Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Apr 12, 2012
Now it's David's turn to grill Skullgirls gameplay designer Mike Z! Watch as they go in depth on the characters, potential matchups, and some advanced ideas. This is part one of four, covering some game mechanics, Painwheel, Double, and Cerebella.