 Overall solid did Zach ever tell you my idea cuz he recorded the conversation without telling me by the way, but did they ever tell you my idea for the remake of the Dragon Quest trilogy? Never mentioned it afterwards. Not yet. Man, I could feel Saks boner from all the way here, bro. I'm in the Northeast and I felt it, bro. So I went into this like orgasmic trance one night when I'm talking to Zach cuz he has a high voice and we were talking about how they could make like Dragon Quest one, two and three remake, right? And you remake as a trilogy but in one game, you know? So like Dragon Quest trilogy, right? Or the Erdrick saga, there you go, the saga of Erdrick, right? They can call it that. And I was super creative and I was talking about how like they could, obviously you make it look like 11, you know, with a nice big 3D world. But you instill mechanics from other games cuz you can't just remake Dragon Quest one like and really I took inspiration from a Final Fantasy 7 remake. You can't just remake Dragon Quest one. It's already been remade a bunch of times. You have to make it different. So each Dragon Quest game remade would have a different kind of mechanic from a previous game. For example, in Dragon Quest one, it's the same game but you're adding new stuff. You're adding new bosses, new cut scenes, same story. You're still at the center of Erdrick trying to save the kingdom from Dragon Lord, but you have now monster catching. So it's like Dragon Quest one, but like Final Fantasy 7 remake, like it's the same game, same story, but like with an expanded, you know what I mean, you know, it's an actual remake. Like it's an actual, we're telling the same story again from the ground up. And then for three, you keep it the same. Then for two, you have like combo moves with you and your cousins, like with Chrono Trigger. So you have combo moves. Yeah. Yeah, that's awesome. Right, but you don't have monster catch. Monster catching should only be for Dragon Quest one. I thought it would be cool if they had like in between game story arcs. Like I'm just gonna tell them, Sack, and you have to remind me if I forgot something. But like it would be awesome if they had like an extra quest. And I got this idea from the Final Fantasy 4 after years thing they did. We're like, we find out what happened to Erdrick. And I came up with this crazy story where Erdrick, you know, when Erdrick saves the world at the end of three, spoiler for those who haven't played it, sorry, but he disappears. And the idea could be that he sort of has children and he hides away somewhere. But then like, you know, at some point in the future, he leaves Aleph Guard because he senses there's evil. He senses that even though he killed Zoma, they're still evil in the world. And what happens is he ends up going to Torland and he ends up eventually getting to Malroth. And he actually fights Malroth. This would take place between three and one. And him and Malroth have this awesome battle where they both almost die. But Erdrick actually dies. But before he dies, he cuts off one of Malroth's eyes, which is why the Eye of Malroth is an item in the game. And like, yeah, I came up with all these ideas of how they could like make all the games even more tied together. So we find out that Erdrick, even though he saved the world from Zoma, he was a lot older at this point. He was not as during the fight with Malroth, not as good of a fighter. And he also left to go fight him alone, did not bring his crew with him. So he died. But he injures Malroth enough to where Malroth cannot manifest in a physical form. And then you have Hargan coming along and kind of, you know, eventually like found out too. So we had all these crazy ideas and I would love it if they did like a story where the hero from one, you actually play him going and leaving Alifgar. Like what Erdrick did and founding the kingdoms of like Moonbrook and Midenhall. And you kind of have to build up the towns and fight like the monsters. And eventually you fight like a new made up boss or whatever. Like maybe one of Zoma's, you know, like one of his followers, you know what I mean? Stuff like that. Dude, they could remake this trilogy and make it like even better, bro. Even more. I wish they would do it, but I don't have enough clout with Square Enix to do stuff like that. All right. That, that, that's honestly, I, I want this now. I know. That's what Zach said, bro. This is so much better than what I came up with earlier in the. I've been, dude, I've been thinking about this for a long time because as Ryan and Zach will tell you, I'm like, I'm like very fascinated by early Dragon Quest lore, like one, two and three, and I love like Rubis and like the God and all this shit. And I feel like they could incorporate Rubis. It could even have a thing where when you're, when Erdrick goes to fight Zoma, I'm sorry, when he goes to fight Malroth, and remember, he's sensing evil. He can't sleep at night. He wakes up like, I thought I, I, he's like, I thought I got rid of all the evil, but you didn't cause there's going to be more evil. Like what the dragon says in 11, which I'm not going to spoil about how evil will always come back. So he goes off in the middle of the night and he doesn't want to bring anybody along with them, you know, whatever. And then Rubis appears to him and says, don't do it. You're not going to win this fight. And he's like, no, I have to do what I got to do. And he goes up there and fuck and him and Malroth have this awesome fight. And like I said, Malroth does not die. He beats Erdrick, but Erdrick cuts off one of his eyes. And then again, like in the game in Dragon Quest 2, you get the eye of Malroth and they could do a thing where when you actually go fight Hargon, you use the eye and then Hargon has the other eye and that's what triggers the remanifestation of Malroth. And then we find out that he's the actual like demonic being that Zola would worshiping. So you can make it all kind of tie in like that, you know, kind of, you know, same thing with the dragon queen, like how the dragon queen gave birth to the egg that made the dragon lord. It could even be a situation where the egg ends up in the underworld, you know, in Alifgaard and the people who, uh, there were people who, who like were Zoma's followers who weren't monsters. Maybe they sort of raised the dragon lord with these evil sort of like, you know, like, you know, they raised him to be evil. He wasn't supposed to be evil, but they raised him to be evil. And you have like an explanation of why he's evil. You know what I mean? Like why is it a prick? Yeah. Anyways, I'm rambling. All of this sounds way better than the idea I had earlier because I had a really crappy idea. What was your idea? Well, uh, you call it out when you hear it, but, uh, it was, uh, essentially it was, I was saying, like, if we got a, uh, Oh, I'm sorry. Your whole area. But, uh, it was essentially a dragon quest three remake, but, uh, the tutorial, uh, would be dragon quest one and two. And like dragon quest one would be essentially like teaching you how to, like how combat You want like a, you want like a 35 hour tutorial, bro? No, no, it would be just What is this countdown? It would just be a shortened down, like interpretation. And then like, uh, like it wouldn't be like the full game. It would just be like certain parts. And then like the final boss would be like the first boss, like a tutorial boss. And then two would be like, here's how party members work and all that. And then it would jump into three. So again, my idea is complete garbage, especially compared to like what you just said. I'm like, I want what you just came up with now. No, dude, with my story, you would have to like, you would have to remake the game from the ground up. And like I say, keep the story, keep the story the same. I'm not saying to change any story elements, but you could add to the story. You know what I mean? You could add things. Like if you, if you add monster catching the first game, what you're doing now is you're having an option where you can have a party if you want to, you could play at old school by yourself. Now what I would do is if you have a party of monsters, what I would do if I was programming the game is I would make it so that as you're playing the game, the field monsters, the more you catch, actually become harder to kill. So in other words, you scale the difficulty. So if you wanna play the game by yourself with no monsters, you can do that old school Dragon Warrior one style. But if you catch monsters, then everybody else gets stronger as you level up. So it's, you still grind and stuff like that. Don't get me wrong if you want to, but I feel like it would make the game too easy if you have like an army of like, you know, this thing you have three party members total. It's you and three monsters. You could have you, I don't know, metal slime, scorpion and a wolf man. You know, then the final boss would be a little bit harder. Maybe you add like, you can put algorithm in the game where like they calculate what your monster levels are and they add like 1,000 HP or maybe not 1,000, but you know what I'm saying? Something like that, you know, to where it gives you the option to play in the game how you wanna play. I mean, there's a lot of ideas you could do. You know what I mean? It's a really good idea. You could add cutscenes to the game. Fucking, you know, when you go fight the axe knight, all kinds of stuff, bro, there's all kinds of stuff you could do. Yeah. Would you still incorporate the quote unquote, bad endings as well? Like the, the bad ending. Oh, you mean with dragon lord? Yeah. Well, I would have it different. If you say yes to the dragon lord on the screen in blood, it says you're stupid. So that's what I would do. That'd be my bad ending, bro. I don't know if I would do that, bro. Cause I can honestly, that's like an antiquated idea. You know, I like it, but it's like an antiquated idea. Yeah. Cause it doesn't like do much of anything else other than you are evil now. Can you imagine if you catch like a red dragon bro or an armored knight and you go against dragon lord, that'd be a super epic battle, bro. Oh yeah. But it wouldn't be that long. Like I still, if I was doing it, I still wouldn't make dragon quest one like 40 hours. I wouldn't do that. I would make it like a clean, maybe 20 hours. It would not be that long of a game. And with three, you don't even have to do anything with three cause three is already perfect the way it is. Just add the cut scenes, make it 3D and you're good. I don't think there's anything you can add to three to make it better. I think three, maybe one more class system if you want just to be, you know what I mean, something like that. But I think three is a perfect game. And I've said that for years, especially the SNES remake is, I think dragon warrior three is a perfect video game. What would you say about possibly change having the ability to pick a male or female hero for dragon quest one? Bro, are we trying to get me canceled? Of course you can do that. Trying to get me canceled. No, cause you can't do that. No, no, you can't because it has to be a male because you and the princess go make babies. I mean, no, I mean, they don't have to make babies. They have to. Yes they do. They have to. Oh yeah, you are right. Otherwise it won't ever happen. That's true, but like, I mean, there's a lot of games where it's just like, ask whatever you know, cause like you can be a female in a dragon quest three, but I guess they don't really say who he gets with, so. Well, that is, you're right. And that's a good point. Maybe if you pick female, then the princess is a prince who gets captured instead. You flip it. Yeah, cause you can't. Yeah, that would work. And I have nothing against a lesbian relationship. It's just that you have to have male and female because you have to have babies. You know what I'm saying? Because the bloodline, you can't adopt. And I don't think the dragon quest world has test two babies, bro, so you got to do it that way. Yeah. Well, I mean, in 11, there's the whole like choosing who you want to be with. And then there's like, it's very ambiguous. So it's very vague. Yeah. You know what you could do also is if you beat all three games, you unlock like a fourth secret like bonus, like non-canon story, where you can play as like everybody. Like if you make a party of Erdrick, the three cousins from two, and then the guy from the first game. So it's like five party members. That could also be a cool idea, but they would be non-canon. It would be like you challenge like the Xenithian God or something like that. You know what I mean? Something like that. Yeah. Like they all meet in like a time vortex thing or something. Yes. Yeah. You can even put the toggles. Like you can even. Oh yeah, toggle. You gotta be a good tie-in. That's what I'm saying. Dude, it's come on. These games ain't that hard, bro. Give me, give me Yuji Hori's phone number, bro. I'll call him up right now. How do we know you aren't Yuji Hori? Because I'm not Japanese. That is true. That's it. And because when Dragon Quest came out, I was, what? Came out with 86? Yeah, 86. I was two, so forget it. Ryan was like four or eight. I don't know how we're doing it. I was five. There you go. I was somewhere in that range, yeah.