Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Mar 1, 2016
In this session, Turbo Button shares some of the challenges and breakthroughs they encountered while developing "Adventure Time: Magic Man's Head Games" with Cartoon Network. We cover how the game was designed around virtual reality, how it was optimized to fit the Gear VR hardware, and the tools and processes we used to complete the game on an aggressive schedule with a tiny team.