 All right, let's go back to the beginning and watch the whole thing. I think that beginning is different. Wasn't there more scratching? Cool. It's a tiny bit light. Cool. It's gonna be super picky because it's right at the very beginning. There's just something hivitty coming off here with like the main push down through this. There's something slightly odd hivit-wise, but I guess he has it on his knuckles. That's the idea. It's also so separate. There's barely anything else moving in the body, if not anything. There's something in the right elbow, but screen rights, but it just seems very... The pivot and just the way it separately moves with this going down. I don't feel like it's pulling that part and then the shoulder because of that. The chest and then adjustment. Maybe it will dart. I know there's some things that it feels a bit separate there. Same thing. For polished stuff, once you go into something like this and there's all that movement here, I would have a little bit of maybe slight curl. Maybe it goes up a bit. Maybe it's a slight push on this. Just a bit more overall life. And I think if you start like this and go into this, I think it would even compress the brows just a bit more. Just give it just a bit more pushing there in terms of changes. And then that way you have somewhere to go this. I like that the ears go first. That's cool. I'm also very old. And I thought... I'm just as excuse, by the way, so I can't remember. I thought there was a bigger thing. Not this is wrong. The only reason I'm mentioning is because the type of grabbing with this one, two and this seems so similar. I almost wish that for this you go less monkey-like and then start going a bit more human and just change that. So it's just different. Just for contrast. Same thing. If he goes, huh? I think that would... He's more alert. To me, he seems more tense than playing around with his legs. So he goes, huh? From here to here, I would definitely tighten up those. Maybe even tiny bring that leg back down. The foot is going down. Maybe it's a little bit of curly. Just overall a little bit of tension in the body there. I see the offset here, but there's just a slight feel of post-epose. Just where almost everything starts at the same time. Almost. And I don't know, there's something about it being start and stop. But I see that arm going first. I don't know. I guess it should be okay. Maybe push that arm more and delay this. Have a little bit of life in there. I don't know if I'll be careful with... Just mechanics-wise, I can see his butt going up. And the only way he's getting his butt up is through this. Because he's not here having support to push himself up. That comes only later. So if you're doing this whole moving up, then I would bring that foot down with a little bit of a spreading of the toes so that it feels like there's pressure applied and that's the beginning of the push going back. This is moving, this is moving and nothing else is giving him physically the possibility to do this. So just mechanics-wise I will really communicate and bring that ankle a bit over this way since it's not so broken there. So that that thing is pushing over this way. And then once that arm is here bam. It's pretty good though, you go over and there's immediately pressure, there's spreading of the fingers, change wrists. It goes up, pushes up. I will probably continue a bit more since he seems fairly off balance. You might even argue that he has a slight lean already. I might have to go maybe a bit more forward, but that's very picky here and I think that's okay. Especially with the counterweight through here. It's okay. But I would say once you're here since in real time there's a big push over this way to me it feels like well it has to come through here and then the chest so I will personally keep that lower. So not that it go into full extension but it's just rest a bit longer so really understand it comes from the support comes from that arm. So cool. I don't know if you want to bring in a bit more curling towards the end here. So it doesn't feel like it's just sliding maybe some more finger interaction. I don't have to but just wondering. I think that's cool. Some good nice snappy timing there. There I say since it's a nice silhouette although I would be cool if you could cheat that knee to go down to here. I don't know how you can do that out of that rake has a knee scale. Just to give it that type of negative space throughout. Not that tangent there. I was just wondering if you want to hold this longer not be so soft with that movement so it's almost like hold hold hold hold and then down and right now that leg is moving all the time like it's very picky and it's timing just I'm thinking out loud it's not that it's like oh I saw this it's horrible I was wondering if you want to hold that and then that down move here will be snappier hold hold hold it and versus gradually going down but as you go up the bend of the knees towards camera I will probably stay within that slight bends and you might have to bring out that foot a bit. So it's a bit more like this throughout so you just avoid the bends towards camera giving this kind of a shorter visual leg there same thing with this I don't know if you want to reduce the moving hold there and snap that bit higher sooner hold hold hold hold hold hold and then go down if you watch that arm but it might just be me I'm just mostly reacting to the nice hold but then these guys going down this way they feel softer we're almost kind of countering that hold just a little moment of really hitting that pose and you can still go from here to here just not from down here not just me that's all cool he is looking this way again I'm just this is so good and I think you can absolutely you know choose my notes and go eh no I don't want to do that just thinking out loud if you want to actually change the head this way because they would be nice to line of action but it does give him a bit of an immediate look there's something also interesting about well I want to go this way that almost has that lean this way I'm just curious what it would look like just wondering if through this hanging it's here and then here you are in that position so there's somewhere to go so that the head is not always there always in this angle I'm just looking at a bit more visual contrast pushing this a bit was it so fast it could be interesting thumb down a bit more for more interesting shape and maybe even the fingers up a bit more and then flat into this potentially not as broken you know or as pushed here so that it has somewhere to go as a compression it's so fast though I think that's okay but I would still bring that thumb down just for a visual a bit of an interesting silhouette even if that might be anatomically wrong if they have it really sideways give it a bit more visually like something like that since it's interesting sure someone's going to argue yeah but it's cleaner yeah it's valid point too I don't know I was thinking a lot I think it might be interesting to give that a bit more of a different silhouette there so fast though this is really picky it's just much in real time I really read once it's here it's pretty much I know it's rotating this way but it's pretty much in the same position and the silhouette doesn't change so anything in there could be interesting to push for like some crazy polish could potentially get that head a bit higher with the translate and then on that impact it gets that low it still has that feeling of hit and it's already low and then how it stays low there's something to me where it's in this position for slow I see the rotation I see it going down but in real time there's something a bit how it just rests down there hmm still wonder if you can push that more instead of this you would then have a bit more higher you know a higher head position and then for this really compress into what you have here that's all cool same thing here and I'm all looking at thumbs silhouette silly I'm silly that's all cool we got full extension there just watch out that head again seems very stabilized gimbally there's something about that resting so for so long as much as in real time yeah just some moments where it feels where it feels like this angle and this angle are the same so watch out where this feels stiff but then you go through this and it's perfectly aligned where here I will break it up and then that you know hope that makes sense that's cool though watch out that's a bit fast that hip this one just here feels like it's being pulled forward you look at his butt here here here and then here it's suddenly smaller spacing I will probably make this and this gradual the in and out of it right there I don't mind the contrast I think it's cool to have a little bit of jolt of a bit more force a tiny bit and I will probably bring up that head forward there's something where almost missing a bit more squash and stretch probably that's why the head lower and then really stretch out and maybe I don't know if the rig can do this but it's already in that mode and I wonder if just for that moment you can bring up that chest what that would look like for a nice full stretch and then into that compression there probably on this I will bring up that head already so he knows where to look these are super biggy notes by the way the shot is really cool I'm just being interred super biggy see it was nice it's fairly short and also you hitting a wall angle wise there here and bam that's the wall right there softened up I think that's okay how far back you go here with the stopping just make sure the 3D space doesn't feel like just hits that wall and then boom goes back but it serves as a nice dissipation there it's cool I still wonder if you can go a bit higher I think that was the last bit higher and then down just for a bit more of a super bounce it feels a bit soft there let's give it a bit more weight just that this feels a bit twinned and coming out and stopping at the same time I know he goes up here but there's just something about that pose there's something I would preferably bring this guy way earlier so it's a it's not that many frames but there's just something about those arms but it's mainly I don't know I'm reacting to him jumping mainly through this and not with a little bit of an arm swing where at this point I would have that already higher and get into this sooner but I don't think it's a shop breaker there's me thinking out loud again where I go is it really that important because your silhouette is nice that's cool that's cool I really like the timing here that's cool that's super cool nice compression there and then upwards bounce and then down cool maybe a tad fast that move up it's almost like you want frames of hangtime and then down just that bit maybe just one frame it's really just it's nice already I just wonder if just one more frame of softening that apex there that's cool again it's a really cool shot grabbing is all cool the different poses here the silhouette's nice some nice lean there what is he doing here the only thing I would probably say here is I like that it leads the camera as much but then we're kind of stuck in this orientation getting rid of IK hand feel then here we're getting away from the break of the elbow giving this a bit of a short arm usually see that's better there cool then you got that in there that's super cool look at that see that's so cool I love it such great pose awesome cool yeah alright that's it for this shot alright there's an email you can sign up you can start whenever you want you can submit whatever you want you get 16 submissions either way a like and subscribe would be awesome alright thank you