This is an experiment in 6dof video playback using video and depth footage from a GoPro Odyssey / Google Jump.
This is not true volumetric video, but stereoscopic 360 video with a stereoscopic 360 video depth map as parallax offsets. The shader and app were created in Unity.
The app is running on a Gear VR / Samsung S7 Edge, with a bluetooth gamepad controlling positional movement.