 so stop me if you've heard this one before you're a psv or owner you know you love your headsets you've got this game you're looking forward to you might even have pre-ordered this because you're looking forward to it so much and you want to play it straight away and midnight and so the release days finally arrives and you play the game you boot it up and the game is so fundamentally broken and or crippled with just baffling choices maybe it's my imagination but this seems especially prevalent on psv or now don't get me wrong i know that there's plenty of flat games out there at that launch and they're not in the best days and they need patches and whatever to to be what they need to be especially when it comes to online multiplayer titles but when it comes to psv or titles these days i almost feel like maybe i should expect them to not be where they should be at launch and if i don't get the review code i'm kind of hanging back i'm not buying day one anymore i'm thinking i'll just wait for the patches to come out espire one is a really good example of this this is a game that i was really hyped over based on the trailers that we had seen now of course i knew that espire one was a multi-platform title i knew that the trailers we had seen that was all going to be pc viewer fuzzage so what i wanted to do was i was just going to wait for the ps viewer stuff to be confirmed as functional and then i was going to hop in now as a lot of you may know espire one was originally going to be released in august but it got delayed multiple times sometimes it got delayed with like less than 24 hours gnosis which is not great so the developers of espire one digital load they were saying at the time that the reason for the day was that they wanted to incorporate the feedback they were getting from playtesters and from people who were playing their game at trade shows and whatnot and fix some of the issues that people were finding so that's fine as far as i'm concerned i mean i'm sure we're all familiar with the quotes that you know a rushed game will forever be bad you know but a delayed one will eventually be good so that's fine you know i don't mind that given hardly any gnosis that's a little bit shitty but you know whatever you know eventually it's gonna be a good game that's what i thought so when espire one did eventually launch in this past november you'd be forgiven for not being too happy with what we actually got now first of all the ps viewer version of espire one was outsourced to a different company i don't think anybody knew that beforehand this is always something when you hear that a game has been outsourced to a different like a port has been outsourced to a different company it's always something that maybe you should be a little bit concerned about just in case it's not as the it's not up there is the same high quality as what the main developers are doing and that certainly turned out to be the case with the ps viewer port of espire one you know a quick search on redis will show you that espire one on ps viewer launched with blurred visuals just terrible ai any amount of bugs and to say nothing of the lack of settings that you would just expect to be there in a viewer game by now leaving us with forced blinders and click turning now of course that last one isn't really a qa issue it's more of a decision met by the developers but that's a whole separate thing i mean it could be its own whole video and i'll talk a little bit more about that later on in this video too but anyway some of the positive impressions i saw from people who were enjoying espire one were saying things like you know just embrace the bugs you know find find enjoyment in the bugs the but the bugs add to the game i'm sorry that's i mean that's not really a grace recommendation and it is a shame because a lot of people do seem to agree that underneath all the crap there is a good game in espire one is just being hidden by all these issues now since launch espire one has gotten some updates the visuals have been improved and whatnot but it's still not at that point of what you would have expected from gone by the trailers or whatever so were this not a virtual reality title i imagine there'd be some media sites kind of all over this deep dives you know what happened to espire one why is it in this state like you know the same way maybe aliens colonial marines that want that kind of a that kind of a treatment maybe but because it's a viewer title kind of gets swept under the rug you know nobody's really talking about us but the question i have is where was sony in all of this you know i mean for many years now i've been hearing that sony's qa is one of the most if not the most rigorous out of any of the gaming platforms you know which studios happen to like resubmit their builds of the game to sony over and over again until sony are finally happy with whatever build they eventually land on and that's a big reason why the playstation store isn't overrun by crappy mobile looking titles and you know asset flips and stuff like that's because sony has rigorous qa quality assurance whereas on something like steam it's not as rigorous so you're going to come across a lot of trash on steam so it makes you wonder are sony just more relaxed when it comes to qa for ps viewer titles you know as long as it hits the stable frame race so that you can avoid that dreaded viewer sickness i mean if you look at the recent advertisements that sony has been putting out for the ps viewer they're kind of bragging about the fact that they've got over 500 titles for ps viewer so is it a case of you know quantity over quality to make the ps viewers library look more impressive i mean i'm not sure it seems like that approach will be a good way to drive people away from ps viewer you know let's say i buy a ps viewer for christmas and i want to play espire one i stick on my helmet all of a sudden the first thing that happens i jump and i get stuck in some geometry and i'm like oh this is what a ps viewer game is this is trash you know i don't want to play this anymore this is doing vr as a medium no favors whatsoever but besides the idea of that goes against what we've been hearing from other developers so for example take contage and vr those developers monochrome core they stated that they had to resubmit their build of the game to sony over and over again until they got it right so there are some standards there at least but where do sony draw the line it's hard to tell now i'm aware i'm picking on espire one a lot here in this video but there's quite a few games i could put into this category too so for example i recently played doctor who the edge of time there was a section near the very end of that game where i was able to consistently hiss a bug that would crash the game blue screen like every time and other people were experiencing the same thing it wasn't just me it was something that you could recreate easily enough that slipped through the cracks then there's warzone and how that game got on the psn is just anyone's guess you know there's like so many things wrong with that one home sweet home had a bug at the end according to decepticon where he couldn't complete the game unless he went into the flat mode and then went back into vr mode again somehow that was overlooked and i've experienced as well as syrento vr i was trying to play with decepticon in order to do that i had to change the servers to north america that's where he is and the menu just wouldn't respond it was disabled you couldn't click on us it's such a simple thing just test all the buttons on the ui and that wasn't done which is crazy because we have the syrento developers just only a few days ago over on redis saying that the reason that they haven't been updating the ps viewer with as much content updates as they have the pc and quest versions is because of sony's heart i'll just read the quote is because considerable manpower must be deployed for extensive play testing to ensure it meets ps viewers strict experience requirements something doesn't add up there at all you know and all of this is on top of this other issue we've been seeing when it comes to ps viewer titles and of course i am talking about the lack of options in a ps viewer game many developers seem to be making these head scratching decisions when it comes to control schemes and comfort fair too often i'm seeing click turning only forced blinders no smooth locomotion i mean all this was okay back in 2016 when the aura was still finding its feet but we're 2020 now practically in australia 2020 right now uh and this is still happening i mean golem is a great example of this golem is a great game now right now it's a great game a couple of weeks ago when it launched it was a frustrating game for me the absence of options for players to play how they want to play is just baffling why wouldn't you just add those options in and especially the worst part is the developers they release these games without the options they see the feedback that people aren't happy and it seems to be a simple case of just you know a couple of weeks later they've got a patch and they fixed us and so that implies it doesn't take that much effort if it's only a couple of weeks work maybe you know uh so maybe they could have been looking at other games that had these issues and maybe learning from their mistakes so that they couldn't repeat them themselves and plus by the time it's fixed you know two weeks after launch the damage is done it's too late you know the reviews have been written the first impressions have been made already and when it comes to veor those first impressions are i think extra important because a veor game is very likely to fade out of the limelights quicker than like a flat game you know not many games in veor have the stay in power of like something like destiny where people are talking about the updates to destiny all the time whatever maybe firewall is the only one that you could put into a category like that so perhaps only if they're monitoring this situation at all like i hope they are like i think they should be maybe they could add these things to their qa checklists maybe they could say hey developers look it's fine to have click turn and it's fine to have teleportation it's fine to have all that stuff but you know just make sure there's an option to turn that stuff off for the people who don't want that if you have that in as a qa check them force these developers to do these things all of a sudden i don't have to look at reviews doc and marix from these potentially great games because of these like silly they're stupid issues they're stupid things that could be avoided in the beginning and they're just not at least i can't think of a single reason why you shouldn't have these options for players to disable these things if they don't want them anyway i hope i don't come across as too hard on the ps viewer i mean there's plenty of grazed ps viewer titles out there and they work just as intended this is just something i wanted to go into a bit deeper because it's something that hasn't really improved since ps viewer has launched years ago it's something that ign isn't going to talk about even the likes of gem sterlin they're not going to talk about it either because it's the or you know still not mainstream it's still not in the public eye so these kind of things all get swept under the rug and it's up to enthusiasts like us to kind of talk about them you know but anyway be sure to let me know your thoughts on all of this in the comments below whether you agree disagree whatever and thank you for watching lads and ladies happy new year to each and every one of you 2019 was a bit hectic for this channel thanks to the twins i had so i wasn't able to put as much time in as i'd like i'm hoping 2020 i'll be able to turn that around get some more hours in here go back to go back to make in this channel grace again as donny would say of course let me give a special thank you to my patreon supporters who are on the screen right now thanks to the generosity of these people they're helping this channel grow and i appreciate it very very much and let me give a shout out to the top tier patreon supporters crumb pete hawkins columbus thomas the third and tradition you gentlemen are beyond moist you know you're just absolutely soaked on west so thank you very much if you'd like to become a patreon supporter too then the link will be in the description below if not if you'd just like to help out with likes and shares and subscribes and all that usual shite i'd appreciate that too and finally if you've been enjoying the music in these videos head on over to spotify or whatever it is you like to listen to and search for decepticons new album screens and dreams it's out now check it out again thank you very much for watching and happy new year bye for now