 You made four games yesterday for the Freedom Family to play together. How does this help you grow? We will answer that. We will also play the games in this episode and spotlight the channels that made them. If you haven't made your own game, click that I up there. That'll take you to yesterday's episode where we introduce PlayCanvas.com which is a free game development tool to make your own web-based game in just a few hours. Let's start with the first game. That is right here. So I will hide myself so you can see the full world. This Freedom Partner created an interesting level where you have a bunch of trees, a house, some plants, and you can explore this. The link to this game will be in the description beneath this video. Just go down there to get all the links to all the games that will be featured in this video. This one was made by Assassin Raul Shadow. Assassin Raul Shadow has 60 subscribers and you need to have a good PC to run it. He says, well done Assassin Raul Shadow. The next game is a maze game. You have to exit this maze and it's quite involved because you can also pick things up. I'll show you an example. I'm going to run through this maze a little bit, pick up these gems, and there's some crates. I can pick up this crate, throw it on the ground, jump onto it, which I'm trying to do here. So I can have a look to see where I should be going in this maze to give me a sense of where to go. It's pretty cool. There's a timer, so you need to complete it as quickly as you can. And I'm not going to complete it right now. I'll let you do that when you play this game. Who was it by? It was made by Alexander Obitz. Alexander has a thousand subscribers and he said it took him about four hours to make because he had to spend some time to learn how to use Play Canvas, but once he knew how to use it, it took a lot less than four hours to build. So well done Alexander. Let's look at the next game. So here I'm going to hide myself again and play this game. So this is a ball game where you have to... Oh! This is a lot more challenging than my ball game. As you can see, I'm failing miserably. Let's see if I can do it this time. No. So you have to get enough momentum and do it in a way that doesn't drop you off or you don't overshoot your target. I think I got it. Alright, the second part of this game is here and I'm failing again. Alright, so I'm not going to solve this level probably, but if you solve it, send us your gameplay video. Make a video of you playing this game and share it in the comments beneath this video. Show us how you've been able to solve that level. So this game was made by Zooksim and Zooksim has 104 subscribers. Well done for making a challenging game. And let's look at the last game. It's another ball level. This one you need to be a little more careful to go around the corner here without falling off and go to the teleport. Alright, and I'm going to try not to die. Oh, I just fell down. Alright, so you can try to solve this game. Who made it? This was made by Lustra Gaming and he made a ball game and he made it a little bit harder than mine and that's very true. So how does this help you grow? If you make a game that you encourage your fans on your channel to play with you, isn't that more exciting than playing someone else's game? You can customize the game. You can change it to what your audience tells you. Hey, that was too easy. Make it harder. You can. You can make it multiplayer so you can play with all of your fans together in one game. Isn't it a way to help you grow faster by creating these custom games? I think so. Now, I don't have the time to make my own game, but we do want to design a game together. Click that eye up there to see the first video where we talked about making a game like Elevinar. And I'd love to hear your feedback in the comments beneath that video on what kind of game we should design together. Will we use Play Canvas to make it? I don't know. Will we use some other framework? I just wanted to share Play Canvas with you because I thought it was an excellent tool that didn't need any development experience. You don't need to be a coder to use it to make your own games. So tell us in the comments beneath this video if you make any other games using Play Canvas. It doesn't have to be with Play Canvas. Have you made a game using Unity or some other engine? Send us links to that in the comments beneath this video. And should we create a dashboard feature to support the share your game just like we have a share your YouTube story? So let me show you what I mean. If you go to freedom.tm and click sign in, right now we have a feature where you can share your YouTube story. Didn't know about that? Click that eye up there to learn all about the share your YouTube story movement that was started by all games must die with his comment. So if you go to the freedom dashboard and you click your share your YouTube story, your YouTube story, type in your story, click save, then you will see other people's stories here. Should we do the same for the game? Should you be able to input a link to your game and then see other people's games that you can play here? Tell us if you want that feature in the comments below and if so, we will build it. So let's take a look at this story. It's a random story. I haven't read it before. So when I was 11, I started to watch Minecraft videos which inspired me to make my own. This was different channel, by the way. I started recording with my phone and it didn't look good. So this is a young YouTuber, Kyle Griffiths. Thank you for sharing your story. Let's read another one. Here's another YouTube story. Enon Church is a non-denominational church. Okay, this is a religious story. Let's look at another story. My friend, I had freedom as partner. He said it was really good, so I got into freedom. Look, Levegas. So thank you for sharing your stories. We will add a feature where you can link your name to your channel so people can click it to go to who you are. That'll be a field here where you'll be able to add your own channel link. That's coming soon to the dashboard because you requested it. And should we add a Share Your Game page similar to the Share Your Story page? Tell me in the comments below. So I hope you enjoyed this episode of The George Show. I talked about how to make a game. I talked about why it helps you grow. And I hope to see your creativity in the games that you will make. And there's one more tip I want to share with you. I shared it in yesterday's video, but it was buried seven minutes into it similar to this video. And that is a tool we're building for everyone called dashboard.tm. So right now, this is a very early beta, but what you can do on dashboard.tm is synchronize your YouTube channel to daily motion. That means you can schedule all of your videos that are on your YouTube channel to your new daily motion channel. And you can easily create one. And after you've done that, you get free revenue, more money coming from your daily motion channel. And you have to do nothing except click the button to synchronize all your videos. So you can see, I'll hide myself in my channel. I've already uploaded three of my videos to my daily motion channel. I can select all of my videos and I can choose to schedule it in an interval where I don't flood my daily motion channel. I can choose to upload every two days or every one day. And once I've chosen that, I simply click sync. And then I type in my email where I'll be notified as soon as every video gets uploaded to daily motion. Isn't that cool? Isn't that helpful to get you more views and get you more money with very little effort? I think so. And that's why we are building it. So www.dashboard.tm and tell us how you like that feature down there in the comments below. Who am I? I am Papa George, CEO and founder of Freedom. And you've been watching and we will grow together as a family because this is the Freedom family. You are part of it. We are all part of it. And we're all growing together. So grow with us and partner with Freedom. That play now button right there on the video bar is all you need to click to get started.