 Welcome to the combat cast. Ah, lookie there, it's Jason. This is a very exciting combat cast. I've really been looking forward to this one. You're too? It's Jason Day. It's Jason Day, along with Mr. Ed Boone. Hello everyone. So Ed is here. We're here with Jason. So just to start the show, we're gonna show Jason off here in a few minutes. But we have a little couple segments with Ed just to kind of talk about the launch, everything about Mortal Kombat, some of the issues you've had, things like that. Yeah, a lot of cool stuff. A lot of information. We get a lot of information to share with everybody today. There've been a ton of questions, but just in general, how everything's been going with console game, PC game, mobile game, the launch in general. A lot of games. Yeah, a lot of stuff. A lot of stuff to share. Before we start, let's go over, do you have a comic book there? I do, certainly. Look at here, it's got this beautiful Dvorah cover. We got Dvorah. There you are. And last week we have Sean Kettleson, and he was a great guest, and thank you for all of your tweets because he was, he fit in very nicely to the public. I like Sean. Sean was awesome. We are now buddies. He's a super cool guy, super cool guy. Now's a good time also to look down. You wanna push the follow like button. Like button. For us. So every time we do a stream, you'll know, like we've said before, there will be times where we just do surprise streams. So we're just gonna pop in here, play against you, the community, and I know you guys want that badge. The badge is a big deal, Ed. Yes. It's a huge deal. A huge deal. I've been following it all along in my office. People want the badge. Tyler and I spent a majority of the weekend fighting people online. And you guys really like to gloat when you win, but when we beat you, you guys say nothing. My favorite part is like, oh, thanks for giving me the badge, the dude I beat four to one. Right, right. And then when you'll make a highlight reel of just the last 10 seconds of his win. Not cool. Not cool, man. Not cool, guys. So let's move on. Let's have a talk with Ed. So Ed, Mortal Kombat X has been released. Yeah, yeah. People are playing it. Yeah, we've never really had a chance to talk about just the launch in general, just because normally when we work on a game and we finish it in the days of old, you're pretty much done with it. And then you just kind of watch people play. But as current day games happen, there's this thing called support. So you continue supporting the game. The idea of DLC content, which means we continue to work on the game. Everybody here is kind of continuing to slave away. And so the first fruits of our labor are going to be shown today, which is Jason. But as far as the launch of the game, I think a lot of people have seen just the unbelievable support that Warner Brothers has given this game. You've probably seen the commercials on TV, all that. It's actually turned out to be by far the biggest Mortal Kombat launch we've ever had. We've broken some internal WB records, which we're not gonna talk about the specifics now, but I'm sure there'll be some kind of a press release or something like that. I'll tell you, I knew it was a big thing when my mom called me and she's like, I think I saw the game you're doing on the TV. I'm like, thanks, Kansas mom. Thanks mom. You did. It's really cool. There have been some great things. It's all over Times Square and LA Live. I saw the kind of takes over all of the Nokia Plaza and LA Live. It's amazing. They got just screens all over the place so you see that there and then of course, like we said, the TV and this is the beginning. Actually, what's cool about it is this is the beginning. We've got things with people who've seen this ESL thing that we're doing with tournaments. And we were there at the Fable 8, which was, I knew it was gonna be good, but I remember there a couple of times because you were sitting across the road for me. Some big stuff would happen. You'd look at me and go. We knew that the game worked as a competitive game. And the big, huge thing was the brutalities as far as when somebody finishes a match with a brutality. It just turns up the excitement level to like 10 and you literally feel the energy. I can't wait to see these up kind of determinants and people finishing it with brutality. It's just gonna be awesome. That's such a cool tournament friendly, hype-friendly feature. It's funny to me because when people, they'll push, when you lose a match, you'll kind of go straight to restart. Well, with a brutality, you gotta finish the match and it's gonna happen and it's like, sorry, can't bop through that. It's just a hype machine. Well, the biggest hype thing, like Justin Wong's been playing a whole bunch. And when he found Jax's meter burn rocking into the air, his goal all day was just to hit that. The biggest, he was so excited about it. Yeah, or Maximilian when I saw it, when he first hit it, it was awesome too. Oh yeah, it was very cool. Everybody, you guys are doing great streams for us and that's awesome. We love seeing our gaming. Yeah, and thank yous for all the guys that are streaming our game and supporting us and getting other people to come and watch you as well. It's just kind of like spider webbing out. It's really great. Thank you. Yeah, I love retweeting and if I see it, so if you have a good stream, pretty clean language, it's a good gameplay. We're open to letting that go through. Not fans of the bad language. Well, we are, but we're not here. Yeah, it's so cool to see though how many people have embraced the game and a lot of some of the guys are like high profile guys from other games, Justin Wands and whatnot are streaming like 24 hours a day as well as kind of like the veteran guys from the NRS scene, the perfect legend, CD Juniors, all those guys like that. Yeah, oh yeah, Alex is awesome. Arturo's always streaming too. Yeah, exactly, so we're just so happy that everybody's kind of supporting the game and going into our continued thing, because by no means are we kind of like sitting back and like, okay, our work is done. Everybody is still burning the midnight oil and just kind of getting, you're gonna see a demonstration of Jason's gameplay in a little bit, which is awesome, but it's just been great, it's just been great. Yeah, I am definitely excited to show the fans Jason because as I told Derek, he is kind of becoming my new main, like Jason is a lot of fun to play with. Yeah, yeah. Tyler also changes his main like every two days. Yesterday, his main was Quan Chi. I played him for a little bit. Yeah, that is him. So we're actually gonna do some Jason day and people need to know, like the important thing about Jason right now too is if you wanna start playing Jason tomorrow, we have the combat pack you can purchase right now, you'll get him a week early, you'll also get another pack of some skins that we'll show you later. Yes, the horror pack, I love that, but yeah, awesome. We have, you know, one of the questions that's coming in is about skins in general, so we're gonna have some more information about skins overall as they, we got a big nice long plan for continue to support the characters with additional skins. I will give a bit of a hint. Oh. My favorite cano skin is coming very soon. Not gonna say a word about it, there is one though. See, I'm a big fan of the Vampire Molina skin that's coming out, so like tomorrow's Christmas for me. I can't wait, I'm really excited. But it just shows that, you know, we're continuing to support the game. Post launch with more skins, towers and everything. Awesome, cool. Who wanna, yeah, we wanna go into the, let's show some Jason, we're gonna show some Jason with one of our designers, Evan, and then Ed, you wanna come back and do a little more talking? Yeah, yeah, we got, like I said, we're gonna give you a demonstration of Jason here and all his variations, which is always exciting. Then we're gonna come back and answer a bunch of questions from people who've had and a lot of stuff to come. Sounds good. Jenny, you wanna play that trailer? Hit it, Jen. Don't get any blood on me. This is a waste of my time. All right, so there it is. That was the Jason trailer we showed early this morning. I woke up early to put that up on Facebook. You did? That was good, I did. That was awesome. Then I went right back to bed. We have here with us, Evan, one of the designers here at Netherrealm. Also, I forgot something, I feel terrible about it. You know what I didn't do? You did not introduce Jen, and I was gonna slap you for it, but I think she'd give her a moment. We wanna show the internet stuff. This is practice. All right, that's right. So Jen is here. Say hello, Jen. Hello. All right, there we go. You scurred me up again. All right, anyway, we have Evan here. We're gonna talk about Jason. I gotta start by saying Jason is awesome. Evan, you did a lot of work on Jason. You're one of the guys who helped a lot with Jason. You are a big Jason fan. Yes, ever since I was a kid. I watched the movies. Since you were a 17-year-old kid. Yeah, parents let you watch it. Um, yeah, all right. It was a different time back then, all right. Yeah, exactly, it was so PC. So I really, really enjoy Jason's gameplay. I'm always a player who really enjoys kind of like weird gimmicks that characters have that I can use to employ, because I'm, you know, truthfully not the best at combos at that time, as you've seen on the screen. But Jason really matches how I play, so I'm very excited to show him off. So you can just drop combos with him and then it just magically puts another combo up? No, not quite, you still get beat. So we're gonna go ahead and get started on the show of some Jason here, right? Certainly. So we got Slasher Jason, right? This is his first variation. Very first variation. So, to start off, what's kind of common between all the variations? I know that Jason really doesn't have too much, but what would be a few things that you could point out? Well, he has a shoulder charge, and so in this trade, it's kind of like a big old wrestling style shoulder charge. Brute force. Very brute. And then in the other variations, it's kind of like a clothesline, almost like a wrestling style clothesline. And one thing that's also with Jason is a lot of his fight style is pretty much traditional across all variations, except for this one. Yes, in this variation, his moveset is very focused on the machete. You're gonna get the extension of the machete, the damage with the machete, lots of blood. And then the machete-only variation specials take over. I love, like, I'm gonna play with, there's two variations I've been practicing with this. I'm Slasher, and the next one will show. This one is great because first of all, your neutral jump is so good, like such a good one. It's got way more reach. You also, we have this in practice mode, so you guys can kind of actually see how some of the moves hit and whatnot. He, like, just like in any fighting game, you want to always know highs and lows, so you have that sort of stuff, and yes. He has those. He's got a great low overhead. He's also got a quick overhead. Oh, yes. So. Yeah, we wanted to make sure, at least, you know, while we're practicing, show you what kind of attacks these are. So if it's an overhead, a mid, just to give you guys a quick glance of how he fights. Right. And like we said, like, another kind of shared move, he does have, like, in the variations, he has a choke move. Yes. Now, in this one, he, it's still sort of a choke, but he also adds a big, a little Jason Estelle. Jason Stabby Stabby right there. Right. And my favorite is the meter burn version of it, because he got just the animation here. Too much blood. Oh, he didn't shake it off the middle shot. That's the other one. Yeah. Oh, that's right. Oh, that's right it is. So then he also has, you know, a sweet slash move. Which you could add to, like, the end of combo. Yeah. Like, very good combo over here. Yeah, and it also, this is on. Oh. There you go. Get some blood off the old. Too much blood on this shed used for Jason. Jason was to clean it off, yeah. I like to keep the stuff clean. Yeah, I also like the little tiny touches too. Like, his throw in this variation is different. Yes, yes, this is a different throw. And I love how it, how it really does embody a lot of, like, the Jason movies, right? Like, it's almost like you lived watching them for years straight, right? Like, I can finally use this move. Yes. It's not gonna go too far, right? Yeah. Now, my favorite thing that Jason has right now is that I use a lot. And this is, I want to explain this well to the fans so they really understand how this works. And it's not like an OP thing, but it's like super cool risk reward type of move. So we have this. Now go ahead, I don't know what you guys are doing. So Derek is still doing mental damage, but I can't be hit. Now, during that time, after it's over. You're a vulnerable to a free hit. So it's a very big risk reward. But if you do it at the right time in the fight, you're going to dominate them. Right, if you're super low on health and you do it, you might be a little bit in trouble. It's to really get your lead and push your lead. It's a really good thing to do. So you can do stuff like, you know, you'll hit it, he'll come in, try to hit me. Whoa, whoa, I missed it. Ah! Just armor, eating it up. My goal is always to try to knock him down at the end. Yes. So that my fall asleep has a little less time for the full combo. Yeah, and try and knock him all the way across the screen, something like that. Yeah, so the shoulder charge would really help in that situation. So yeah, your goal is pretty much, it becomes a meta game with Jason of how you're able to keep that thing up. And then what other, he's also got a projectile in this variation as well. Yes, an awesome projectile. Ah! You'll notice I cannot duck it in the hitting mid, which is great. But you can jump it. Ah! Down all the way. Down all the way to the side. Oh, there's also, if we can go back to this real quick, let's move here. Go ahead and use your x-ray. It will break the arm. It will break the arm. So there are things that you can do, but the other thing is too, if Jason is to use his x-ray during that section, sorry, he doesn't fall asleep there. Yeah, but also something that you did not mention, you can't jump, right? So his navigation gets a little bit more limited while he's in this as well. So I mean, he's not completely like. Right, you deal with a teleporter, you can have some problems, you deal with a person like Derek and I were playing earlier, and he was just jumping back and forth on the pillars in the water stage. Yeah, the cove. The cove, and just jumping back and forth and I couldn't do anything about it. Correct, so. Yeah, well, he becomes a juggernaut, so. Yeah, definitely, like, I've really enjoyed playing and his look is awesome. Is there anything else special to this variation that we should probably go over? Um, no, you guys pretty much covered it on that one. Nailed it. Yeah, it's cool. He barely utilized the pop-up with Death of Shetty and keeping it possible. And the reach too, like, I think the reach on is really amazing, because. But even the low, because of the high level. Save a little bit for later, all right? All right, cool, so go on, yep, nope, nope. Just go to your practice options. Oh, that's a problem. See, there you go. You go ahead. We're gonna go to, which, Relentless or Unstoppable? Yes, that's the, yeah, that's the one. There it is. Here it is, Relentless. Well, let's practice, Mel. Yep. Look at me split. Bam. We will show you some introductions later as well. Because for the belt match today, we'll talk about later. I will be playing Jason. We'll talk about your stuff later. But I will be playing Jason. All right. So here's Relentless. And you'll notice that his mask has changed based on his variation. So it's a darker chrome color. Yes. As Jason likes to, you know, dress up once in a while. So this move, this, this, this one, like when I read about this and we were doing it, and he's just, he's kind of command grab based and teleports. I was like, oh my. That's me. But yeah, I did, I did think that. I haven't played Slasher more, but I'm going to learn this one next round. So let's kind of talk about how this one works. So let's, let's start with the big one. Yeah. The big one is the, uh, teleport. Lake Mist. Yeah. Lake Mist. So you can de-exit to get the armor and, um, and also come out a little bit faster as well. I'm just terrifying because he's always behind you. Just like the movie. That is truly what I really love about this design. It's because there's a lot of things involved in this design. Like even doing this, it's like, he's walking toward you. This is like the movie. Right. You can't kill him. Right. Just stay, stay away. Please just stay away. Until he falls asleep. Um, so yeah, the Lake Mist is awesome. He also has a, we're talking about the choker. Yeah, there's the choke. And so that's the choke in this variation. Next there, next. Yeah, whatever you want to call it. This one, you can really start utilizing those command grab specials off of teleports. Oh. The bear hug of the mud just like shooting out of his eyes. It's such like a horror film. It's awesome. It's so great because what I've been doing with him is I'll do this and then I'll- What, where'd you get- What? I'll meter burn my throw so they have a hit on it and they'll still get caught by it. Then you just snap. I love that neck snap. He's so gentle. Backbreaker. Got another one. Bam! Get out of here. This one's not enough. Yeah, yeah. Oh, let's do the uh, let's stay right there. Okay, full screen. So instead of the solar barge. Oh yeah, the clothes line. Bam! Or, oh, that's not a, we, there you go. There. Oh. A little Jason A. there. No. You? Released in 2005. Awesome. And like we've talked about too with these, with these, we'll let Derek do some of his J-1 sub-zeros. I'm dropping countless. What we've talked about before is like all of these characters are fully fleshed out characters. They have brutalities. They have fatalities. Yes. The other things that come with them as well. So they are, they are full, full characters. Yep. Absolutely. Oh, we forgot one thing. Yeah. What did we forget? This variation also has the pursuit. Pursuit? Yeah. Do tell, what does that do? So what happens is is the, when Jason activates it, the opponent's attack buttons will be a little discombobulated. And so then Jason can get in there and start doing his pressure, utilize that with the teleport, because his buttons are gonna be, the buttons are flipped. Up, down, left, right, face buttons are switched. So you can also, you can do, like this is great, it does feel like the movie. If I can do like this, it's gonna take some time. Ah, no. I can't even get away. Oh, now down. Now he's asleep. Go to sleep, Jason. But if you hit Jason in that, that state, it will kill. You get some. It automatically stops if he gets it. Yeah. So that's, one more thing, go ahead and jump at me. Okay. Up. Bam. Got that. Well, and I am gonna miss it again. Yeah, it's his anti-air throw and, and a hard knock down for the meter. Yes, hard knock down, because that's a little bit of a sleeping bag, homage right there to do it. Also, and his throw is now, I think I saw that in Freddy vs. Jason. Yes, that's from Freddy vs. Jason. There it is. All right, let's go to the last one, huh? Yeah, why don't we just do it through regular verses so we can hear, you know, some intros. Here, Jason. As much as Jason talks. Here's some long pros by Jason. Awesome. Ah, doot doot doot. Oh. Oh, everyone's having, trying to email me on my hotmail address. So I've been like that for 20 years. Yeah, I understand there now. Unstoppable. Um, all right. One of my favorites. He's usually a jerk in most of his intros. All right. I love how he just looks at him too. So Jason, and you'll notice his visual differences. The chain round is back for this one. Yep. This one's super cool. And this is gonna look, sorry, interest error. Don't talk during the intros. You better bring it. Jason also likes to not talk during the intro. Okay, so here is a unstoppable Jason. What can we talk about here, Evan? All right, so this one, you get a regeneration type of buff here instead of the unstoppable juggernaut. Right. But you do get the ramped damage buff, which will cause the chain to glow. And right there you can start utilizing some heavy damage combos, command grab specials. So he's got this one, which will, you see him glow. That gives him some life back, as you'll see in the upper corner there. I think you can actually de-exit. Take it. You have to wait till it closes. I have to wait till it closes. There we go. All right. And then you've got him out here. Yeah, I'm sorry, maybe. And then it goes a little faster. Yeah, it goes a little faster, yeah. And you can attack, obviously, while this is going on. So, you know, if you're able to punish him a lot, you can regain some nice, quite a bit of health back. And then here, we also, what you were talking about is he has this, where his chain will glow. His chain will glow, and now you see the special bang effect there, and now the damage output is a lot greater. Yeah. It was before. Let's go over whatever is next, more passive special ability in this variation. Oh. You can't kill Jason. Game changer. So, whatever Jason has, whatever amount of meter he has, will directly go up to his bar once he dies. Right, and if he has no meter left, he still will come back with about 5% health. And if he has full, it's about, what is it about? I'd say about... 20? Between 15 and 20, you're on that. Yeah, between 15 and 20. Yep, so... You're always gonna watch out at the end of the round to make sure you close it out against Jason. Yeah, definitely. Or at least get yourself in good position, actually, right? So, I think, let's just go at this. Let's just go. That's pretty much it for this version of Jason, right? Yeah, because he still has the same command grab specials and moveset as the relentless variation. This is for a player who, yeah, is just a different style pick. And his resurrection will happen in both rounds. Yeah. So, it's not just a one round, it's for both rounds. Geez. Sorry. Like I even eat those backers. Right, man. You can't beat this whole thing there. You wanna show me a fatality? I'll show him Kung Jin fatality, certainly. Oh, you wanna go that direction? Oh. Oh, Jason's show. Right, you're getting there. After, like, 14 comeback acts, you're really starting to understand what he's about. Well, there's no script to it. Well, that's good. Yeah. I love Jason too, because as a player, it's like he's a very risk-reward character, and I make a lot of risks, and I'm very rarely rewarded. But in this one, he has a lot of really good armor. So he's gonna rush you down. His wake-up armor on a lot of his attacks, too. Which, for a guy who's not super combo heavy, is really helpful for rush down. Right, right. But you can rush down players, so you're really... But you can easily punish it as well if I try to do it too much. See what you do. Which I do. There we go. Uh-oh. Jason wins. And I also like the fact that during that fatality, it had that, like, wharf film just done, and he was looking up like, no, don't kill me. It's so perfectly. I love Sony of the Design. I think it's for Jason, because it does feel so movie-based. Like, you feel like you're always scared of him, because he's always in your face, and there's times you can't kill him. Right, right. That's great. And that, too, it's just like the movie. It's like, they show the face of the guy, you see Jason, he goes back. Right. It's a lot of really cool, it's like our cinematics can be an awesome job doing that. Like, everybody... Audio cues, it's beautiful. It's really cool. It's the audio, it's amazing. So, yeah. So that is Jason in a nutshell. There are brutalities and such, and maybe when Derek and I play our match today, maybe you'll see one. Probably not. Probably not though. Maybe next time. But yeah, so he's, like he just said, a fully fleshed out character. Multiple brutalities, fatalities. So, be sure you pick him up. If you got the combat pack, he's available tomorrow. Yeah, tomorrow. And with that, you'll also get some skins, some horror skins. The horror pack. Horror pack, which are Irmak. Money. Reptile, like creatures of my room type thing. Those are two different characters. Okay, I don't know. And a vampire, Molina. Yes, so beautiful. So super cool. Evan, thank you so much for joining us. Jason is awesome. I can't wait to play him more. Thank your parents for letting you watch the four cool movies as a child. Really paid off. Really paid off. Jen, if we could show that picture of the horror pack real quick so people can see what they're getting. And Evan, thank you very much. Thank you. With Mr. Ed Boone. And we'll just show Jason. Yeah. You know, Jason is a really great example of how cool it is to see when the design team really embraces a character. You know, it's so many cool ideas. You know, the whole, I don't know how pissed off people are gonna get when they recover at the end of a round or match. But what a cool, what a cool, so many homages to the various Jason movies and whatnot. And so, I couldn't be happier with, you know, design team, the animation team did an amazing job. He just feels like Jason's such a cool thing. And he fits in the universe so perfectly. Exactly. Which is awesome, guys. Yeah, and there's so much more cool stuff to comment. And we've talked about this too, you and me. Is it like, when I first started playing Jason and I turned on that power, I'm just walking. Derek's like, I don't know what to do. I'm just scared because that doesn't happen. He's like, what do you do? So it actually feels like what Jason is. Exactly. And I've played a ball playing him. Yeah, so. Such a cool job. The audio guys too. You can't wait for you to hear it on your system at home. Just the audio that accompanies Jason. It's just so, you know, you really just, it's just on point. They knocked the park on that, for sure. Now we're just gonna talk about some other questions we've received. It's just some feedback we've seen from Twitter. Just a quick note, probably from all of us, is that you guys tweet us a lot and we don't want you to stop tweeting us. That's great. Keep in mind, there are some tweets we miss. You know, I try to look at Twitter a lot, but there are things we miss. So don't get mad if sometimes we don't respond or whatever. There's just a lot of tweets out there. But we have seen a lot of stuff and we just want to kind of comment on some things we've seen. Absolutely, yeah. There's so much going on with the game, so much as far as, you know, just one of the big things people don't realize is the volume of people that have jumped on this game in both console and mobile has been just so much bigger than we would have ever anticipated. Right. Now, while that's great that everybody, you know, is loving the game, is jumping on it, and it has caused some issues as everybody is aware. And one of those things is people's experience online. And I think that's probably definitely something we should talk about, because that's a lot of the questions coming in on that, so. So I guess as far as the very general phrase that people call the net code, I think, has been a big part of it. And as far as everybody who's had a bad experience or something, we definitely want to hear it. We absolutely want to hear it. You guys paid good money for this game and you deserve to have a good online experience. And that's part of what we are slaving to try to get this as good playing as possible. And while we've made some improvements, there's no way we consider ourselves content with where we are as far as the online experience. Yeah, kind of like what you were saying originally, the pure number of people on online, when we were looking at the faction war originally, we were trying to gauge like, well, we think maybe 100 million points will be about what we're getting a week. And it's over a billion. Two and a half billion, right? And so we're like, okay, we undershot that a little. And also sometimes when I'm playing online, I recently played one of my good friends Ivan and we didn't have a perfect experience. And he was like, what's going on? I was like, are you on wireless? And he's like, yeah, it's like, try and go hardline. And once we did that, it was literally perfect. And we never had a bad experience between the two of us again. Were you mad that you told them to go hardline? I was a little bit. So help yourself, go hardline. Yeah, and another thing we're gonna do with the online experience is, unfortunately, the range of people that you play against, somebody with like a who's playing on Wi-Fi or whatnot, some people were upset, rightfully so, that they would have like an online ranked match that play against somebody that has had a bad connection. Like a red bar on the screen. Exactly. And we are, I don't think it's in this patch, but we're gonna have, we're working on a patch that is going to let the player, if there's a threshold that the connection is underneath, we're actually gonna let you back out of that match if it's even on a ranked match. Yeah, you won't have to accept a ranked match if it's below like the green quality bars. Exactly. So we know that ranked people's stats, people really care about it. And so we don't want you to have anything less than your optimal match. Right. And at the same time, we are constantly working on also just the online back and forth, just to, you know, we've taken steps to improve on it. It's certainly better than when it launched, but by no means do we feel like, like we're at where we want to be or going to be. I definitely think that'll help out because there are times where I get a ranked match and I'm like, oh, I don't wanna play this person. And you will feel that if you're playing, like my connection is really good at home. If I'm playing with someone who is not as good as my internet, I'm gonna feel it. Now this, you'll get a choice. It's green bar, green means go, let's do this. Well, if it's green, it's gonna go into the match automatically. But if it's below that green threshold, you'll have the option to actually search again or find a new opponent. Gotcha, yeah, cool. Exactly. And there are other things. And I think a more recent update we did with the Xbox was with the leaderboards. Because the leaderboards were broken, exactly. And so we've, a recent patch, I'm not sure when did it come out? The 29th. The 29th resolved that. And we had a patch that's coming out any day now as far as the PlayStation 4 that's gonna dramatically speed up the times that it takes to get information in terms of like the living towers. Yes, and the faction page. Faction page leaderboards, all that stuff. So there's plenty of fixes that we have coming along the line. But we definitely wanna continue to hear back from you because that's the best way to kind of resolve the problem. And so don't hold back. We really wanna just get as much feedback as you can. We listen to all of this. We hear it all. Oh yeah, we wanna continue to support the game. It's not like, oh, the game's out. We'll see you guys later, right? Exactly. We still play the game too. We play the game constantly. Yeah, yeah. So and similarly with the mobile game, one of the game was, we launched it. And again, just multiple times the amount of people that we thought were gonna be loading up or loading the game ended up getting the game and installing it. And it's been overwhelming that by no means do we consider that an excuse for it. But we're kind of like the victim of our own success of just the volume of prayers. And so we're constantly pounding on that. Good news with that is Android is going to be available tomorrow. Yeah. They're starting to push it out. So there it is. They're pushing it out right now. Some people might actually get it today. But certainly by tomorrow we're gonna have Android players. It's probably the number one or number two question that I get as far as, and we're excited about that. Where the hell is my Android? I get that constantly. Angry face. So check that off the list. I mean, we didn't want it to be this way but you're getting your Android tomorrow. You're gonna get all your cross unlocks and all that stuff going. We're very happy to be able to say Android's tomorrow. Yeah. Starting today maybe go look for it but you'll find it. Mm-hmm. Very excited. We should talk a little bit about, there's been some things with the fatalities being able to purchase your easy. Oh yeah. Yeah, things like that. And the crit and all that. Yeah. That's, you know, what's interesting about that is, you know, we've been making Mortal Kombat games for a long time. What? And one of the experiences that we always want to give players is an unlocking mechanism. You know, with Mortal Kombat Deadly Alliance we kind of introduce this thing called a crypt and it's basically, you know, just a space that we've led players, you know, unlock things, a bit of a mystery, a lot of cool, fun things. And we've gotten more and more sophisticated and I think we made our best crypt ever. Absolutely. That we have in this game. And so, you know, we put, I can't tell you the amount of time and effort that went into this crypt. It probably has the best content with, you know, putting brutalities in there, putting alternate costumes, all the stuff. We're probably the best. Huzzles. Huzzles, yeah. Exactly, it's the best experience that we've had with the crypt. But what, I think some people don't really realize is there are some players that simply don't want to go through that process. They want it and they want everything now. They want everything now. They don't want it. You know, we really want players to have an experience where they are, you know, earning coins, going into the crypt, unlocking stuff, using that stuff, that back and forth, that whole experience is one of the cool things about playing Mortal Kombat. Absolutely. We think that that's what separates us from a lot of the other fighting games. Well, even stuff has always been such a big deal with Mortal Kombat. Exactly. People want that to stay. Yeah, and they want deeper and deeper. You know, back in the day, you know, with like Deception and all that, we used to lock half the characters right in the game in the crypt. And, you know, player, it's a different kind of player now. There's a lot more of a casual-based player. There's a lot more of that immediate I want this type of character. And so, some players just don't want to go through that and we wanted to give them an avenue to say, look, if I don't want to, I don't want to go through all that stuff, but I want all those brutalities. I want all those hidden alternate characters, alternate skins and whatnot. And this was just a method for them to go through. So people watching this Twitch stream, they probably, if you're watching a Twitch stream, you're probably somewhat of a hardcore player. Probably, yes. You want to see gameplay, you want to go through the experience, you want to, you know, devour a game. You want to go through the crypt, you want to experience the game. Exactly, exactly. And that's the path we want you to take. We do not want you to go in and just unlock it all, but there are some players, and I think it's a smaller, it's a minority, but there are some players who do want the immediate unlocking of everything, and that was basically our strategy in making that feature to do that. That's been a lot of the feedback. Well, in most games, because I have a six-year-old kid, I don't have time to sit and go and grind for hours and hours, but I still want all that stuff immediately, and there's other people that are like that, and so why not just give them the opportunity at it? For me, I have PlayStation 4 and Xbox One, so I actually bought it for my PS4 because I did it all on my Xbox One. So I wouldn't have them both in parody. Oh, totally, absolutely. And in a similar way, you know, there are players, you know, people who are, again, who are watching this Twitch stream might find it hard to kind of get their head around, but there are players who cannot do fatalities. Yes. They just cannot do fatalities, especially in the situation where finishing comes up, it's counting down, and then they carry it out, and they just don't experience the cool, satisfying feeling of finishing off your opponent after defeating them. Absolutely. And, again, that's kind of like what prompted us to make these easy fatalities, and, you know, again, you know, I think a lot of the research that we do, but after every game, we always kind of do research and, you know, do some focus groups. We ask people, you know, what would you like to see? You know, believe it or not, easy fatalities was the number one thing by far of anything that was asked for as far as these kind of casual players. Especially when you have, like, a casual setting where you have a bunch of people come over here, like, hey, let's play this game, and they want to see the fatalities, but it's not pause, okay, okay? So having those easy fatalities helps everybody that's in that group. Yeah, and again, it's for people who don't, who can never, will never be able to do a fatality. They just can't go down, down, upright triangle or something like that, and they just never experience doing fatalities in the world. First, I didn't, me, because I do fatalities and I drop them a lot, but I didn't realize that that was actually a thing, but then I've gone to some events where you're with the press or you're with people and they're like, is there a way we can just make this easier? Yeah. And we had a debug where we could and I realized that there are a lot of people who want to see the content, but can't always pull it off. Yeah, and I think, I also think it's difficult for somebody who's like, you know, good at the game or just wants to, you know, learn the fatalities and go through the process that some people just don't have the physical dexterity to do those things, let alone in a fighting game situation with a countdown of fights and stuff like that. So that's really like the motivation there. Cool. And of course you can get easy fatalities in the crypt just by running around and opening up different chests and stuff. Exactly, exactly. We got some questions. No more questions really. We do have- Oh, this is a good one. This is important. So we have some tournaments coming up. Yes, yes. So this is the news that we're, I've been looking forward to and we've been looking forward to this for quite a while, been working on it for a while now. We got some big news. Yeah, yeah, huge news. CEO and combo breaker. Yeah, yeah. We got some money for their pots. Yeah, we do. We do, we have it. Coming up and that's actually just the beginning, you know, which is like, you know, there's a whole season of tournament play that we are going to be attending, participating in, contributing to the pots. And how much is that pot? Well, what's happened here? For CEO, Jibaley's wonderful tournament in Florida. I love it, yes. Great guy, great tournament, all wrestling base. And combo breaker, which has come out of the ashes of UFGT with Rick, who's an awesome guy. We're sponsoring their tournament for somebody so you'll see some of our logos up and whatnot. But the more important thing to us is we're giving each pot $10,000. Each one? Yes. $10,000 combo breaker, $10,000 to CEO. Yeah, and that's the start of it. That's the start. That's where you're going to be hearing a lot more stuff regarding future tournaments and just the tournament scene in general that we would love to talk about today, but we just can't talk about it, but it's all on the plan. The most important thing too is to say that everyone who has purchased the Blue Steel Sub-Zero, thank you, because all of that money goes to these tournaments. Some of it's going to ESL, but we also found it that we couldn't just forget about these grassroots tournaments who have been pushing our game for years and years and years. Exactly, and it's selling great and we're so excited the fact that we have this stream that's going directly to these tournament guys. This is awesome. You're on the fence about CEO or combo breaker. Ridiculous. And you're good at Mortal Kombat. Maybe you should go check out the plane tickets today because there's a pretty good pod at the end of the rainbow for you. Yeah, absolutely. And there'll be more coming up too, right? Yeah, we're not going to announce anything right now, but we will be sporting other tournaments. There's other things coming up. So these are the first two. Very excited to work with those groups. Please follow those tournaments on their Twitter and such. They will have some, combo breaker made a really awesome video that kind of explains the thing. Bailey's putting something up about CEO, so we're very excited to be doing that. Yeah, absolutely, absolutely. Other things that are coming up is the, I think tomorrow there's a patch for the PC version. Oh yes. And it literally brings the PC version to parity with the console version. So and there's huge improvements coming to that version. So that's a lot of the feedback that we've been getting back is people with PC issues. So we're really excited about getting them to the version that data serves. Working closely with high voltage, making sure that everything is synced together between the console and the PC as well. Yeah, so start tomorrow, get your patch and you're gonna feel just like the console version. Tomorrow's a big day. Jason, the patch for the PC version, Android, that's huge. And we're still gonna be at it. And we're single to mile. Exactly. So we're gonna be, and I believe the Jason Tower starts a week from tomorrow. Yes, on the 12th. Yeah, the Jason Tower. Which means you'll be able to play as Jason. Yeah, so if you haven't purchased Jason yet, you will get the opportunity to play as him through the Jason Tower just like we did with the Goro Tower. Yeah, and we'll be doing the same with the other characters. So if you're on the fence, we hope you're not. Yeah. This will give you a reason to want to try out the plan. Yeah, absolutely. Well, I feel like we've hit all the main points. Is there anything else you'd like to talk about? So I guess I don't think that... Pretty much. I think we covered everything. We went through everything. That's great. All right, well, thanks then. All right, thanks guys. And thank you so much for joining us. Yeah, and one last time, everybody out there, you have probably all of our Twitter accounts and support.wbgames, is it? Please keep giving us your feedback. We're gonna keep working on this game, making it better and better with more content. You know, we're gonna, when we're listening to you and we just want this to be the best Mortal Kombat game ever. Absolutely. Yeah, awesome. Thanks, Ed. Thanks, guys. All right, so Tyler. Yes, Derek. I believe it's time for the belt match. All right, all right. Well, I believe we have a special guest coming in. Oh, we do. We should. Well, first, here. All right, all right, all right. You can hold it. Our special guest, 16-bit, here to commentate our fight. So what happens is we always, when we play, we're always afraid we don't, we can't talk when we're playing, so Steve's really good at just talking over and over again. Right? I like to talk. Yeah, you do. You're really good at it. So Steve's gonna help us commentate, I'll probably talk during it too. So I got the belt here. Don't get used to it, buddy. Don't get used to it. So me and Derek had tweeted that we were gonna switch characters for this week. I was gonna play Takeda and you were gonna play Kong Jim. Yes. I am not good at Takeda. And I wasn't actually gonna play Kong Jim. I was gonna play Jax to play a character you like to beat you with a character you like. And then we learned that I'm better at Jax than you. Yeah, so I stopped. So we switched it. Derek has been learning. Liu Kang. Which is great, yeah. I, today, this is a dangerous maneuver. We'll be playing Jason for the belt battle. And this is the debut of Jason in real high-level, high-stakes game play. High-level, it is. Now, I play with slasher variation, but I'm gonna start with relentless. That's bold. Tyler likes to make mistakes. Yeah, I do. What's interesting is I have no idea what variety you're gonna use. You're gonna use Dragon's Mark. I don't know, I just picked one. Just picked one. Well, I just picked one. I don't need to know which one it is. He uses the same way every time. Shut up. So you've told me many times. You're like, Tyler, you gotta play Jason. He's just your start. Tyler, don't freak out. Yeah. Yes, yes. Jason has grapples. He has very straightforward mix-ups. He's kind of a brawler. I think he totally suits you. He has... What? What? Oh, the intros? Okay, I won't talk. You. Yeah, we won't want to miss that. So this match is gonna be interesting because I think this match has Liu Kang's best fireballs, and this is the variant where Jason has a teleport, and there you go. Right off the bat. Excellent use of the teleport. Oh! That's a Tyler setup. Yeah, it is. You can win at that setup. I'm crazy. It's a land sound special. I've never saw that. I expect many Jason and the maids to be doing teleport in the command grab. The ex-choke, that obviously has armor. This is gonna be difficult for Tyler. Oh no, good jump attack getting out of the corner. The risk ward here important. Derek's doing a great job of winning. Sleep time. I'm in trouble though. No! Nope. Damn, wake up armor. Charged, it's slow, but it covers a lot of space. Well, really okay though, right? Yeah, you did fine. You just got caught in the corner a couple of times. That happens. It reappears quickly, but the startup is kind of slow. So you can use, that's exactly it. The later burn version, you have armor, get away. Oh, the clothesline gets stuffed by the flying kick. Champion of Mortal Kombat, taking it to Jason here. Oh, you almost did it all. Tyler, I really think you should try to get out of the corner. Go out, go out. See, that's the beauty of the variant system. Ah, that is a beauty. Hey, how's that felt, feel, Tyler? It's gonna be gone. It feels like the solid gold that it is. Is this solid gold, Steve? I don't think so. You can't win. I don't think so. Well, this is okay. I think Jason could survive this. Yeah, Jason, he survived worse. Mm-hmm. I'm not gonna go to Slasher where I live. I'm gonna pick Molina. No, you're not. Slasher is very straightforward. It's probably got the best mix-ups, just low overhead mix-ups. And of course you have the projectiles to be able to combat Wu Kang from a distance. Because in that game, you're just kind of jumping around trying to run away. And now you'll be able to throw a machete, which is a really good, fast, high-damaging mid-projectile. Will I ever get good at the other route? At the game? Can you believe this? We'll work on it, he's rude. I beat Derek's Molina twice in a row before a street with Wu Kang, you know? Never saw it. Jen? I did, Scott. Shh. You have them. You. Double fireballs. None, but it does have start-ups. You gotta be really smart about when you activate it. Jason's best mix-up tool is probably his low attack. Right side for Tyler, he de-gambled, winning the first round, using all his bars and paid off, but now you have a slight muble. You need to, all right. Definitely get that out on time. You really have to be careful about when to use it. It's not something you can use for free to get in. You gotta be really careful. Oh, oh. This is gonna be huge corner damage. That's a great scenario. Derek didn't get a huge combo, so the risk for it still worked out in Tyler's favor. A lot of times with Jason, when you have a huge lead, if you want to keep that lead, you can use the armor, get a big combo, but your combo won't be more than what you made when you initially armored up. Really smart use of the armor there, Tyler. Thank you, thank you. What about the smart stuff I did, Steve? Fine, it wasn't much of a fight. Oh, thank you so much. How are you turning around here? He looks in control, never mind. The four for the main of Tyler's existence. I've been practicing punishing him. That is exactly a tick throw. And Jason has several of those that are very good. EX2, man. I'm sure that was on purpose. Oh no! I did the move, and I was like, oh crap, oh crap, he has brutality here. I forgot what to do during it, and I did the right thing. I think those are the best brutalities. Oh man. That's one to one, it's tied up here. You know, he was talking a lot of trash, and now you sit here with a momentum. Free to up? Yeah. You skipped the intro, man. I apologize to the fans. You'll see it tomorrow. And you pause the game, you lose. Yeah, okay. It's all hours. Another good blocking, the four for strength. All right, Derek, using the meter burn fireball to gain an early life lead. Effective strategy with running psycho killers. In the corner, Tyler in the corner. Hey, on the bright side. That was good spatial awareness, you got out of the corner. But I had it, I uppercut it in the corner. But he had jumped up. Avoid the sleep, really smart use of meter to the tile. Thank you. Tyler's the smartest player ever. That's all I can, that's all I hear. This is ridiculous. Okay, good uppercut, Derek not giving up. It's, we're going to the last round. I'm super excited here. This is the debut of the highest level of play of Jason today. My friend at PonyCase just said brutality on email. I like calling him out, I think you can make him feel good about his life. Oh, stop. Okay, Derek, how you doing with the fun? This is fun, isn't it, Derek? I'm having fun. All right, now Derek's made a lot of hay in the corner, in the corner and stuff. This is absolutely deadly, even Paco Stevenson. Is that a thing? Yeah, that overhead through a big combo here. Derek had no bar. Oh, armor, last ditch effort. It's honestly anyone's game. Great use of the net with that machete toss. The first time Tyler has actually defended the bell. I can't do the graffiti. There we go. There we go. That look up and that sound cue is genius. I can't believe I've won the fact two weeks in a row. Two weeks in a row. I would have that second round though, didn't I? He didn't know what to do. He had no answer for it. I'm right here, I can hear you. I have plenty of shit to do. I couldn't do it. Steve, would you please tell me what I did really well? Steve, can you please just leave the room? I thought you did a great job getting out of the corner. Hey, excuse me, we have birthday shout outs. No, you can go ahead. Great use of armor, great use of the machete toss. You zoned Luke out. Well, you know why I did it? Let me tell you how I knew. Because he didn't have meter, so he couldn't like dive kick through me. That's why he had to kick through me, so I knew that I could keep hitting with that. That's what I knew. So you want to do some birthday shout outs? Yeah, birthday shout outs. Because we missed them earlier. So first, Shadow Maniac, 17, happy birthday. A-rod, happy birthday. Is that our A-rod? No, it's somebody on Twitter, A-rod. Okay. Pete in design, hey Pete. Pete was here for the Kinchi stream. Yeah, so tweet him a happy birthday. Noob Sabat, 2003. All right, and chocolate beauty, happy birthday. Steve, before you leave. Derek, could you please have this polished and return to my condo? I don't have a condo, I have an apartment. One bedroom, I grew up with this tiny. Can you, would you be willing to play me in a match? I'll play you. Okay, Derek, can you please hand streets the controller? Yeah, sure, winners, go ahead. I want to do, I want to play Kano, Commando Kano version. Okay. Go ahead. Creepy. Who do you like to play? Boom, Jim. Okay. I've been working on him, he's a lot of fun, and I think he really suits my play style. Derek, will you please commentate? He's mad. He's mad, he's salty. Dude, I had a couple really good rounds there. He's wearing that mask to hide his shame. It really hurts. Two times in a row has never happened. Never. And we made a rule, because when Tanya comes out, we, they've seen this in a nutshell. Yeah. But one moment, when Tanya comes out, Derek will be playing her for the belt. Correct. When Tanya comes out, I'll be playing him for the belt, and then he'll be playing Predator. Yeller! So, we'll have some more streams coming up soon. We'll tell you about those. So, Steve, let's have a match. All right. All right. So, I have never once seen Steve's function, but since he's kind of good at the game, I'm going to bet he's going to keep your ass. I took some games off of him. I don't believe you. Tell him. It's true. I'm using Jason. Okay, well, all right. Tyler, using this good old Commando Kano, this quick go-to, which Tyler's kind of leveled up with that Commando Kano. Trying to zone him out with some knives, not working. Zoning game. People just poking nothing right now. Ooh, good block stream. Me, ooh, there you go. There's one more. Tyler takes a minute to look at his phone, because he's Hollywood. Steve's on that bowie. That was good, though. You cut your own hair. You blocked really well. You blocked almost everything. Yeah, it's a really good block. What you want to stream is not bad. Tyler goes with the air ball. He's a low kick. Try to jump in. Hooks. Ooh. Take the rope. Oh, the armor ate you up. He knows down too. I think it's one of the best. Oh, Steve just does a nice TV combo. It's a great thing about him. He's one of our viewers. Tyler's just gonna die. Was that fun for you, Tyler? Mm-hmm. Let me tell you what you did right in that. Nothing. I did pretty well, actually. Are you gonna finish me or not? I forgot it in my place. Are you gonna play Kong Jin? Yeah. All right. Kong Jin wins. No, I gotta... What are you doing? You were on your phone, so I didn't think you'd really care. I had a chance to see through it. I got any tweets about things, and I haven't... Who are you playing as? I'm gonna do Molina. Cool. Actually, I'm gonna try my devourer. What? You just said you're gonna do Kong Jin. You want to fuck my Kong Jin? Nah, I have a devourer. I haven't played devourer in a while, but she is probably my favorite new character in the series. Yeah. She's awesome. I'm a huge fan of the crawler variant. Mm-hmm. I like it because it controls space. You put the crawler out, and then I get to follow behind it, and you have to be scared. You have to block it, but you so I can go in for a moment. But you've told me also that I worry too much about the crawler sometimes. Well, that's the guessing game, is do you focus on the crawler, or do you focus on her? Right. So there's like a happy medium that you have to think about. Bro, watch out for the ball. Yeah, I'm pretty good at it. Yes, I've played Derrick before. Thanks, dude. Not just that, huh? I don't do Derrick this game. Drop it. Why don't you go in the usual? I heard you pounding that ball. I know. Do you never name the bug? No. Bugsling? Bugsling. I don't think she individually names the bug. They're all part of the hide. She's a mother. She cares about the ball. I think that, I think, what that stomps in the story got is what the real story is on that. I see both of your points. Well, they're not really individuals. They all have a job. He's sort of rude. No, I think that's a positive thing for her. I think that's cool about her race. He did a good job of winning the crawler there. He wasn't afraid of it. Steve, can I tell you something? Yeah. He's gonna try to cut your feet off with the, uh, with the ball. So he'll throw you a little bit so you know. Don't let him do that. Nice fight. Right here. I know you can hear me do it. Well, I don't think we need a sound even though Derek's gonna do wake up roll. Thank you, Steve. Looking a little dire, Steve. Yeah. He's been doing the job zoning me out. I can't get the crawler out. Maybe he's leveled up in the matches. Is that an American reset? Yeah, that was my, uh, reset. War players, take note of that. He's got the last hit, everybody. Roll right into the bubble. Whatever his name is, bubbly. Before we start off. Derek can't win today. Are we fighting again? Before we start off, this is not for the belt. This is a respect fight for two. Thank you for putting up such a good fight again. That's really nice of you. Thank you, thank you. Sometimes to help people level up, the top players have to play kind of the mid-level players to help them get experience. Would you consider me a top player right now? I mean, technically speaking, you are the most successful Jason player in the world. He's got a really good point. I've won the first and only belt for us. And Kano, well, that's actually been better Kano's now. The guy from East Coast. Coach. Coach Steve. Oh, man. Aka, insane. Dude, his Kano, I was so proud. I felt like a papa watching it. I'm like, yeah, he did stuff that I never even thought you could do. And I'll never even get to do. Back one. Back one's good. He's really good at back one. All right, Derek, good luck. All right, good luck, Tyler. All right, so now we have a mains match. Oh. Have you even twice your ups for three? Well, Tyler, cashmills don't count despite what you may have earned. I heard today they're more important. It's never been said by anyone successful in tournament. All right, Tyler going for the parries. Derek making good reads, though. I love the music. Is that weird to say? No, it's good. Everyone likes it. It's the kind of thing. The sound that makes you want to, like, actually tap out the buttons extra, even though you don't have it. There you go. Derek with the vintage wake-up EX roll. That's right. Vintage. Let's just go ahead and somebody show it. Oh, good. You rarely see Tyler use it. Yeah. No, you see him use it all the time. Almost anti-air. Two training partners play. Tyler with the tricky EX ball. But Derek knew you were going to cancel it. Yeah. I do that once every 15 years. That's like Metal Level 4. Fight. What are you jamming on? You're already dead. Poor holographic moment. He dropped the combo on purpose for that brilliant setup. Yeah, I did. Amazing shenanigan. Good jumping out of that. All right. Okay. That's going to be a big punish. No. No. You're risky. Oh my gosh. What is happening right now? Oh my gosh. Tyler. What is that? What is it? Let's go. No. I hope we're just not leveled up here. Unbelievable. I am leveled. I'm out of this. Poor Derek. It's not a good day for him. Derek's left the room. He's salty. So, generally, our guest now is this. Yeah, but I think that's it. This is Steve, who may now be the co-host of the combat cast. I don't know. I mean, Derek, I don't know if he's coming back. So, today, what do we learn? Steve, you beat Derek. Yes. I beat Derek with Jason. Yes. I beat Derek's man with my man. Yes. Jen beat Derek four times before the stream started. I believe that. Sure. So, Derek. I mean, have you seen her, Sonia? It's really good. It's really good. The drone cancels are ridiculous. Ridiculous. So, guys, thank you so much for joining the combat cast. And we'll have another one for you very soon. Of course, when Tanya comes out, we'll definitely have one there. But we'll have some...we'll slip some things in too with some, you know, playing online and stuff. Most important, guys, thanks for buying Blue Steel Sub-Zero. It's helping out the tournament scene, which makes me super happy. We did what you mentioned. We talked about the 10,000 to the both CEO and combat breaker today. Two great tournaments. So, I'm super excited about that. Also, Jason, tomorrow, if you want to play him tomorrow, get your combat pack. You'll also get the horror skins. Otherwise, you'll play him next week. You can buy him on the cart. Everybody, thank you so much for joining us. It's been a really, really good day for me. I beat Derek like four times. Yeah. I mean, that's pretty much three more times than you've ever beaten him before on this. All right. Thanks, Steve. Steve Brownback, OSU 16-Bit. Follow him on Twitter. Jen's here. Derek's gone. See you, guys.