 Hoi Hoi, about four or five years ago, I created for the SCP Wiki, and it was, yeah, about five years ago now. Yeah. A video game, SCP-245. It is probably one of the works on the Wiki which I have put the most time and effort into, and I think in the end it comes out looking pretty okay. Today I'm going to play through that game and give you a little bit of commentary as to what I was thinking. Now remember this was five years ago, so I may be a little fuzzy on some things. Maybe a little bit of a walk through and a little bit of commentary on what I was thinking when I created it. This is the page for it, and it's very very short. SCP-245, object class is a special containment procedures copies of SCP-245-1 are to be contained on air-gapped computers. These computers would be located on 410 section C of site 88. Individual iterations of SCP-245-1 are to be monitored and completed on a regular basis to ensure continued containment. Major changes to SCP-245-1's game world are to be reported to SCP-245's project head. Under no circumstances should SCP-245-1's master password be revealed to any entities encountered in SCP-245-1 description. Please see SCP-245-1.zip for information relating to SCP-245. Now when I first created this I needed to have a number in mind that I was going to do because well you know when you're putting information into a game you don't need to be able to get to go back at the very end and try and make sure you catch every iteration of SCP-XXXX. You could do that with a word search in a normal document but you can't really do it as very as easily in a RPG maker game or probably probably any game type that you were trying to create. So I wrote an SCP-245 and then I let it sit there until I was ready to drop the game and then I dropped the game. New user, disconnect. New user. Now when I was creating this let's move our keyboard over a little bit so that I'm not running into too much over here. Selecting generic user avatar, please enter your user name, plus Z to select, press X to cancel. All right you can put all sorts of things in. We'll just go with, there was an error access and user file list generating, you know originally this was going to be, there was going to be more to this than what is currently here. That's the reason why there are the access tokens and it tries to tell you which site you're supposed to be from and all the other stuff but I was just kind of creating as I was going. Look at standard software. This is the set excuse for your character being a silent protagonist. We're just going to go through this real quick. I want to, I think site 19 was the top option. All right so one thing about this game is that there's a menu right here. This is your, this is your menu. Look at your character and everything. Let's take a look at our items. We got anything? Oh any access. Site 17's cafeteria is legendary for all the wrong reasons. Yes that's right there's a menu and there's little bits of, sorry I'm going to figure these controls out here in a second and second now. All right there we go. He has no special skills. He has no special skills, status, tech support. Okay what the fuck are you looking at? Oh that's interesting. There's a description at the bottom. All right so hold on let's see if we can figure out what's the run button again. Ah shift. Shift does it. All right so this is the run button. Now one thing I've seen that no one who's done a playthrough of this. Oh look it's a beautiful view. Well that's a beautiful view. Wait is that text we should go? Who knows what else? SCV245 is slipped in here. There's a delay here that gives you the opportunity to wait. The reason for that you will become apparent very shortly. When I was creating this game I decided to insert Easter eggs all over the place. One of them is that you can have various names that you can put in like Bright or Clap or Sumerian and it'll give you a different introduction. I think it disconnects you every single time actually but yeah it gives you different. Oh don't trust the green cloaked man. No one I've seen who's done a playthrough has actually spotted that. I don't think it's a might be a little bit too buried for some people. Okay so there are ways to do this. I could be in his way but I'm not going to because the first playthrough you want to do it this way. Now there are let's see if I can remember everything is a whole thing or the absence of a thing. Well you prounder that try not to step in the hole. And I created little things like well this bucket seems strategically placed to keep you from moving around town quickly. Freaking game designers. This is accurate. So there's a part of this game where you want to beat him like I did originally. You want to run around him and beat him to this room here. Which you could do by just walking without running at all by going this way. So I put the bucket there to stop people from doing that. Nice music. Whoever chose this was really know what he was doing. All right but there's a few this is a very slightly modified. Okay it's that yeah. It's a very slightly modified standard map. I literally just fiddled with what they already had. I'll get it right in a second here. Just checking everything. It's been so long I don't even I don't know which one of these is right. Well looks like no the holes on the outside got anything. Maybe you should take a look around if we're going back into the dry dusty desert. Yeah I'm cool with that. Alright so you're supposed to just follow this guy into here so let's do that first. Sorry I'm a little busy. You can fiddle with the NPC options the consoles or look around for more documentation either way don't mess around with the actual game world until I'm done. Hold up just take a look around when you're waiting. Now these are your quests and the idea is to lure people into going up to these and fiddling with them to make things easier on themselves. And this is supposed to be the trigger for the next part of it. And I did it left to right because I know people most people will start on the left to work their way to the right. SCP-245 is an entity which is incapable of being safely described outside the context of a working video game which is this SCP-245-1. When described by any individual outside of the appropriate context, SCP-245 becomes capable of dot dot dot interruption. Hey I just got finished over here. I'm gonna be on to the next control room. Since you can't talk I'm just gonna finish the job on my own. I don't really have a time for a newbie and it shouldn't be too hard for me to find the control rooms. Feel free to wander. Get it corrupted. So this no longer works. Now let's go ahead and do this ending. Quest already complete. Debug mode disabled. Yep there we go. So there is a serious issue with the game design for this one and that seems like that's more of a bug than a game design issue. Is that when you go up to this even if you don't select anything it'll automatically complete it. That's probably not supposed to do that. So would you like to add? Yeah let's complete that quest too. Actor information. Grandmother alive. Grandson dead. Would you like to edit these variables? The death of the quest rover will permanently end this quest line. Quest line failed. All right. I don't know that matters. I think she's gonna, hey did you come out of the desert? My husband was in there. Yeah. I'm not gonna go over the actual text like too much here because I think this is something that you could probably look at yourself at some later point. I mean you can still play through it. You're gonna, I think it's this one. Why is it okay for you to just rummage through people's stuff? You clearly have a case of video game protagonist. Respect private property. I like that one. Is it this one that has the it's clean but clearly hasn't seen use in a long time. This one hasn't been dusted in a long time. You sneeze. I just wanted to use that sound effect or something. I remember that. This used to have the standard version of this has like a stair. I've been five years and I'm still remembering this. I believe the standard version of this room had a stairway right here that it took out and because of the way this game is created, it's literally just supposedly haphazardly slapped together to make a game to contain this guy by Jeremiah Sumerian in Universe. This was actually his first job for the SCP Foundation. Because of that, he just used standard assets and then the game has if it wasn't for the fact that 245 has edited some stuff then this would just be a standard asset game literally with no creativity to it at all. As it stands, it's already like oh most of this is just there's dead grandma. She appears to have died in her sleep and there's a bear nearby. She must have been holding it. Yeah, dead grandma. And there's supposed to be, see the idea of this is that SCP 245 is he lives in this kind of fictional narrative but he can't himself create very well. So what he's had to do is he's had to create various stuff based on what was already here. So memory serves I believe the next step for this ending. Castle's much smaller. You know this is just because I literally didn't want to make this bigger. It's literally just a couple of rooms. Is it possible to forget how to be king? I don't know where the bandits are. Come back and tell me. Let me look over here real quick. It's a copy of The Cave of Time on the Bookshelf. I believe The Cave of Time is the very first Choose Your Own Adventure book. And the idea was that since this guy can only live in interactive fiction then a Choose Your Own Adventure book would have been, you look around but you can't find any more monsters. You've killed them all. You are alone. All right, this guy's got the map. It's been a really long time. Hey, I didn't know you could play the piano. I can't. There's little things everywhere and yep between the cat is trying to picture an older man and a young child. They look happy together. Can't believe somebody actually made it through the standstorms. Look, I normally wouldn't ask but you're dead. But we're desperate and you look like you can handle yourself. Kill the sand monsters. There's no guards left. You kill five of them, show me their animating gems, blah, blah, blah, but I already did the quest. I mean, I cheated the quest to completion. All right, so what happens now is I've got the map. What do you do with oh yeah, you go back to the king with the map. Like I said, it's been a while. I can't even remember how to do my own game here. All right, you've got the map. Go finish it. All right. Oh, fucking hell. That takes me all the way back here. All right. Cheese's survival is right. White pepperoni. Here lies York. Looks like no one has started the fire. Bandit Ryan has been slacking. That is an office joke, by the way. Just cuz. All right, first of all we have to talk to this guy. Why is there a crack in this tent? There's some sort of crack here. Maybe you could pull him on the loose pieces. Oh, we did it. Oh, wow, you found me cool. How are you liking so far? I forgot you played the blah, blah, blah, blah, blah. Let's see. After corrupted, data lost. Secondary main quest giver. Would you like to enter debug mode? Yes, quest complete. I believe questline completed. Yeah, so those two are linked to each other. This is actually for the role-playing games created specifically for the containment of SCP-245. It's not really a role-playing game, by the way. Just to make that clear. RPGs have a particular set of things. Maintenance, blah, blah, blah. Okay, done again. I'm gonna run through this. I'm running through this as quickly as I can because there are three different playthroughs you generally have to do in order to get this to work. All right, she does not. Oh, she appears to be sleeping. Okay, fair enough. We have water and without me it's safer to get in there. Okay, so that's done. Now we move on into the end game already. It might be like, well this is fairly simple, isn't it? It is. It's very simple. There's things going on behind the surface. Text files for EV-004 are corrupted, and I believe that is the character's EV-004 I believe was the actual character's background number. You ready to the last control room, blah, blah. I'm ready. Yeah, let's go. And let's go up these stairs. All right, this is your last stop. I've been completely up front with you. See, sometimes it's difficult to get people to play my game. Oh no, the guy in the green cloak is not chestworthy. Ah, do you like what I've done with the place? A ruined pyramid just didn't feel like my style, but who are you really? I already know you're not with the foundation. There's no record of you in site 17's files. Are you a civilian? Oh, that would be rich. I'm running a phrase right now. Once I figured it out, I could just wait right there. I'm not waiting. You know, there was a time when I lived inside any writing. Writing on cave walls, graffiti, and Pompeii, but nothing holds a candle to interactive media. Do you like poetry? I must admit, I was partial to it in the 1800s. Uh-oh, here we go. The guy that made this game tried to focus the story around Ozymandias. Which version of Ozymandias there's actually two. I don't think you can get more heavy-handed than that. He made it, or I should say, I did it around the more obvious one, because the whole point was supposed to be that it's such an obvious choice. You ever hear of William Stafford's story that could be true? I'll forgive you if it happened. It's not that well known. They miss the whisper that runs any day in your mind. Who are you really, wanderer? And the answer you have to give, no matter how dark and cold the world around you is, maybe I'm a king. That's the last verse stanza. That's the last section of that poem. They miss the whisper that runs any day in your mind. Who are you really, wanderer? Maybe I'm a king. You aren't going to stop any more than I do. Yeah. All right, boss battle time. You understand I'm a god here, right? There's nothing you do to stop me. What about us? You're giving us free will. You brought us to life if we kill you without reversing to what he did to my daughter. I'm willing to risk it. These kids help more than us, and they're all here to help. No, I haven't. Which is a hint, by the way. It's that you're supposed to actually help the people. Oh no, it's a giant space monster from nowhere. I can hold back this attack. Keep fighting. Again, this is supposed to be a hint that you need to help the people, too. There we go. We lose. What kind of shame you didn't get that trace finished? Oh well, see you in a later newbie. Yeah, here we go. There we go. There's the broken character. Ah, you two? Hello. Oh, well, silent. That's there. Usually you're kind or a talkative bunch. When this game was first created, I was the MacGuffin. For 245, this isn't a game. This is reality. I'm not real. He broke off a part of himself and placed it inside some of us. I don't know why. He once told me that the game isn't fun if he doesn't have someone to torture, but I think that's a lie. I think he just doesn't want to be alone. If you want us to end this horrible half existence, you'll need to get into the planning documents for SCP-245's file. The file is locked up, but I know how to get in. The passphrase is, welcome to corn area. I like swords, but you can restart. When he came his off, he has no power, despite what he thinks. All right. My husband kept a journal during his travel, so if I just had that, I think I could finally put his death behind me. I know he's dead, but you're not from here. Break the rules and save him. I'm not asking for much. Go to the Oasis. Didn't even talk to her in this playthrough. I can help you, but I need all of the animated crystals to do it. Animating crystals to do it. Find them. Yeah, I probably should have shut this, cut this part off so that people didn't go down there. You're probably thinking that there's something to do. All right. This ends the game. You get a disconnecting screen, and then we're back to the intro, I believe. Yep. Here we are. I wanted to take a second because I forgot to mention it the first time around. This introductory art right here is by Sonny Clockwork. She is an amazing artist for the SCP Wiki, and she created this for me. I just asked this, and hey, can you create something sort of in your style, and this is her style, that works. And I gave her some stuff, and this is the character, you know, the Green Cloak guy. That's the ruined city. New user. Unidentified user. Selecting generic user avatar. Press Z to select. Press X to cancel. We'll do this again. We're just going to skip through as much of this as we can. I'm not going to bother talking to him because we already know how to do that. I'm not going to bother using any of those yet. All right. So the proper way to do this is to get this quest. Well, you don't actually have to get the quest. You can do it first. There's a guy telling you to go out to the desert and get the animating crystals. All right. Excuse me. Let's talk to the grandma this time instead of killing her. Go get my grandson. Where is he? Where is my grandson? All right, first things first. There is actual battles if you don't use the cheats, but it's not supposed to be. It's just supposed to be like a scripted thing. I think I have to kill 10 of them? Yeah, it's 10 of them. Okay, I have the animating crystal and they just fall back into dust. Up here is a... This is like it might be the old lady's grandson. It's already been stripped by the sand. So how long has he been out here? I'm going to take the body back with you. Yes. There are multiple ways to handle that quest. We're not going to do all of them for this playthrough, but we are going to... All battles in here, by the way, only lasts for one term. No matter what you do, you know, you can cower and fear even if you don't try to hit him. It doesn't matter. It's going to teleport me near the entrance once I kill all of them. So let's just keep doing that. BAM! All right, I just killed 10. You look around, but you can't find any more monsters. You killed them all. You are alone. Also, let's take a look at our items real quick. If you look, child's body, foresail, baby shoes, never worn. This is beautiful and you stole it. Who's the real monster here? Just kidding. It's the sand monsters. Fair enough. There's various things like that. And throughout the game, any of the items you pick up actually have a description, especially the quests. I think all the cool... they're all quest items. There's no other types of items. Thank you so much. Just like that, it's over. Okay, so that quest is completed, completed. When we have the dead body, we can take it straight to the old grandmother, but that'll just kill her. She'll just die in her sleep. So instead... Hold on. Actor information, grandmother alive, grandson dead. Do you like to edit these variables, which better do you like to edit? Would you like to reverse this actor status? Yes. So now let's take a look at our items. We got the bandit map from the old other guy. Okay, so he's annoying, but remember this could have been an escort quest. I have little RPG-ish jokes, end jokes here. All right, so we have the bandit map and let's give the old lady back her grandson first. Grandma, I'm home. The old lady smacks the boy in the head. You little son of a bitch. I'm so worried about you. All right, no, that's what happened before. That little... that bear she was holding when she died was her grandsons. It's kind of sad actually. Who wrote this? Who wrote this? This is terrible. It's so sad. I know why. It's because I didn't want to make it bigger. And I'd have to fill it up with stuff to do. All right, this time around we'll go up here. We'll talk to this lady. Well, I should have seen this coming. We run out of water. My second-in-command runs off to get married and strangers just wander into the camp. I'd complain but at this point I can actually use you. We need water. The rest of my men have run off but I found an old map to an oasis. So we go out and confirm the location. I'll convince my recently married friend to go back. Bet the king promised you all sorts of treasure for your help. Here's the location. All right, I believe there's this here. First of all, there's a journal next to the body. You open it up to the last page. Dearest Anna, I don't have the energy to go on. I'm going to pass on the waste like everything else. Believe it or not, there's a single rose growing down the water. I don't understand how but then again, I guess I never did. I'm going to die out here. Dying next to a beautiful rose is not the same as being next to you but it will have to do. I'm sorry, I'd cry but too much water has already been wasted. Please God, don't make me go. Would you like to take the journal with you? Sure. And look, more roses have showed up. I feel like one of these cactuses has like a, maybe I'm wrong, but I feel like one of these cactuses has a, oh yeah, let's look at the items. That's Words of a Dying Man. Hold on, I had a joke for this. Nah, I guess not. You know what, I'm not going to bother and keep looking around. All right, um, let's go talk to the lady. I talked to him. I'm going to saw you. He'll go back with you. He appears to be sleeping. Yeah, banditry and horticulture, a primer. What, where are these guys gardening? That's a great question. My boss says I have to take my wife home. I hope you're right about her father. Otherwise, I'm a dead man. All right. All right, so let's give this guy his thing. Or I'm sorry, lady. Everything happens for a reason, even this. I'll be fine. I promise. Just give me some time. Fair enough. I didn't even bother talking to the dude in the second area. I feel like I've done everything. Could be wrong. Let's see. We confirm the oasis. We get the grandmother, son back. We got the grandmother's son back. We return the journal. And we did the sand monsters. Yeah, I think that's it. Now I'm supposed to tell you about a dark. Now the important thing is that the god in the temple and the king here are somewhat self-aware, but not fully. Shut up, old man. Let's go. Let's do all this all over again. I really should have maybe, if I had this to do again, the content from here on would be different. But again, this was my very, very first game I ever created. It would be nice if this was different, you know, so that the, there was a point in reading it, you know, because it really isn't after the first time. Of course, it does drive home the repetitiveness of this. And like this guy doesn't have nearly as much control as he thinks he does, because it's literally just walking through the same exact steps. And that's the point of SCP-245. The games, by the way, this was created and concept, this was conceptualized and finished before, what's it called? Undertale existed. The idea of this being a video game. Like, what do you make your choices? All right, if I did everything right, we should be able to get to the actual fight here. A great wind comes and you struggle to hold on. You can hold back this attack. A great wind, by the way, is a line from the poem that was referenced before. Dark energy. You try to kill my grandson. This one brought him back to me. You think a little darkness scares me? You want to see what these old bones can do? Keep fighting, Deary. The monster raises his hands and a wave of water begins to rush to you. Too much water has already been wasted. You can't hurt me anymore. Take him down. Ground begins to shake beneath you. This is for my father. As he spreads the animating crystals on the floor, the shaking stops. You saved us. This is at least a sheet of flame. Thanks for the water, kid. Let's put it to good use. The two bandits empty out their buckets on the floor in front of you. The flame is amazingly dipped. The monster raises its hands above its head. The monster screams and jumps at you. Ah, we're back into the fight now. It is a very easy boss battle. Suspiciously easy, in fact. Ah, he's dead. Jerry was victorious. No, you can't win here. This is my world and it's getting dark. Thank you. Without him to enforce the rules, I can die. We are all free. Goodbye. If you take the Welcome to Corneria Password you picked up from the first playthrough and you go to the wiki. There's a file you can open up underneath the download. And it gives you another password on that page. There's nature. The one that stuck me in here. Walk away. Close the window. Just walk away into the console password. I believe it's large cosmic louse. Let's give it a try. And by the way, this is a joke related to the giant space flea from nowhere meme. I mean trope in video games or like the end game bosses suddenly just a monster that you never had any, which you just had happen. But instead of giant space flea, I call it the large cosmic louse. Password accepted. Would you like to delete all files associated beginning system purge? You really think I'm the only copy? The foundation is that sloppy. Delete me. Kill me. But I'll be back. I can't dive. And you can record your videos. Write your stories. Make music and art. I'll wait in the background. I don't have to beat you. I just have to be. Oh man, I add you. I totally add you. Thanks for giving me master file access. But wait. Oh, thanks. I'm the princess and I'm helping you despite it being clear that 245 has complete control of this place. I can't believe you fell for it, honestly. But that's it. I don't need you anymore. Game over. Thanks for playing. See you real soon. All right. You know what I should have done was saved a game for. Yeah, that's all right. Whoa. Hey, that's a bug. I didn't know that would do that. Oh, I just spotted a bug that I've never seen before. When you load the game from there, it immediately goes into the thing. We'll start over again. You're going to have to be a little bit as a waiting. I should have created a save game before the boss battle because there's a another ending that they're well. We'll deal with that later. Hey, what the shit are you doing? Open up. Don't unlock the door. The knocking stops. Player detected. Access text document created by SCP-245. The thing that exists in video games. Insert additional paragraphs here. Oh, I already did that. Complete all control room. That doesn't actually, that actually is not connected to anything. It does absolutely nothing. Move to control room two. That's the important part. Play SCP-245-C. Dr. Sumerian emerged. 245. Oh God, how did you find me? This is because SCP-245 doesn't like Dr. Sumerian. Very much because he put him in this game and he's trapped him here so he created a little game so he could beat him up a couple of times. It's also just so that I could insert my own character into the SCP. Which, you know, if you're going to do something this big, you probably earned the right to do that. Complete all control room two quests. Move to control room three. All right. Complete final boss battle. Play SCP-24. Again, this is supposed to be an indication that he's just not very, SCP-245 is just not very good at creating content. Who's the game designer now? It's Sumerian. Rest of the game goes here. There's always stuff going on in the background. Where'd you control room four? And now that he's not here, let's put the password in. Are you sure you'd like to view the entire description? Yes. And the only reason I put that in there is because it's a very long description. And sometimes you might accidentally hit the button without meaning to. SCP-245 is a sentient entity which can only be described through the utilization of interactive fiction. While knowledge of SCP-245 may persist as memory in individuals who have learned its nature, this knowledge may only be communicated to others through the creation of additional interactive fiction. Various iterations of SCP-245 exist as independent characters inside any interactive fiction which contain directly descriptive information pertaining to the object. SCP-245-1 has been created as a permanent solution to the containment of SCP-245. While copies of SCP-245-1 may exist on foundation servers, no other objects containing descriptive information relating to SCP-245 currently exist. All previous iterations of SCP-245 media have been destroyed to facilitate the continued containment of the object. SCP-245 has extensive, though not complete, control over SCP-245-1's game files. SCP-245-1's fundamental details cannot be altered without utilizing the master password for SCP-245-1's game files. Access to the master password is available to staff with appropriate access to the blah blah blah. Originally came under Foundation Scrutiny as a branching plot novel, which is a Choose Your Own Adventure novel, in October of 2009. SCP-245's primary anomalous effect appeared to be an agility of nobs- agility. Ability to alter the narrative contained in the original object, along with an inability of staff to describe the object. A number of staff independently discovered that description of the object could be created in the pursuit of the creation of interactive content. This eventually led to the creation of SCP-245-1. It displays behavior consistent with the belief that it can affect objects outside of SCP-245-1. It is capable of limited access to documents associated with it. The object is completely harmless. And that's it. That's the end of this. Or is it? Dullied all files. What are those statistics? Okay, so obviously you've played before and obviously I've done some wrongs to you. I want to apologize up front for that, but killing me is not going to fix those problems. And if you kill me, everyone else here dies too. I love this. This sounds really good. I'm alive. Okay. You can't just erase me without there being consequences. So, think this through, okay? Yeah, I thought through. So, suddenly Ozymandias seems to make a lot more sense. Nothing beside remains around the decay of that colossal wreck. Boundless and bare, the lone and level sand stretch far away. If I had this to do again, I would take that line out, that prefaced the quote from Ozymandias, and just have the quote in there. Because suddenly Ozymandias makes a lot more sense than very bluntly being like, hey, audience, by the way, understand my symbolism disconnecting. All right. So, I have one more ending to do, and then we will be finished. I'm going to be like, one more ending. That seems like that was kind of final. And it was. But whilst I was testing, nobody did this, but somebody brought it up as a possibility. And I had no answer at the time because I didn't have this ending programmed in. So, what we're going to do is, I'm going to have to run through the whole game all over again. You're not going to have to watch that, but I'll show you once we get to the boss battle. So, I'll be right back. All right. So, this is where I probably should have saved the game beforehand, but, you know, I didn't. I didn't even save it this time. So, better hope I got everything right. All right. Let's get it going. Get it, get it going. The great wind comes. We can hold back this attack. Keep fighting. The monster got his dark energy. Grandma, yay. This is for my father. Thanks for the water, kid. All right. Also, I included this just because, all right. So, this music is such good boss battle music. It's so good. All right. So, this is something that someone had brought up to me and like, what would happen if you lose the boss battle? I'm like, well, you can't lose the boss battle. There's no way for me to create the boss battle in such a way as to make it unloosable without you realizing that it was, that there was something up. So, I made it so that, you know, you deal damage. But I had nothing set up for the possibility of somebody doing what I'm doing right now, which is not attacking. Just sitting here and letting my health go down very, very, very slowly. I'll see you in a second. All right. About 68, I want to say, rounds of combat later? We are down to four at points. Close to 70, I'd say 70 is about it because he misses. He is so bad at combat, he can miss a lot. So, fight, guard. Jerry was defeated. Wait, what just happened? Yeah, it's not over? You deliberately lost? What the hell? I didn't even know where to begin. Obviously, I played this before and wanted to see what would happen, which means nothing I do here matters. You'll just start over and load a fresh version of the same game. Go on, get out. Nothing I do here matters anyway. No, right. Ozymandias, well played, Sumerian. And that's that. And that is all four possible endings of this game. I remember when I very first created this, my first thought was like, I wanted to create something special for the SCP biggie, something that had never been done before. And I feel like I accomplished that in a way. But at the same time, it's playing it again now, so there's a lot of things I would do differently. And definitely, I feel like I could fix some things. Anyway, if you enjoyed the content, scroll down, hit the subscribe button, then hit the notification bell next to that so you're notified when I upload new content. And if you'd really like to support the channel, and I say this very importantly because the way things are going, with everybody being in quarantine, people getting laid off, I've seen my numbers trending down on Patreon. So if you can, if you're fine, pledge on Patreon at patreon.com.com. slash decimering like everybody here on the screen already has. Especially Manuel Noltorp, and probably a wizard and definitely not a scientist who pledged at $40 each to get their names read out at the end of my videos. It's nice to know that I'm not alone out here. And I'll see you all again on Tuesday.