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Published on Oct 30, 2019
Point Cache to Mesh Cache workflow example. In this short tutorial, I will show you how to transfer animations from 3dsMax to Blender 2.8 using Point Cache to Mesh Cache modifiers. This could be useful for any Blender user who previously worked in 3dsmax, or Max users looking to render certain animations with either the Blender Eevee or Cycles render engines.