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Published on Aug 1, 2014
How do you build an authentic, realistic game world? For the developers of Far Cry 4, it took a trip to Tibet to see the real-life Himalayas. And that trip changed everything. Find out what they learned -- and how this trip affected not only the design of the fictional nation of Kyrat but the gameplay as well -- in our Comic Con 2014 interview with Creative Director Alex Hutchinson and VICE Media's Krishna Andavolu.