 The game we are playing today is called Functions Go. It allows you to show your understanding of properties and representations as you match functions to earn the most points in this drafting game. The materials you need to play this game include functions go cards, functions go scoring cards, and a notepad to keep score. Give each player a scoring card. Shuffle the cards well. The happiest player deals first. Deal out cards depending on the number of players. The Functions Go scoring card shows a list of function families in the game. Use the list to sort the cards into function families to accustom yourself with the functions and the cards. Now we can begin the game. Deal cards to players as directed previously. Place extra cards face down off to the side. All players simultaneously play as follows. Choose one card from your hand that you would like to keep. Place the card face down in front of you. When each player is ready, reveal your chosen card. Pass your remaining hand face down to the player to your left. Pick up your new hand. Repeat these steps until only one card remains. There are two types of bonus cards. The first is a triple the points card. Apply this card to one trick function family. Sign, cosine, or tangent. Triple the value for the function family when scoring the round. The second bonus card is a swap for double the functions card. Play this card on one turn. On a future turn, before everyone else reveals their cards, call out functions go. Put the f of x equals two card back in your hand. Then place two functions go cards face down on the table. When you receive the final card of the hand, place it face up with the other cards you collected. Score the cards you have collected according to the directions and the functions go scoring card. Collect and shuffle the functions go cards. Repeat these steps to play a total of three rounds. Follow up conversations about how students thought about the function families could benefit the whole group. Pause the video here to read our think about it questions. A variation to functions go is changing how the players interact. Alternate which way you pass the cards each round. In rounds one and three, pass each hand to the left. In round two, pass each hand to the right. A helpful hint is to sort the cards in your hand by function families as you did in the pregame play. Do this before deciding which card you will keep for that hand. As you keep cards in front of you from each hand, make sure to keep them sorted by the different function families. Click on the instructions link on the Regional Math Science Center website to read the game rules or just re-watch this video pausing as needed. Thanks for playing!