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Published on Jun 4, 2014
Weta Digital presents a peek inside the world of the animation team as they work out how to solve one of the most complicated shots in Peter Jackson's film, The Hobbit: The Desolation of Smaug. As part of an epic seven-minute action sequence, Bombur's bouncing barrel shot required an elaborate approach. See how our animators suited up and used their own performances as part of the animation process.
Presented and directed by Dave Clayton; edited by Neil Mayo; camera work by Victor Huang; produced by Amy Minty.