AU
Upload

Loading...

This video is unavailable.

Watch Queue

TV Queue

Watch QueueTV Queue

    Loading...

Watch Queue
TV Queue
__count__/__total__

Pixeling Process - Wandering Mushroom ~ Light Sword User

Want to watch this again later?

Sign in to add this video to a playlist.
1,352

Like this video?

Sign in to make your opinion count.

Don't like this video?

Sign in to make your opinion count.

Loading...

Loading...

Loading...

Ratings have been disabled for this video.
Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Jun 24, 2014

Hey, there. An acquaintance of mine started a pixel_dailies Twitter account where different topics get suggested, and today's (the first one ever) was "Mushroom". So, I decided to record while I pixelled.

It turned out pretty good, I think, but it took way too long to get the left foot to look correct. Even still, it's too heavily shaded, I think. ;_;

Sorry for zooming in and out so much and having the FPS be so high, but this was about an hour to do, so I had to speed it up at least significantly. Hopefully if I keep making these, they'll start to turn out better.

If you want to see it in more detail, you can here:

http://solarlune.deviantart.com/art/M...

Anyway, thanks for watching!

EDIT: If you liked my palette, you can get it from the link here:

https://www.copy.com/s/BgpUhwGNmnVzJe...

______________

Anyhoo, if you like my stuff, check out my Patreon page:

http://www.patreon.com/solarlune

  • Category

  • License

    • Standard YouTube License

Loading...

  1. 1

    BDX Tutorial - Integrating an IDE Into your Project

  2. 2

    Gearend Devstream #3 - Implementing a Shop in Gearend Pt. 2: For Real This Time

  3. 3

    JetLine (Free Download)

  4. 4

    Gearend Devstream #2 - Implementing a Shop Pt. 1

  5. 5

    Gearend Devstream #1 - Making Music for Gearend Live!

  6. 6

    Gearend Devlog Video #7 - Cool Stuff

  7. 7

    Eevee (Free Download)

  8. 8

    Pixel Process: DMC-214

  9. 9

    Blender Tips: Using Blender to Create 3D Tile-based Environments

  10. 10

    Cheapbeats = WIN: Bitrate

  11. 11

    SOLARTOON: Hoodies

  12. 12

    Let's Pixel: Side-View Strong Dude!

  13. 13

    Let's Discuss: Using Social Media In Building Your Projects

  14. 14

    BGMC #13 Announcement

  15. 15

    Pixeling Process - Guardian of Earth

  16. 16

    Blender Tutorial: Animating a Walk Cycle

  17. 17

    Let's Discuss: Steam Sales

  18. 18

    Gearend Devlog #6.2 - Inheritance and Code Sharing

  19. 19

    Gearend Devlog #6.1 - Weapons and BGHelper Stuff

  20. 20

    Gearend Devlog #5? - INTO THE CODE: Windows and the Typewriter Effect

  21. â–¶

    Pixeling Process - Wandering Mushroom ~ Light Sword User

  22. 22

    Spriting Process - 6-21-14

  23. 23

    Sunvox Tips #19 - Pitch Shifter

  24. 24

    Gearend Devlog #4 - Polishing Some Stuff

  25. 25

    Let's Make A Song - 5/27/14

  26. 26

    WCWLF: Project Black Sun

  27. 27

    Let's Discuss: Choosing Game Engines

  28. 28

    BGE / GIMP Tutorial: Normal Maps for 2D Sprites

  29. 29

    Open Broadcaster Software Gameplay Recording Tutorial

  30. 30

    WCWLF: Inescapable

  31. 31

    self.status

  32. 32

    Gearend Devlog #3 - Sounds and Crunch

  33. 33

    Gearend Devlog #2 - Dual-wielding and windy grass

  34. 34

    Pixel Art Tutorial #8 - Using Palettes In GIMP

  35. 35

    Gearend Devlog #1 - A robot lost

  36. 36

    Sunvox Tips #18 - MetaModules

  37. 37

    Valchion's Suspended

  38. 38

    Eevee (WIP)

  39. 39

    SunVox Tips #17 - Sound2Ctl Module

  40. 40

    Installing Linux On an External Hard Drive with VirtualBox

  41. 41

    SunVox Tips #16 - MultiCtl Module

  42. 42

    I'm On Patreon~!

  43. 43

    SolarLune Channel Trailer

  44. 44

    Let's Discuss: Dynamic Difficulty

  45. 45

    Let's Talk About: Steam and Pixel-Art Games

  46. 46

    Quickie BGE Tutorial: Disabling Mipmaps in BGE using Python

  47. 47

    Let's Learn From: Caster - Upgrades

  48. 48

    Valchion Devlog #14 - Better Lighting, Better Writing (notreally)

  49. 49

    Let's Make a Song in SunVox - 2

  50. 50

    Sustain Devlog #2 - Title Screens and Unique Ships

  51. 51

    3D Test

  52. 52

    Sustain Devlog 1 - Geometry Wars... TO THE EXTREEEME!

  53. 53

    SunVox Tips # 15 - Input Module and Sampler Recording

  54. 54

    SolarToons - Coding

  55. 55

    Synchro (WIP)

  56. 56

    Let's Examine: Lyle in Cube Sector #5 - Doh's Revenge (Re-Upload)

  57. 57

    Let's Examine: Lyle in Cube Sector #6 - Clifford the Big Blue Dog

  58. 58

    Let's Examine: Lyle In Cube Sector #4 - CP Orb Huntin'

  59. 59

    Let's Examine: Lyle In Cube Sector #3 - Geddit? Geddit? Yegeddit.

  60. 60

    Let's Examine: Lyle In Cube Sector #2 - Air Ball

  61. 61

    Let's Examine: Lyle In Cube Sector #1 - Lyle's A Weakling

  62. 62

    5-19-13 Update

  63. 63

    FearOfDark - Flame Repellent (Beat and Bass Quick Remix)

  64. 64

    2D Sprites in the BGE - Part 2.5

  65. 65

    Let's Make a Song in SunVox

  66. 66

    BGMC 7 - RFC 5414

  67. 67

    Valchion Devlog #13 - Minor Enhancements

  68. 68

    Excalation (Remix)

  69. 69

    Pixel Art Tips #7 - Outlines

  70. 70

    Valchion Progress Video #12

  71. 71

    3D Lighting and a Flashlight

  72. 72

    Lasers and Trails

  73. 73

    Soldier Of Progress #9 - After the Break

  74. 74

    Misshoni Devlog #1

  75. 75

    Pixel Art Tutorial 6 - Hue Shifting and Saturation Shading

  76. 76

    SunVox Tutorial 14 - Sampler Retriggering / Scaling

  77. 77

    mokujin

  78. 78

    Soldier Of Devlog #8 - Gameplay and Stealth

  79. 79

    Would You Buy: Dungens

  80. 80

    Driving Force (WIP)

  81. 81

    2D Sprites in BGE - Part 2

  82. 82

    Soldier Of Devlog #7 - SolarMau5 - Sounds and Stuff

  83. 83

    BGE 7DFPS Progress - Day 4

  84. 84

    Sky Highway (SunVox)

  85. 85

    electronic all around ~ SunVox track

  86. 86

    Desperation (WIP)

  87. 87

    SunVox Tutorial #13 - Sample Looping

  88. 88

    Soldier Of Progress #6 - New and Improved! ... Kinda.

  89. 89

    Buildable Car BGE Demo

  90. 90

    Sunvox Tutorial 12 - Loop Module

  91. 91

    Soldier Of OST - Aqueduct

  92. 92

    Sparky Devlog #3 - Dogs Hate Baths

  93. 93

    Sparky Devlog 2 - A Dog and His Isotopes

  94. 94

    Blender Game Engine Tutorial - 2D Sprites

  95. 95

    Sparky Devlog 1 - Start-up

  96. 96

    Soldier Of Devlog #5 - 1-19-2012

  97. 97

    SunVox Tutorial 11 - Drops Technique

  98. 98

    Soldier Of Devlog #4 - 1-8-12

  99. 99

    Soldier Of Devlog 3 - 12-24-11

to add this to Watch Later

Add to