out-of-bounds to the area below. I tried swimming out-of-bounds to the next area that has the Water Dragon, but the game crashes everytimte.

7. You can swim out-of-bounds! This game doesn't have proper swimmingness like I was hoping, instead it has a GIGANTIC block of water. If you swim downwards as far as you can, Ryu will eventually drop out of the water and he will then teleport directy to the top of the water again.

8. Footage of out-of-bounds running on water at the aqua capital. It's a whole other world out-of-bounds, just massive! I only showed some parts, otherwise the vid would have been waaaaay too long.

9. Footage of running under the water ("Walkingness").

10. Not in this vid, I've discovered 2 new high jumps using walls. You get much higher than with fang or regular wall jumps. I might have to start my run from scratch just to test it out.


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