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What's New in Minecraft Snapshots 18w03a and 18w03b?

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Published on Jan 17, 2018

A new snapshot released today! And then a new snapshot released today! Here are snapshots 18w03a and 18w03b - with a new Horse model and lots of command updates.

Official announcement: https://minecraft.net/en-us/article/m...

Minecraft news playlist: https://www.youtube.com/watch?v=SEqam...

What's New in Minecraft 1.12? https://www.youtube.com/watch?v=M6Hsq...

The Minecraft JIRA (bug tracker): https://bugs.mojang.com/browse/MC

Translation project: https://crowdin.com/project/minecraft

If you want to play this snapshot, choose the "Snapshots" profile in your launcher. Keep in mind that snapshots are unstable - they can break your world if you are unlucky - keep backups!

Changes in this version:
Mobs:
- Updated the horse model again

UI:
- Applied new translations from crowdin
- Fixed language options being blank
- Fixed translations being displayed UTF-8 encoded
- Fixed the ender dragon boss health bar showing an incorrect name

Technical:
- Improved performance of command parsing & data pack loading
- Improved performance of command execution
- Added commands to the profiler (/debug)
- Fixed "italic":false in custom item names not making the name non-italic
- Fixed entity related server warning messages outputting - TextComponent/TranslatableComponent objects rather than the entity's name

Commands:
- Fixed the reducedDebugInfo gamerule requiring a relog
- Allow /data get ... something to work on non-numeric values
Returns the length of compounds, lists and strings for /execute store - via/via
- Fixed the summon command suggesting "minecraft:player" and "minecraft:fishing_bobber"
- Fixed execute positioned as (entity) run (command) returning "Unexpected error"
- Fixed "execute rotated as" giving an unexpected error
- Fixed zipped data packs not being loadable
- Fixed /teleport ... facing not working correctly
- Fixed local coordinates (^ ^ ^5) requiring an entity even after execute-facing
- Fixed execute sub-commands only running (for each entity), if the store/score entity selector finds at least one entity for each execution (using /execute store or if/unless score)
- Added /particle (name) (pos) shortcut for when you really don't need much else

18w03b:
- Fixed a whole bunch of commands not working
- Fixed using /data get to get an element of a string array saying the tag doesn't exist
- Fixed comparisons giving syntax errors in "execute if/unless score"

Stability:
- Crash fixes

Music: "Strands" by Crinkles (http://crinklesmusic.bandcamp.com) and outro music "The Fire" by Amarante (http://amarante.bandcamp.com) licensed under Creative Commons: By Attribution 3.0 (http://creativecommons.org/licenses/b...)

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