 Hey there lads and ladies, it is Petrifying Pumpkins here and I am back with another edition of PS Vior News. We've got a few things to talk about today so without further ado, let's just jump right in. Starting with news of the PlayStation 5 adapter that we're going to need for the PS Vior. If we want to get that to work on the PS5 there is some news about that. So this news comes courtesy of UploadVior.com and is written by Jamie Felton and the title basically gives it away. So the PS Vior PS5 camera adapter is included in a new hardware bundles but only in Japan, you know, da-da-das in Japan. This is the first time we've actually seen these adapters. They're actually purchasable now by consumers. Now of course if you already own the PS Vior, Sony have told us you will not need to buy the adapter but they have not told us how we'll get our hands on it. Do we have to go online, fill in some details, get it sent out to the house. That seems to be the kind of way they're going for now especially you know coronavirus and all this kind of crack. Places like Ireland has just gone into its second lockdown now for the next six weeks. So that means I wouldn't be able to go to GameStop to pick one up there even if they were available for sale right there. So I would imagine they're going to be sending them out to people's homes. I hope anyway. So Sony's been pretty quiet about how it will distribute the PS Vior PS5 camera adapter needed to use the headset with the new console when it launches in November. Laser this month. Okay so it's not out right now. So later in October you'll be able to pick up one with the headset itself but in Japan only. And this comes from the Japanese PlayStation blog where they introduce two new bundles for the company's popular headsets. One includes a pair of move controllers and four games which are Astro Blood. Everybody's got blood and truth and PlayStation Vior Worlds. The second pack includes just the headset and PS Vior Worlds. So in the blog post they confirm that both of those bundles will include the adapter to plug the PS4 camera into the PS5. They go on sale on October 29th which is just a few weeks before the PS5's November launch. So keep in mind in Japan it's 12th November over there too that it's launching. Not only that but anyone buying a PS4 separately from the bundle packs will also be given the adapter for free in store at the time of purchase. So it's not just these bundles. Anyone buying a headset from now on well from the 29th of October on I guess is going to be given one of these adapters in store. Now will it be in the packaging or is it just going to be something that like the cashier is going to be like oh here take this you know this separate little thing I don't know. Sony still has in detail the strategy for getting the camera adapter out to PS5 owners in the west but has assured it will be distributed free of charge. Sony's new camera that's native to the upcoming console won't support PS Vior and that is indeed strange I don't know why that is. With PS5 now gearing up for launch in November 12th we're getting a little anxious to hear exactly how that adapter will be distributed and that's the end of the post but I echo that sentiment at the end about getting a little bit anxious to hear you know because for me it's a month away for most of you watching is probably less than that probably only three weeks away before the PS5 comes out for those of you looking enough to get the pre-order at least and I know many of you watching probably want to be able to test out PS Vior on the PS5 day one straight away see what improvements we get in like firewall is that going to improve frame rates or make the loading times quicker or you know super speed save resident evil 7 as well alanine is the check out all those great games that we love on ps fewer we really want to get them up and running on the ps5 asap we need this adapter sony need to say something soon about how we're going to get them it would be a little bit shit if we have to wait like even a week after the ps5 launch I know it's not much but what if it runs into multiple weeks months you know we we've happened to hear that thing from sony and the longer they stay silent the more kind of anxious we're going to be about us so with that out of the way let's talk a little bit about the walk and dead onslaughts which yesterday received a huge updates now I'm not talking about huge in terms of size I don't know what the actual size is but huge in terms of what it does for the game so many of you may know this already but servos made their walk and dead game this one called onslaught was originally supposed to have multiplayer and co-op but that had to get cut so it was just basically a single player campaign experience and it had like replayability with these scavenger missions but it was pretty much universally panned I want to say not awful it's it scored like five sixes in around that area and a huge reason for that is because the combat in the game now that's not the only reason but that's probably the biggest complaint I saw is just how simple the combat was all you needed was a knife that you got at the very beginning and then you could just breeze through the game you didn't have to worry about anything the long range weapons were pretty useless because you only needed the knife and that was it so now they've come along servos with this re-balancing patch which is now live on all platforms and they made this post detail on what exactly they changed with this patch so I'm just going to go bit by bit through us in terms of the big ones anyway so point number one significant ranged combat overhaul so basically ranged weapons have got a huge buff now before if you shot a zombie in the head with a gun it wasn't gonna kill us which was kind of stupid because all you need to do is brain them like that's how they do in the show anyway and they die immediately so here we see all ranged weapons have been tuned to allow for one hit kills to the brain at close range less damage is dealt to the jaw and significantly less damage is dealt to the neck and everything below the neck ranged weapons now have custom fall off damage over distance okay so we're going to I don't want to go into the granular detail but basically what you need to know is that the ranged weapons have been buffed much more viable now although some things have been nerfed a little bit in terms of like ammo pickups so they now grant less ammunition per weapon increasing the scarcity of ammo so it's going to be like gonna be more of like oh wow cool we got some weapons you know got some bullets because these things should be rare in a zombie apocalypse station you shouldn't be you know a walking armory basically and they also buffed basically pistol weapons so any melee damage you do with the ranged weapons so if a zombie gets close you've got a gun and you butt them back that's going to increase the damage on that maybe encourage you to use your ranged weapons more then point number two then is significant melee weapon combat overhaul so when the ranged combats got a buff basically the melee weapons short range close combat got nerfed so as you can see less damage is dealt to the jaw and significantly less damage is dealt to the neck and below and sharp melee weapons you know they now get stuck inside zombies after you kill them so it's no longer just easy to just pop it out stab another one pop it out stab another one now you kind of you have to free the weapon from the zombies head so that's going to make it more time consuming and it's going to make you kind of maybe more cautious maybe more cautious about you know there's a horde of zombies here i better not just go stabbing them in the heads because they'll turn around they'll grab me and bite me whatever so as you can see here dead walkers no longer automatically detached from sharp weapons when impaled so even when they're dead you're going to have to work to get the weapon out and while your weapon is impaled in a walker your player movement is restricted for as long as the weapon remains stuck in the walker that makes a lot of sense as long as you're holding the weapon it should slow you down until you free us so that's another nerf it's kind of nerf in the player movement a little bit when you're attacking melee so additional simulated waste has been added to heavier slash longer melee weapons that's going to make them a little bit harder to use and another nerf so basically the big takeaway here this addresses the two biggest complaints is that the ranged weapons were trash the melee weapons were op so we'll have to wait and see is that going to be what was needed you know is it enough are these enough buffs are these enough nerfs of course another complaint was about the actual npcs the ai the enemy ai in the game themselves so that's why point number three you talks about the walkers their aggression and their difficulty so walker perception and aggression has been increased so now they're going to see you easier and they're going to be more aggressive walkers now deal significantly more damage when biting just with those two points right there they're way more dangerous than they were at launch so increasing the number of walkers in certain chapters armored walkers and spiked walkers are now more difficult to kill so another buff spiked walkers are now noticeably more deadly than the other walkers and another buff so buff buff buff point number four some progression which apparently has been eased so more food in the early game to allow for smoother level progression this isn't something i really know since people complain about but you know if it works this works it's fine and then we got some additional changes this is for some like left-handed people which will appreciate this kind of stuff reversing the grip so these are just kind of like those bugs and stuff that they're fixing or maybe quality of life improvements so i was someone who was kind of put off from this game by the initial reviews i was actually really looking forward to us then the reviews came out and said hey this game is actually kind of trash uh maybe hold off on us until an update comes along some people said even with an update they can't fix this game with an update but this update looks pretty big looks pretty comprehensive i'm gonna wait and see what people are saying about this update has this fixed the biggest issues but if it has i'm going to look at it buying this game again i am significantly more interested in this game now because of this patch and hats off to servius for you know listening to the fans to the players reviewers and such a quick turnaround this game only came out a few weeks ago and this is a pretty big patch to have out in like what three four weeks i can't remember exactly so fingers crossed this is done enough to win people over so the last thing i want to talk about then isn't news so maybe it shouldn't be belong in this video boss is just something i wanted to touch on something i want to do maybe raise awareness about in the ps viewer community a little bit this game here phasmophobia there's a good chance you've heard of it by now because this game is kind of kind of like among us and fall guys came out of nowhere from a very very very small development studio i think this could be just one dude i'm not 100% on that but it's like really small created this game on pc so this is on steam this is on pc vr headsets right now i've been like addicted to just watching streams and like youtube videos of people playing this game i really really really want to see it on ps vr i'm hoping that is something that will happen basically it is a ghost hunting game you have like these set amount of areas in the game there's like two different types of houses there's a haunted high school there's a haunted asylum i think there could be a few other areas you go in there either by yourself or with three other friends so four player co-op is possible and you have to go in here into these areas and identify what type of spirits is haunting the area there's like 10 different types of spirits and they might have different personalities so it could be shy they could be aggressive there is voice recognition so you might say the spirit's name to anger them and you got like a spirit box it's like a walkie talkie or a radio that lets you communicate with the dead so you can say like where are you and maybe a creepy voice might come in and say i'm in the garage or something like that so why am i talking about this if it's not even a ps vr game because i wanted to be a ps vr game and i'm hoping uh more people maybe reach out to these developers on twitter or uh you know whatever their social channels they're on maybe say hey how about a ps vr port this kind of like what i've been doing on twitter for the last week or so i mean if we make enough noise they might do something about that so i've kind of tracked them down i found their discord their discord led me to a their discord led me to an faq the faq led me to this this just their trello so i don't know if anyone knows what a trello is this is basically what the developers have as a checklist so as you can see they got like a backlog they got to do ideas needed known bugs in progress needs test them and then the very rise of stuff that they've done so if you look over at the very left their backlog you might see this one here so port to oculus sdk publish game on oculus store so what we want to see is port to ps vr publish the game on playstation store now i've gone through all of these backlogs to dos there's no mention of ps vr anywhere i've reached out on twitter like well not reached out but you know i've commented on twitter they've never replied to anything i've said on twitter so they don't say it as far as i know they haven't mentioned uh the playstation or portnet to playstation or consoles at all but hopefully that is something that will happen because this game looks like so so much fun be a great game to stream there's so much replayability in it because you know it could be any of these ghosts there could be any kind of like there's so much permutations that can happen that you could just play this game over and over and over again kind of like a firewall or a star wars squadron kind of thing this level progression you have got unlocks it's all in-game stuff you don't have to worry about you know dlc's and all that kind of stuff so yeah i'll put a link to the uh the twister page of the developers in the description so if you're on twitter maybe give them a follow if you see them posting that thing maybe say hey how about a ps vr port you know maybe just let them know there's money to be met over here you know and because this game is getting so popular now i mean you see pewdiepie is playing as you know jack septic guide so that's gonna get lots of eyes on that game the more popular it gets the increased chance there is of some bigger fish to swoop in make a clone basically i mean look what fortnite did to pub g everyone on console hey pub g please come to console please please please they said no we're focused on pc first epic come along and say hey we'll just add this to our fortnite game we'll have it as a separate mode and we'll release it on all the platforms simultaneously and now fortnite dominates the mind share when it comes to battle royale and of course there's been countless clones you don't call it as he wars on apex legends all that kind of stuff too boss i'd really like to get this on ps vr because this developer in particular is happy to support vr over on pc so you know i wouldn't be so confident about like a copycat support and vr on the console side of things so yeah that's me raising awareness for phasmophobia not that it needs like well i should say raising awareness for the ps vr cause of phasmophobia you know because obviously phasmophobia is doing a good enough job raising awareness just by itself you know all these streamers and stuff it's going to be huge this game is going to be huge it's already getting pretty huge right now but i think it's going to be up at like among us fall guys that kind of level anyway that is it for this episode of ps for your news before i go let me give a huge thank you to my patreon supporters whose names are on the screen as i speak thanks to their generosity they're helping keep in this channel going in particular let me give a shout out to the following top tier patreon supporters tradition pete hawkins chopped 517 chrome and daniel the pumpkin patch kid thank you very much for that incredible generosity i really do appreciate us if you'd like to help us over on patreon check out patreon.com forward slash petrifying pumpkins linked to that will be in the description but if not i'll be happy with just the likes comments shares all that usual youtube shies finally before i go let me thank decepticon for letting me use his music in all my videos so check him out over on decepticon.com and you'll find him on spotify all that kind of stuff linked to him will be in the description below and with that i will end this video thank you very much for watching lads and ladies stay moist