 How's it going, fellas? Are you not entertained both of them? Okay, sorry. I had to get that in quick. Did I blow your drums out? I apologize, it's a little bit of a TD Barrett show. I've been really enjoying his content lately on YouTube. You guys don't need to be into him. He's a Madden YouTuber, so yeah, I know. Get your booze out of the way. I hear it. Rain on Mommy. I enjoy Madden. It is what it is. All right, folks. We have some amazing switch news for you today. Four big stories. Some really interesting things seem to be happening including a rumor. A rumor around Switch pricing of this thing back here. That expansion passed. Now, I will give proper credit to where this stuff is coming from. And again, I'm not so sure if I believe it, but it is something that I think is worth talking about along with some updates on Metroid Dreadsales. We got some news on Monster Hunter Rise. And yeah, a new feature that Nintendo added to Nintendo Switch without ever announcing it. And I kind of noticed it but didn't think much of it until I started remembering this actually wasn't something that was possible on Nintendo Switch before and actually makes your Switch more secure while making things a lot easier on us. So we got a lot to get into. Before we do, I want to remind you we are giving away three copies of this game right here. You guys see it. Oh, you know, it's Dreadtober, baby. It's Metroid Dread. We got three copies of this game being given away this month. You do need to be subscribed like you need to be for all of our giveaways. I should have something special set up for this here by the end of the week. So you guys can understand how these copies will be given away, but we are giving away three of them and I haven't beat the game yet. So people want to know I've had a number of people asking my impressions on the game. I don't have final impressions yet. Just hold on to your butt cheeks. I'm getting there. I'm probably about a little over halfway through. Hopefully be done with it. Maybe even today. Get an impression video out tomorrow. I'm pretty excited about that. It's all good. Now I did announce on Twitter as well that my family is going through a bit of a bout of COVID. No, nobody's like super sick or anything, mild coughs and all that. We're waiting on some test results here to see if it has cleared out officially or not. We don't suspect that it has and probably about next week sometime it should be cleared out of our house. But because of that, I'm not super confident we're going to be doing the Nintendo Prime podcast tomorrow night like we normally do. I just want to throw that out there. That it's an in-person podcast and if the test doesn't come back the way that we hope it is, I don't want to accidentally expose Eric and get that all spread around to his family and anyone that he works with. But it's possible we can still do some sort of remote thing. Maybe bring in some special guests from outside of the channel that can help fill out the slate. I'm still going to be available planning to still do a live stream. In fact, yesterday, last night, we didn't do a live stream like I originally planned. Those who don't know, I usually do a live stream on Mondays. That's just because I had some family stuff to deal with in college work and all that. But, but, tonight, we are going to make up for it and be doing a live stream tonight. So you're going to want to tune into that and see what happens. That being said, let's get right into today's Nintendo news. All right, folks, the tinfoil hat is out because we got some rumors for you to talk about some juicy ones here about the pricing. Now, Nintendo is supposed to announce the pricing for the expansion pack that includes the N64 and Sega Genesis later this month. But my friend over at Nintendo Academy put up a video where he is right now the source. He has someone that he's talking to. But he is the source at the moment for possible pricing structure for Nintendo Switch Online. And let's just say if this is the pricing structure for the expansion pack, I'm not happy. I'm going to take this off. It's actually kind of digging into me a bit. Dang it, Nate. You didn't make the hat big enough or my head grew. Am I getting fatter? I don't know. You guys let me know. I feel like I'm losing weight. I've been refusing to step on the scale the last few weeks. You guys let me know if I'm still looking fresh as always. All right. So here's the thing. Right now, the current pricing structure is, you know, for the standard is if you want one month of normal Nintendo Switch Online service is $3.99. If you want three months, it's $7.99. If you want one year for an individual, it's $19.99. Or you can get like a family pass for $34.99, which you have like six or eight people. I can't remember the exact max on that. It's a great way to just team up with a bunch of buddies or family members or children that you might have and just get Nintendo Switch Online service for relatively cheap. The thing is this service includes online play for any paid game on Switch, all free to play games have free online. But if it's a paid game, whether from the third party or Nintendo, you have to have this service to play online. It also gives you access to all the capabilities of the phone app, which is really like two games that have voice chat. Otherwise, besides that, it's pretty pointless. It also gives you access to NES and SNES games. And Nintendo obviously announced that the last Nintendo director going to add N64 games and Sega Genesis games. And we're going to get pretty frequent updates at least for the N64 over the next year. The thing is they said that was going to come as an expansion pack. And they said pricing to be announced later and it should be out by the end of this month. So it is something to look forward to this month and we have potential pricing structure here from Nintendo Academy. Again, rumor city don't necessarily believe this. Well, let's get into it in case this is correct because if it is, I think Nintendo is overshooting themselves because it's already arguable the current price for Nintendo Switch online isn't necessarily worth it. In fact, if Nintendo got rid of the fact that you have to be a Nintendo Switch online member to play games online and then obviously got rid of all the games they have that are popular online like Smash and Mario Kart and all that. Then I don't know that people would be subscribed anyways. So yeah, it's kind of a low value proposition. I know you don't pay much for it. I don't know that adding N64 Genesis magically makes it worth what these prices are. But here are the structure according to Nintendo Academy. For one month, it's still going to be 399. But if you want to add on the expansion pass so you want the base set with the expansion pass so you want everything altogether for a month it jumps to 999. That's a $6 increase just to add a couple platforms that you might not even play all the time. I get N64 games online, sounds like fire but still $6 increase per month. That's more than double what one month costs now. That doesn't make sense to me. All right, for three months it goes from 799 to 1499 which is obviously a better deal. That's only a $7 increase for one year supposedly. Again, this is just a rumor. It goes from 1999 to 3999, a $20 increase. And for the family plan it goes from 3499 to 5999. Now again, these are optional upgrades. You don't have to get this more expensive to you but if you want Genesis and N64 you do. That to me is way off base because once you get to the point where you're paying for a family plan for 60 bucks that's exactly what Xbox and PlayStation charge you and you get modern games on the current generation of hardware thrown in. We're talking about games that are 20, 30, something years old here. This doesn't make sense to me for them to be doing this at this price point. I hope these price points are incorrect. I hope Nintendo is not valuing N64 and Genesis so highly. Maybe to get Genesis they had to do these kind of price points because there's a significant cut going to Sega. I don't know. Again, these are just rumored price points but I think these price points are a massive mistake which I already think the expansion pass and charging more for it is already a mistake because again, Nintendo Switch Online Service as it is is not a very good value proposition and then more than doubling or just directly doubling the cost doesn't make sense to me. I mean the one month is more than doubling everything else is basically doubling the price. I think that is a mistake even with online capabilities added in. Maybe you're gonna go out there on the limb and say, yeah, but you remember what we spent per game on N64 VC in the past? Sometimes you were spending $10, $15, $20 per game on prior virtual consoles for N64 games. I get that all that but I also have to tell you that you can only play these games when you're online and it just doesn't make sense to me. I don't think there's enough value there to be charging that kind of money when you don't have local voice chat. You have no way to message people, right? Like this is insane that we're in 2021 and don't have these options. Now you're gonna charge even more when your online hasn't even improved. You have these new online servers but we haven't seen them actually applied to a Nintendo game. Maybe the new Mario Party game coming up here will be the first one to actually take advantage of it from Nintendo side. We don't want to start to rise using those servers but still the Nintendo's online has left a lot to be desired and I think these price points would really piss a lot of people off. I don't think Genesis and N64 are worth that kind of money. Some people will inevitably pay. I'll probably at least pay for a year just to check them out but I definitely don't see myself renewing that expansion pass and I'll probably just keep the base membership so I can continue to play games online. Still, it's just a rumor. So this could be way off base and Nintendo might be charging significantly less. Again though, I wouldn't put these price points past Nintendo but when you have one of the packages with everything, you know, approaching 59.99 that's the price points of other platforms and those other platforms provide a hell of a lot more for that price. Be very Nintendo of Nintendo to do this. At least when they said, you know, hey, 20 bucks a year, 35 for family in the past we could at least say, yeah, you don't get as much but you're not paying as much. But now when you're approaching paying just as much. I'm not so sure that these games are worth it. Now they throw GameCube into the mix and we? That's a whole different story. Game Boy Advance in the mix. Game Boy, Game Boy. Like if they had, you know, seven different systems as part of all this, that'd be one thing, but they don't. They're just adding two more in addition to the two they currently have which already don't feel like it's worth the price in it. So it is what it is. We'll have to wait and see for Nintendo's official announcement. I don't think we'll do any more pricing rumors like this until that happens because it should be happening literally any day now. If not this week, maybe next week. So next up, we have an update on Monster Hunter Rise. So the PC versions coming out in early next year and we obviously have the major sunbreak DLC arriving next summer. And obviously we had the recent announcement that over 7.5 million people have bought Monster Hunter Rise on Switch which is incredible. It's well on pace to hit 10 million in sales just on Switch alone. But one thing that would be really cool for Rise obviously as it comes out on PC is PC and Switch can sometimes work together really, really well. All you need to do is have cross save functionality and you could obviously take your game from PC and play it on the go on Switch and then transfer your save back and play it on PC when you're at home. This is actually a great way to enjoy Monster Hunter Rise and there are a number of third-party titles that have actually taken advantage of this possibility with Switch. Now I know obviously we have Steam Deck coming out which will make this you know perfectly seamless. You don't need to add any special ability in to make that work because it's literally just Steam. But still, it's a feature that I think is pretty respectable to just expect when third parties have done it. I'll give you a great example. The Witcher 3. You can literally transfer your save file from Switch to good old games or Steam and back and forth as long as your Steam and good old games version of the Witcher 3 is up to date. It has to be the most recent update for the game. It can't be an older version. Really not that big of a ask and works perfectly fine for people trying to transfer saves back and forth. But it makes the Witcher 3 on Switch infinitely more justifiable. Well, the team behind Monster Hunter came on Twitter to address this and they basically said the following. Unfortunately, after looking at it during development cross-state functionality will not be supported with Switch and PC. I find this to be extremely disappointing, by the way. When third-party companies are doing it but a company that made a timed exclusive from the ground up for Switch that has seen this level of success isn't willing to. I would rather see it won't be supported at launch, but we will continue to look into it to at least say that they're going to look into it. It kind of just seems like they never thought about cross-state functionality from day one, which doesn't make sense to me. Not to think about it when you knew it was going to come to PC later and you probably figured it was going to sell well on Switch. I understand that there could be some concerns, of course, that in the past Monster Hunter games on PC have had an issue with, I guess you call it cheating. It's their game. They could do what they want. But there is a lot of safe file editing for Monster Hunter games that happen on PC where you can give yourself all these different weapon sets that you never earned. And they could be worried that this could unbalance the game on Switch by a player sending their save over to PC. They edit that save file and then bring that save file back into Switch. And when they do that, that could obviously give you an advantage for Switch Online. But it's not a game that you're playing against others. It's a game you play with others to take down monsters. So I'm not really sure it doesn't really ruin competitive balance if that's what we're worried about because it's not really a competitive game in the traditional sense. So again, I would rather them see them say, hey, we're going to work on a way to lock down the save file so that it can't be edited and that they're going to allow this rather than just outright say, yeah, we're not doing it. Now, I give them some credit for at least shooting this down early, not letting it linger into the launch of the PC version where people wonder if it's going to be possible. So yeah, you do get credit for being transparent, but I don't really think there's a good excuse not to do it. Just my personal thoughts on this. You guys let me know what you think about it down in the comments below. All right, next up we do have an update on the Metroid Dread sales we reported on yesterday. So Christopher Dring yesterday told us so that it was the best selling Metroid game of all time in the UK just based on physical sales. And I guess he was sent some incorrect information. He made a correction late yesterday and here it says I've just had an update from GFK. Metroid Dread actually isn't the fastest selling Metroid. That remains Metroid Prime on the GameCube. However, it's less than a thousand units. With digital Dread almost certainly is the also notes. Oh, sorry, is his tweet cut off. Basically, what he's saying is with digital Metroid Dread almost certainly is the best selling Metroid of all time. So the original Metroid Prime on GameCube didn't have digital sales. So the fact that the physical sales of Metroid Dread are less than a thousand units behind Metroid Prime pretty much says that the news was still correct, but it's correct when digital sales are counted in. I did note in a follow-up tweet that it's actually also the highest grossing launch for Metroid regardless, which I find that to be very interesting because I wonder if that high gross includes digital sales because I think Metroid Prime was a $60 game. Correct me if I'm wrong on that, but I remember on GameCube it being $60. At least that's what I paid for it. So if it was behind that and only physical sales are known, I don't know how that would be higher grossing then. And they're both $60. But maybe they can track the money the game is made and that can include digital sales more something than they can track unit sales individually. I don't know. This is kind of a weird thing for me, but it sounds like Metroid Dread news yesterday is still correct. You just have to throw digital in. I just wanted to update that. So we're fully transparent on those sales data and we're not misleading you. I'm really excited for Thursday this week because we actually get real raw numbers from Japan from Mitsu. It's going to be wonderful. I can't wait. Or maybe it'll be disappointing. Maybe Metroid Dread flop. I have no idea. Our last story deals with some maintenance that happened on switch. So look, I normally don't pay attention to Oh, the switch is down for maintenance. Last night it kind of sucked. I wanted to download Hulu because we're going to watch some Hulu on the Switch OLED because it's an OLED screen. Oh, it's going to look better than my little tiny iPhone. Here's the thing. We couldn't download Hulu because the eShop was down for maintenance. But this is something that happened before this maintenance that happened earlier around the time OLED came out. So after switches, online stuff went down for maintenance for a little bit. When it came back up, this just flew under the radar and Nintendo didn't even announce it. You can now log into the Nintendo Switch eShop with your phone. Yeah, folks, with your phone, it is now an option to log in with your phone. Now, you might say, what's the big deal? Why not just type in your password? Well, here's the thing. Obviously, when you see things like the Twitch mega leak where passwords, user accounts, logins, money, everything else was just leaked. Everything from Twitch was leaked, including apparently a list of Twitch streamers that aren't allowed to be banned, which technically isn't supposed to exist according to Twitch's rules, but I guess it does. Bottom line is that, yeah, obviously some people might be worried about the security of their account. So they might want to use a lot more complex characters. And to do that could be a bit of a pain using a digital keyboard. Plus you got to memorize it and all this jazz. Whereas our phones have encryption and all this other stuff happening where you can save certain passwords to your phone and know that they're pretty well protected by multiple walls of encryption. So it is kind of nice to just use a phone to log into things, even though it's not ideal. I know some people hate setting up new Xbox series systems with their phone as an example, but also it's really not that big of a deal. I think it's just Microsoft trying to get you into the Xbox ecosystem with their phone app. Now, here's the thing. What happens is when it brings up the login, when you choose to log in with your mobile device, it'll bring up a QR code. You use your phone. Your phone will pop you off to the Nintendo website. If you have all your passwords saved on your phone, it's one tap, bam, you're in and it logs you in on Switch. This is super convenient. And it's something they have had when it came to linking accounts to new systems and transferring data. You've been able to do this for a while, but you couldn't actually log into the eShop doing this. Now you can. And I think that is an excellent addition and kudos to Nintendo for allowing it. It's just an option. Nobody has to use it. You might not think it's a big deal. But in wake of obviously that Twitch gig elite, I think a lot of people are looking at trying to implement more complicated passwords on platforms like Nintendo Switch or maybe they were using something more simplified. I know for me personally, the password I was using for Nintendo Switch online for a long time was the same password I used for my Wi-Fi at home. Yeah, not exactly super secure and smart, Nate. I know, but I wanted it to be something simple that I could type in no problem, no matter where I was without thinking about it. And now I'm actually have changed into a completely random password that I don't even know and is only stored on my phone. And it still has to recover my phone breaks or whatever happens. That all still works. So yeah, I'm pretty excited about this functionality. Makes my Switch more secure. Makes it even less likely my kids accidentally purchase things. And I'm pretty stoked in general. So yeah, thanks Nintendo for giving us a feature that I don't think every platform has it but correct me if I'm wrong. I know you can log in with Xbox, but I can't remember a PlayStation has a functionality. Since I got rid of my PlayStation 5, I'm not sure someone's gonna have to go check for me. By the way, I plan to get a new PlayStation 5, guys. Don't worry about that. But anyways, I'm Nintendo Rebel Chance from Nintendo Prime. Thank you so much for tuning in. And you know what? I'll catch you guys all in the next video.