Super Paper Mario: Low Level Playthrough - Part 36





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Uploaded on Aug 20, 2007

So Mario returns the book to the windbag and continues on to the third and most frightening door.


- If I picked the worst segment in all of this playthrough, this is a very likely candidate. Everything went wrong here. And you'll know why.

- One of the reasons is the lack of a save point AFTER the 2nd room. I hate this room and you should too. Apparently, you have to go up this thing every time you die. Blargh.

- Another is that my first play through this was BETTER than the one was recorded. I'm stupid, sorry.

- I cut out a trainwreck part of the video. It's awful.

- The Underchomps. This is where everything just.. Falls apart. Luck wasn't on my side. In fact, it wasn't on my side throughout this playthrough. A total of several missed hits. (You can do the math.) And I used TWO of my shroom shakes. Figures. HOWEVER..

- 7-3 and 7-4 do not need any major health items. So maybe I didn't make a mistake.

Next is 7-3. Overthere!


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