 Daj. Vrši. Imam Valere Fissolo. This is a pleasure to be here to be here in the Blender Conference for the fourth time the first time as a speaker. Thank you, Tom. Thank you for the Blender Conference. And the next one. I'm a I'm a GG generalist. I'm also a project manager for an Italian company called Protocoop. I'm not only a modeler or lighter or animator. imam modeler delov delov poli in ipoli soface, even sofaces, snarbs, if necessary, senior in 3D printing technology, real time application a little bit, and still animated visualization. Every time I'm called to solve a problem related to computer graphics. In my opinion, 3D generalists as like say problem solver. So today I would like to talk about how we made this video, a project that lists about 5 weeks with the help of my colleagues Laura and Fabio, especially for the hard and intense modeling phase. Ok, there is just a few data to show how complex could be a project of this kind. The night million polygon on the main scene like this, over 5K frame rendered or many more than I need for 2 minutes of video in only 5 week of production. Ok, so now we can see the movie. Chris Mansi is coming in Italian. This is the concept of our client and many concept, many sketch in black and white. This is the health house, the ticket office. Ok, the postal office with the tower with many clock. This is an interior of the postal office. The Santa Claus bedroom. We don't see in the video. The view of the village. So this is what we have available at the beginning of the project. A strong idea, the village. Many good detail in the concept in the sketch. A cat file with plans and volumes of the building. But we don't have any information about environment and very poor information about color and material of this. We work for B2B and this is not a commercial for children and family and this is important. Before starting a project I always think I am the first one. Apparently not. Already exist village of Santa Claus around the world and probably also my client have taken inspiration. So always made a Christmas village to be a village I need a situation with extremely warm context in extremely cool environment. Many light and basically white. Many glow effects and strong focus on the details. So the story is very simple. It is a mix of architecture visualization and the short documentary. The goal is to surprise and describe not too much. But we are what are the attraction of this tent park. So this is the storyboard with a little bit of color script. This is the first part. Modeling is definitely one of the phases most intense in a project. With tent my building. We have four secondary building, one ice skating ring and many of their service of connection. And the wall context environment. So these are the interior scenes that we will go to create. To avoid misunderstanding with our architect we split modeling in three steps. The first volumetric model to understand the main shape and the second step to add detail to building especially in the zone more focused by the passage of the camera. Only at the end the texture and shading phase. An animation to present the result of the single building. The exterior of toy factory. The postal office. A book shop. This is the main sheen. Given the large amount of wood and floor and wood in general we used the script floor board generator for the creation of the large part of the floor. So thank you to the developer. This is an example. The use of particles saved me on the creation of roof tile and the straw. Look with the technique of many roof tile I can create in only 5 second preview. So 20k tile on the roof in only 5 second is great. This is the first interior. The hall of Ancestors is my favorite scene. I start with only what concept. And they start to model from zero model from archive or adding toy, paint, clock, furniture. And I create the first version of this composition. So I was something like this. Next one is a walkthrough of this scene. Looks great. I think no. It looks horrible. Looks like an attic and old and dirty. I decide to clean a little bit the scene and rearrange the furniture. This is the second version. And still seem to narrow. And so the customer suggested to adding mirror at the outside wall to create an infinite tunnel. And yes, it work also in computer graphics. I need a new laptop. The toys factory. Another big scene to create. What's the problem? When they give me to this major they describe it as there are so many toys here and there are things that move equipment in operation then there are many still piece of toys, other things and other toys, blah blah blah. I can describe that in ten second movie without the story. So I create a little story. It's easy. It's like a pipeline for create toys a little bit steampunk. So this is the scene of... Doesn't work, sorry. It's charging. So there is a mechanical arm that move piece of old toys into a funnel that convert it into a new toy which pass through another tool, who paint it without a story. It was only a room with many pieces of toy. Please one moment. Don't move. Start again. It's all black. No. Ok. I'm ready. Ok. Ok, at last I will show you a little breakdown of this scene and how this 3D model in less than two minutes can become the final frame by pressing render but we have many noise and firefire especially in the Z depth pass and in the indirect diffuse and glossy so with compositor and by decompositing the image with render passes I can clean before the file fly or smooth a little bit the indirect noise with bilateral blur and this is my horrible first render of scene. Ok. I need to give it more style so a little bit more light on the light bulb and on the color. The next this is the mass control to the focus and it's not technically correct but it's very easy to animate. At the end of the color correction glow lens distortion and auto many filter to reach our own style and that's all. So thank you and have a nice conference or Christmas. Question. A single frame from one to a max of two minutes. Not at full HD Ok, so it's 720 on the best machine with two graphic card. Only GPU. OGPU, I have the answer in a slide. This is our four work station and five graphic cards. Ok. Thank you. We will have a minute break and then we have Jonathan Williamson.