Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
https://www.youtube.com/playlist?list...
In this Tutorial #13 I cover:
-How to mark seams (edges) on a mesh that will act as 'cut points' when unwrapping.
-How to 'unwrap' a mesh into the UV Image Editor window.
-How to select/rotate/scale/select vertices/edges/faces/islands in the UV Image Editor window.
-How to export the UV Layout to a line-only, transparent PNG image file.
-How to use Photoshop (or GIMP) to paint an image texture using the lines of the UV mapped faces as guidelines.
-How to apply a textures painted in Photoshop (GIMP) to a model using nodes in Cycles.
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