 So I also think it's not work replacement. I don't disagree with anything Scott said, but I have a very different Reason why it's not a work replacement game I think of work replacement as the workers are a finite resource. They must interact with each other But when I put them down, I'm going to get a resource back And I do not consider victory points and of course there were exceptions to everything Don't don't start with me here, but victory points are generally not a resource. They're the endgame condition They're almost like adjacent to the game. You're getting victory points Most games don't mechanically change the game based on how many victory points you have there are games that do But most games do not so I say it's not work replacement Even if it looks like work replacement if the only thing the workers do is collect victory points