 In this video, I'm going to tell you about the seven new audio features that were added into e-com live version 3.10 So let's just get straight on into it. Shall we let's come down here to the sound effects window just down at the bottom Now what they've added in this version is the ability to play sound effects over one another or rather There is a distinction really between sound effects as in, you know small little clips something like this Hopefully not too many people I know hear that sound anymore But then also there is music as well And I think it's a bit of a misnomer really to call this sound effects because I would think of sound effects is more like those Short things as opposed to music files Well, what they've done is they've added the ability to be able to play some things over the top of others and specifically They're doing a little bit of calculation to work out the length of the audio track to decide whether they think it is either a Music track or whether it is some form of sound effect some short sound effect And so what that means is when you play a piece of music If you go to play another piece of music, it's kind of figuring out Well, you probably don't want to play these two tracks one over another because it will sound odd So when you go to play another piece of music Then it will actually stop the first piece of music and it will start playing the second one However, if you play a short sort of sound effect That will still play over the top of the music and it doesn't actually stop the music from playing So I'll do that again So that is that now we can play these sound effects over the top of music And obviously if you've got some sort of live stream where you've got background music You may not want that to stop just because you've played one of your little audio effects So that is the first little feature that has been added in Now you may not be aware, but you can create groups just down here click on the little group This is not a new feature by the way, but you can create groups of sound effects And then rather than playing sort of one by one clicking on the little play buttons to play the piece of music You can actually just click up here to play the group instead So if you wanted to have some background music playing on your live stream For example, you could just throw a load of tracks into a folder or into a group And then play the group instead and then it's going to sort of work its way through these tracks You can then click on the little cog wheel here and You've got this option to loop now again, this is not a new feature So that means that these are just going to then continually loop But what they've added is these two little buttons here so a next track and previous track So now you can actually skip through the tracks. Obviously you wouldn't want to just go here and Select the specific track because that would then break it from playing in this this loop as such So here we are still playing from here But we are going to just skip forwards and backwards So that is the next new feature another new feature related to this is that also they've now added integration with your max media keys So if you look on your keyboard and you've got the forward and backwards and play and pause which is F Seven and nine for forwards and backwards and F eight usually for pause So if I press that now And that will actually just pause the music and start the music and skip forwards and backwards So I'm just doing this now with the the keyboard on my Mac And this also means that anywhere else that you can control these sort of standard media keys such as On stream deck for example, you'd be able to skip forwards and backwards through tracks that way as well So that is the media keys whilst we are still actually in this window You'll notice down here that we've got now this time showing and this is showing the time Remaining of the track that is playing. This is actually quite useful if you are someone who changes up the music If you do live streams and you change up the music on your little intro countdown time as for example And you want to know what you should set your countdown to to be exactly the same size length as the track Well now when you start a track, you could just come down here and look and say, okay, that's two minutes 40 seconds I need For the countdown to be exactly the same length as the track. So that just shows it there obvious other uses are if you're playing clips or things like that You've just got this visual cue of how long you've got a lot got remaining By the way, if you want to stay abreast of all things ecum live then definitely go and head out Check out rather my ecum live masterclass ecum live masterclass.com this is basically over 150 videos continually updated with the latest information so as ecum live comes out when you Features, this is the place where you'll find everything up to date. Think of it as you're continually updated ecum live encyclopedia for all you need to know about ecum live There is a hundred and fifty dollars worth of bonuses included and the price of the masterclass is a hundred and forty seven So effectively you're three dollars up before you even start So you can sign up today It's lifetime access and as I say it will be there continually updated from beginner through to advanced and it also covers things like using ecum live with Microsoft Teams with zoom even with discord and various other different things like that how to Use stream deck effectively with ecum live and also how to use ecum live to give Engaging presentations with PowerPoint and keynotes as well So lots of content in there as I say continually updated. So check that out today ecum live masterclass comm Let's come back to this demo though and cover off these few remaining features So you may be aware that you can add music to specific scenes. So if I come over here I've got these three demo scenes look that scene number one scene number two and scene number three So if you take a track and you just actually drag it onto the scene just like this and drop it Then that music is now playing in this scene If I come to the next scene It's also playing behind there But when we can change this behavior Because if I come to this little cogwheel in fact the default behavior before was that it would stop So when you went from one scene to another it would stop So you can still do that here if I say stop when scene ends So I'm just coming to the little cogwheel here and you can see that you've also got some volume control on there as well So you can control this basically how loud this is in this particular scene. Let's leave it there for the time being though So now when I go to the next scene That music has stopped if I go back to scene one it starts again That's actually what used to happen before but now in 3.10 you can change this to Not stop when the scene ends and now when I go to the next scene at the music keeps playing Okay, so that's one thing But what you can also then do is if I drag in the music here and I come to this slider and I actually put the slider lower so the other one was about a hundred of things. Let me put this down to say 30 The effect that this has is if I come into scene number one again We've got the music a bit louder Let me just turn the general volume up So that's how loud we've got the music but now when we come into the second scene The music level has it's continued playing from where it left off But the volume has just gone down slightly and now if I come to scene three It's just continuing at that volume What you could do is you could maybe even come in here to scene number two and let's say stop when this scene ends So what why might you want to use this? Well, let's say you've got something where you've got like an introduction Maybe an intro to your live stream or something like that You want some music playing as an introduction and then you want that music to keep on playing but as you go into like a Spoken part at the beginning maybe a verbal introduction then as you come into your next scene You want the volume to just dip down so that you can talk over it And then maybe you're going to get straight on into the main majority of your content and you want the music gone all together And now it's gone So it's just a nice way that you can control the audio levels and sort of do sort of manual ducking If you like of the audio at different points and obviously this could just run through a whole series of scenes as well However, you want to to work that or you may want to have it so that you can just go back and forth So let me say if I come to this one and what's Daisy come to see number two Let's say I wanted this to go not stop. You could just be cycling to these scenes So this one the music is louder and then when you want to say something You come into this scene with the music lower And then the music is going back up again, however, you want to use this this is up to you But it's a nice little feature Nonetheless and you can always get rid of these tracks By the way from the scene just by clicking the little cross to delete them and if I come to this one We've got it in here. Just click on this little cross icon and it will delete the music from that scene The music is still going to be down here though The next one is we've also got fading of the music which is handled a little bit different to how it used to be So if I start a track again If I press the stop button, which we've got down here, so this will just stop all music So if I just press that one It pretty much just stops quite abruptly actually Well, what we can also do here is if I come over to the effects window if I mute it and you've also got this button on your stream deck, so if I mute it What it does now is actually fades it out and again if I unmute Then it fades it in so it's just a subtle difference really between that sort of abrupt stop and it actually just fading in and out like That's so that is another feature that was added in Let's have a look at the final feature that I want to cover up which is in the system preferences And then we'll go to the audio section In the audio section we've now got this option to enable echo cancellation for external speakers We've had echo cancellation in here all along but what that did was it would sense when you'd got your speakers set to your computers built-in speakers and Then what it would do is if it sensed that you were using your built-in speakers It would do the echo cancellation things that you didn't get feedback coming through to your Microphone or the audio feeding back into your microphone from your speakers But one thing that this didn't really cover is if you had got a set of external say desktop speakers But they were plugged into your headphone socket because it was just assuming that if something was plugged into your headphone socket It would be your headphones But in actual fact obviously a lot of people might have some sort of desktop speakers that are just plugged into the jack for the Headphones so basically now this one here enable echo cancellation for external speakers This covers the option when you have got a set of speakers that are plugged into your headphone jack in your computer And so then it will allow you to do the echo cancellation then as well So it's just another type of echo cancellation So that is all for the audio settings, but don't go anywhere because There is more great videos coming up all about the other new features of ecam live And those are coming up right now over on the right hand side. So I'll see you in those videos