Blender cycles realistic fluid simulation




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Published on Aug 23, 2011

I made this fluid simulation with inflow and outflow to see how the fluid react.
It was rendered with new internal path tracer render engine Cycles from Brecht. This renderengine is early alpha version. But it works realy good for an alpha.
It is still a little noisy because i just rendered each frame with 200 passes.
The rendertime was between 6-9 minutes for each frame.
I dont render with GPU because at the moment open CL is not supported.

The resolution of the fluid is 350.
Here you can download the blend file.
Use for what ever you want.

Updated version working fine on actual blenderversion 2.77


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