 Okie-dokie, it's retro time, Lydia. Okay, retro check this week. I'm going to highlight some more things from our Celebrations of All Things Retro Mac-ish. Love Apple stuff. I'm dancing on the line of maybe it's not a good... So we have things like the Apple Newton. I'll talk about that in a sec. Can we have other things there? They're like the new... Even like the next computers, it's kind of close. But anyways, we do have some fun things. These are the Apple Design Speakers. I think if it wasn't doing like the Mac-a-hey-day, right, of like 1985 to like 95, that's fine. So these are all in the Adafruit collection. We also have the Black Speakers. Now these were a special, somewhat more limited, rare edition. These paired well with the Apple CD, which we also covered. And then here is a clear Newton. This was super rare and this was given away at a developer event by Apple when they wanted people to make applications and more for the Newton. Clear aesthetic is super cool from the Adafruit collection. Then we have our box copy of HyperCard that was still sealed. We haven't cracked out the floppies, but this was kind of what started a lot of this on programming. You used to use HyperCard. What did you make with HyperCard? We were talking about this on Best of Learning. I made games and I made like interactive, like weird art stuff. Yeah. Do you think this helped you on your path to where you are now? Totally. It was my first... Yeah, it was one of my first programming languages. It was probably my first, like, true date declarative language. Previous ones were like scripting, but like this one, you know, you had variables and you set them. Like I tried to learn Pascal, but Pascal, you know, because that was what people programmed Apple computers in. But it was it was too difficult for me. I couldn't, I didn't know what an integer was. And I got really stuck because I didn't know what an integer was. I kept using the word integer and I'm like, I don't know what that is. I think the closest thing now is like, yeah, there's like made coding and everything, but as far as like programming, a lot of people are getting started with Python and like block coding languages. I'm a little worried that there isn't something like HyperCard for young and so, you know what I mean? Like HyperCard, it was a different time and place and there wasn't internet. It wasn't there. And it was just before the idea of stacks and stuff like that. Yeah. So anyways, I have a little two minute video that has it's from Computer Chronicles and it has one of the creator of HyperCard and it's a long video online. It's like 26 minutes long, but this is just a two minute clip just to show you like how interesting and powerful this is. And there's still nothing quite like it. So take it away like 1980 something. HyperCard, what is it? It's not Hyper. It's not even a card. It's not quite system software. It's not quite application software. Did you tell us what type cards all about, though? Well, really simply put HyperCard is a software erector set. It lets non programmers put together interactive information. Show us how you actually do this, Bill. You use cards that contain graphics and text and buttons. Here, I've got a stack of cards and I can press on this button and it will take me to another card. OK, that button's particular function is get to the next card. Right, you can have lots of buttons to do different things. Buttons can do things like dialing the phone and taking you to cards and lots of different things. Whatever you tell it to do. Yeah. OK. The cards are grouped together into stacks that you put on a floppy disk and can share with somebody else. And you can organize it so that any card can jump to any other card. Is this where you get that notion of hypertext and built into the hypercard system? Yeah, it's kind of the freedom to organize the information according to how things are associated with each other, not just according to the next card in the list. Right, OK. The buttons, as I said, can do lots of things. Here's one that makes a noise and sounds. And you can have lots of different kinds of cards. The standard 3x5 card is a little weak metaphor, but you can include things like an expense report or maybe an appointment book, things like that. Lots of different kinds of things can be on cards. Even little interactions. Here's a little keyboard that you could click on and it makes sounds and moves the note accordingly. So you can do things within a card itself. A card is just not some information. What's real important is that cards contain both information and interaction. Right. All right, so, you know, watch our posts posts on everywhere with the tag, Marchantosh. Especially on Tumblr. Especially on Tumblr because that seems to be where the most people are sharing these type of projects, which is also messed on. But either way, we link to all the places. On Desk of Lady Aida, you showed the Prince Floppy project, which is, I do want to show this live, though, because that could look like a label. This is actually an LCD screen. So why don't you unplug it and plug it in? So this is a representation of what we have on archive.org. I'm going to back up more. Sorry. Yeah, I got it. It's a floppy. It's a 3D print floppy. This is the PyPortal project. And then when you plug it in, it displays, you saw a second Python, fine, right, real quick. It displays the logo that Prince sent out on all these floppy disks a while ago. So I thought I would do is show you the archive.org page. So you can also go to our website. The Prince symbol has been salvaged from a 1993 floppy. This is Neil, Neil's big Prince fan. Had this, we were able to copy it. We were worried that this would destroy the disk. There's not that many left. And when Prince changed his name to Lars, from what he knows, Prince had to send out the font to all the journalists to say, if you're going to write about me, that's my name. So we were able to duplicate it, get it to archive.org. I think you've got to go to archive.org forward slash details for slash Prince underscore floppy. This is what the original floppy looks like. And so what we're doing is preserving exactly what's on there and putting it on this. Essentially, it's a USB drive with a screen. And we're going to give this to Neil, who was kind enough to let us mess with this to get the job. Yeah, well, you needed, you know, we had a PowerBook 150, which had an internal floppy drive that still worked, which was like really good. I think we test it with a random different floppy to make sure that the floppy disk wouldn't damage the disks. Like you could read it from it. And then we carefully put the... Worth noting, this is a yellow disk. I'm sure they didn't have purple floppies at the time, but ours that we have is purple. And we're going to send this over to... And sparkly. And sparkles. So we thought that was kind of cool. But if you think about it, you could do this for anyone. We wanted to make this as an idea for a gift. So let's imagine there is something special that someone remembers a game that they played. And it was on, you know, you install it on a floppy. You can put it on there, give it to them and put the emulator on there. There's lots of things you can do. Anywho, that's our retro stuff.