 One of the ways you can allow users to move around your scene is through teleportation. This can be good for users who have trouble discerning the walkable area of a scene or if your scene design makes it difficult to understand where you can and can't walk. It means you don't have to physically move through an environment which can be good for seeded users or those in a small space and it can work for gaze-based systems. Plus it makes for a fun game of target practice. In this room, see if you can teleport to the platform across the room. Try to get as close to the center as possible.