design3 - Game Design/Development In One Word





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Published on Dec 30, 2011

Throughout 2011 design3 had the opportunity to talk to a lot of great game developers. We ended each interview with the same question, "Sum up game design & development in just one word".

This video contains those answers.

In order of appearance:

Will Wright - Stupid Fun Club
Stefano Corazza - Mixamo
Andrew Maul - Trade Secret
Kyle Brannon - Trade Secret
Scott Reismanis - DesuraNET
Glennon Neubauer - Westwood College
Alex Neuse - Gaijin Games
Zach Lehman - Emotional Robots
Charlie Cleveland - Unknown Worlds Entertainment
Markus "Notch" Persson - Mojang
Dave Traeger - DesuraNET
Niv Fisher - SpikySnail Games
Mark "Messhof" Essen - Nidhogg
Thomas Grip - Frictional Games
David Helgason - Unity Technologies
Joe Robins - Unity Technologies
Mircea Marghidanu - Unity Technologies
Dan Adams - Unity Technologies
Chris Migleo - Unity Technologies
Robin Hunicke - thatgamecompany
Matt Rix - Magicule
Chris Hazard - Hazardous Software
Mathieu Mazerolle - Autodesk
Caitlyn Meeks - Unity Technologies
Richard Hogg - Hohokum
Ricky Haggett - Honeyslug
Ryan Arndt - IGDA
Ian DiCarlo - Tellus
David Payne - Tellus
Rod Humble - Linden Lab
Marc Mencher - Game Recruiter
Nateon Ajello - Mixamo
Michael Allar - Emotional Robots
Jesse Schell - Schell Games

A big thanks to everyone who shared their thoughts on game development with us. We look forward to interviewing more of you in 2012!

Check out our Game Design + Development Tutorial Site:


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