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Postmortem: Bringing Adventure Time to Virtual Reality

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Published on Mar 1, 2016

In this session, Turbo Button shares some of the challenges and breakthroughs they encountered while developing "Adventure Time: Magic Man's Head Games" with Cartoon Network. We cover how the game was designed around virtual reality, how it was optimized to fit the Gear VR hardware, and the tools and processes we used to complete the game on an aggressive schedule with a tiny team.

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