 It all fits the way it's supposed to. We are live. Excellent. Hello everyone and welcome back to Paw Paw weekly show where we talk about Paragon the Over Prime and we got a lot to talk about this week. We got the Winterfest event. We got a thank you video for them. We got them making changes to their privacy policy. We got all kinds of stuff. Competitive people that play competitive this week. The effects that has had on the game and we just got a lot that we're gonna get into and we're also gonna be showing off clips from you guys, the viewers on the show and then not only that, but we're going to let you guys vote on them to see who gets top dog. And then, yeah, we'll get more into that when it happens. But I'm the man goose joining me and also streaming on Twitch. I'll link that in the comments is the egoist. How are you doing? Yo, dude, what is up? Super happy to be here as normal guys. Happy to have the conversation. Happy to be one of those competitive people that you were just talking about sweating, crying, bleeding in these ranked competitive lobbies and, you know, excited for all the content we have to talk about this week that the team has released. So I'm happy to get into it. Right on stunt. How you doing, man? Good, good. Always great to be here. Me also, that competitive side of Paragon is extremely fun. Having to deal with everybody. From crowd to to everything else. Yeah, yeah, fun's the word. Where's Rampage? I don't know where Rampage is. Airstyle R.D. Hi from the Medica Republic. Hello, thank you for joining us tonight. Bearded Wolverine, you know what, man? Neurona is here kind of, but she is. I'm going to have some technical difficulties. Hopefully she'll pop in sooner or later and start chatting with us. But let's get into it. Let's get into it tonight. Starting off with, let's first talk about this Christmas event. So the Christmas event, people have been complaining a lot about the price of the heroes and everything. Christmas event, they just straight up gave us 11 heroes. Like out the gate, bam, here's 11 heroes. Not only do we have 11 heroes, we have updates to the map that make it a little more wintry themed, complete with different ambient sounds in the jungle. We had the three of the holiday skins from Paragon coming back into Paragon the Over Prime. And then they had two original skins, which are both, bam, fucking, Tastic. The rampage and the shimmy skin are just both absolutely mind-blowing. So the ego, what do you think about the winter event? What's your favorite part of this winter event? Dude, that shouldn't be skin-turned-me-into-a-shinby-player. Yes, sir. For like two full days, that skin-turned-me-into-a-shinby made me a believer. And all realness, with the things that they've released, kind of with the winter event and the patch that came with it, I want to touch on more than anything else, the 11 heroes they released, because there's some things that they've done, like with decreasing the prices of everything, where it was like, okay, well, maybe they just, they're playing to that initially. And when they didn't initially and got that blowback, they just changed it to something they knew would be safer, it's because they got caught being greedy. This release of the free 11 heroes feels like such, just a, we love this community, and we want to show you guys how much we love you guys, by literally just giving us free things that you would normally have to grind for. And if you own those heroes, dude, they refunded you. So you can just go throw that onto someone else. It's insane. Well, what are your thoughts so far in that stunt? I love the rampagekin, the creativity behind it. I know that a lot of the community members were saying, if we get the beach body twin blast, that we want the squirt guns and all of that, it shows that Paragon pays attention, Overprime pays attention to all of this. For rampage to pick up a snowball from that snowy map and launch it at you, this is just, it's amazing. And then Shempia, obviously, seeing a reindeer chasing your ass down the lane. It's so good. And not only that, he's got carrot spikes on his shoulders. Like the attention to detail on that skin is amazing. Absolutely amazing. When he swipes, it leaves like little, like the little snow glitter stuff. Yeah, little snowflakes. Yeah, man. No, the skins are impeccable. And it's, it's like, it feels like we're now being able to like see because before the game released, no early access, right? We all have had access to the like things we're working on tap. So we got to see some concept art. We got to see like their ideas from what they were doing, what's up with seeing it in execution now. It's like brings brings a bit of a tear to my eye because the skins are so beautiful, so smooth. And I feel like over the course of just now, the couple of weeks that the game's been out, it's just improved by such a large margin. And this like this, this Christmas event or holiday event really kind of encapsulates it, complete map overhaul visually that looks gorgeous. I love it. The new skins, the heroes you're getting for free, dude. Man, man goes, I'm a big fan. Man goes, I'm a real big fan. Peter Wolverine in the chat brings up, it still feels to me like they're trying to correct the issues they created with how they launched. I think it's somewhat like that. I think what happened, what happened was, I think what happened is, I don't think they realized how much people were going to spend on skins. Once they realized that they have a money maker on their hands, it's going to be a sustainable game. They're like, all right, let's give away all these heroes. Then people will start buying skins for these heroes, which I have a zero problem with that. If you want, if you want to, people want to spend money on these skins, fine, but this just helps the free to player, free to play players out quite a bit. Yeah. And that should be sketched. Fucking amazing. But uh... Impactable man. Yeah. I think they just also wanted to kind of get people into, into competitive and give them the heroes so that they could start having competitive matches because nobody was playing competitive until after this winter event. And now everybody is playing competitive, which might be kind of its own problem, but we'll get into that later. And let's keep, let's keep talking about the winter event. What do you guys think of the map? I do like the idea that they added sound effects to snow when you run through it. It's that little detail, had they not put it in. I mean, I wouldn't pay too much attention to it, but the fact that they're adding these small details, as far as rampage goes, when I was mentioning the throws of snowball, do you get like a snowball hit of sound effect? Sometimes I put my game lower so I can hear my teammates in discord, but it's just a detail that comes with it. And like Beardid was saying, if it does feel like that too, that they're trying to correct stuff, I personally don't have a problem because this is, this is our baby. This is our first game for Soul Leaf, right? Just like any other game. And obviously they're going to correct a lot of mistakes and a lot of attempts back and forth. However, I was not expecting a snow map this early. I figured they would start doing holiday stuff next year. That was a complete like surprise to me when they announced it and they had the trailer out just one week into, into playing the game. Not really. What, it was a few days. Yeah. They came to that Thursday, right? So, and they released the snow event on Tuesday. Yeah. Yeah, man. It's, it's been really awesome. It's, it's been huge. As far, so like going back and kind of touched on what Beardid said in chat, one thing I, I partially agree with you. I feel like, you know, the game is an early access, but that's not necessarily an excuse to have X amount of mistakes, but like a kind of comparison I would like to make across not assuming what everyone in the chat is playing, but a game I know is generally popular. It's like apex legends. One of the character's abilities was broken for an entire season to where it just sometimes wouldn't work for three months. And they didn't patch it till the mid season of the next season after that. So that's about five months where that was broken. I can admit that there was a couple of things I disagreed with and problems in the game as it came out, but kind of the speed at which they've been fixing it is huge. And I also feel like, like you said, Stunt, the attention to detail is, I have avoided ganks because I hear grucks as heavy ass running through the jungle at me. Volume up, you just go grunt, grunt, grunt, grunt, grunt. And I have like started preempting for retreating, maybe threw down a like gadget speed bomb. I get in portaled out earlier, so I wouldn't get any kind of hit with that pull initially and take that bit of damage. But man, just overall, it's just been such a, such a good time and the effects on the snow map, the like you said, Stunt, when the thing does hit you, it is like a snowball sound. I don't know how to do the audio effect for it with my mouth. I'm not going to try it too. And his ground up pound does jingle bells. Like whenever it does the ground up pound, it plays some little jingly bells. Kind of like with shimby's ranger hits, it jingles a little bit. Yeah. And I feel like as far as the price goes forward too, and I think that Goose and Stunt are going to agree with me here. It feels so worth it. For the changes of animations, audio things, the skin still plays smoothly. It looks super great. It's festive. It's creative. They've been robbing me at skin point. May goose with these skins. It's been real bad. Yeah. I mean, Menace mentioned it earlier too when I was reading and he said that he's never spent money on skins that quick before. And yeah, I do. I am enjoying this winter map. On my end, I haven't had any glitches or anything happen on the map. I don't know if you guys have experienced anything like that where you get stuck or something happens. But overall, for a map that was released that quick, I like it. It's fun. My only complaint is I think you should be able to, I don't think it should exist in competitive. I think it should. Competitive should always be the same map, same colors and everything. Because you lose Wraith in the snow a little bit. You can't see your chat as well because of the snowy background. Like it's cool. It's fun. It's festive. But I don't think it has a place in ranked gameplay. I think ranked, you should be bringing your absolute best and that means keeping everything on an even keel and an even level. I agree. That consistency really does matter. And as far as Wraith goes, since we're talking about that, Beated, I don't mention earlier that they lowered the level for like the minimum qualification to start playing ranked. I'm not a big fan of it. I was mentioning it to you guys earlier. I'd rather get rid of the owning 12 heroes to play ranked and just allowing players to play ranked with the rotating heroes that we have existing and raising the level to either level 10 or level 15. Because of experience. I'm still getting a lot of situations where people are not able to lock in the hero that they want. So they're feeding on purpose and game or they'll quit or something like that. So I still would prefer if they got rid of owning the heroes and just giving us a higher level before you can play ranked. Whether it's level 10 or level 15. Just to give them a little more practice, a little more. A little more experience with the game. A little more experience with the game. Yeah. Common reps underneath the belt. See Clorox TV says the UI is invisible to me with this map. Being colorblind makes me never want to play this game to be fair. 100% get that. I think this should be a toggleable option. If they were able to do that. I have no idea what the technical specifications would be needed to do that. It would be nice if you could toggle the snow off instead of have it on. And then Mr. ALQ. Got a question for you guys. Experience long waits to enter the game. We're touching on competitive now. So let's go ahead and get into that. I have found personally that trying to queue in the quick match earlier in the day. Usually earlier in the day it would take me like 30 seconds to get into a quick match. It's been taking me about five, six, seven minutes to get into a quick match. Whereas competitive, I queue into competitive and it's almost instant. It's like 30 seconds to get in. So I think what's happening right now is I mean they're a very new company. They're just getting off the ground. This game's just getting off the ground. They have a pretty good size player base. But what they're doing right now is they're splitting the player base. And not only that, they also recently introduced that you will not get queued into a five stack if you're solo. Or if you're like, they did some things to make the solo queue experience a little better for people. So they're not having to face streamer five stacks. So goddamn much. So that's also fucking with your queue times. So I don't know if it was that great of an idea to go with ranked so early. But I mean, that's kind of what everybody's been saying all along is when you do when you do introduce a ranked game mode, you split the player base. But is it worth it? It might be worth it for them. We don't know yet. I would say without being asked, I would, my two cents on this, it's like a dual sided sword, right? A big part of kind of the kind of mobile experience is it's innately a PvP game, right? And that kind of lends people wanting to compete to be the best, to be better, to ego check others and kind of like climb up that ladder. And it's a big thing for me. And this is speaking personally that I enjoy more than anything else in MOBAs. Like my name is ego because I like to win and I like playing with the intent to win and like that kind of like knowledge, like I'm going to take this dub. And so when competitive was introduced for me, I was like ecstatic. I was like, okay, this is this is like super cool. This is awesome. But I definitely do give what you're saying with it having had split the communities and Q times being a little bit longer than what it kind of feels like they should be. And I don't, I don't have a solution for it. I don't have like a room before it or not. I don't also don't have an opinion really on if they should or shouldn't have. But I will say I'm hopeful that like you said, it's a new studio. It's a new game. It's just getting off the ground. The numbers have been really solid for it that we've all seen and we've all agreed on. So I'm hoping it's one of those things that kind of just sorts it out, self out pretty soon goose. And like hopefully we're back to those like 30 second or like click cues where you just tap I'm in a game pretty soon as the game is like growing, expanding and they're showing you all the support. And I wonder if having multiple servers in the, in any is also kind of splitting the community because again, I haven't had cues longer than two minutes, max, but I'm in a West and I usually play around this time, which might be the peak. And like Magnus said, he plays earlier and he gets into a game quick. I don't know if that's kind of splitting it because now we have two different servers, not everybody's in one server and playing on the one. So I think it's necessary though. So that's definitely necessary for thing and everything. Oh yeah. Of course. Oda says he was just having the tutorial complete before you could play ranked. I 100% agree with that. You should definitely have to have completed all the tutorials before you can play ranked. Have I completed all the tutorials? Fuck no, but I'm not one of these motherfuckers that's running under towers and shit and like. Even, even quick match. I agree with what Otto is saying before you can go into the game. If you're new, you do that tutorial before you can go into quick match. People press escape. And then they'll go into the game and be like, what are these arrows for? Those arrows take you to the main. It was, it was an adult by items and off and it's funny. I only did the tutorial in the beginning was so I can get a skin because it was nice. I'm just going to get it for a while. I'm waiting for for some of my friends to finish their games. Yeah. Yeah. No, I will never do a tutorial. Like I like I was like offended. I loaded into the game. Like, do you not know who the fuck I am? I'm like, you don't think I know how to buy from the item shop. I was buying anti heal when you were a baby. But no, I agree. I also think so like one way. I think it could be a problem fixed for like getting people more experience and more roles and helping the ranked environment be a little bit more healthy would be in my opinion is having you not only have to have a certain like level or a certain amount of games played, but also a certain amount of games played in each position. I personally feel like the ranked environment would be so much better if there's like, you have to play five games in every position. You have to know how to support. Uh, like I'll take your mom 63. You have to know how to be in the solo lane. You have to know the basics of committing. Even if they're not your preferred lanes. I feel like having that game knowledge on how everything is played should be something every ranked player brings to that queue. I 100% agree with that. I think that's a great idea. Not not a lot of people like the one trick one hero in one lane and they won't play anything else. And then they don't know how the other lanes work. And that leads that often leads to a little bit of toxicity because they don't know what's going on. They don't know why the jungler hasn't been in their lane. They don't know why duo is isn't doing this or that. And you know, if you would play duo, you would know that, you know, duo is trying to set up so they could take prime spirit right now with the jungler and like things like that. There's a lot of stuff that you need to know. And you would acquire that knowledge by at least playing those positions. It also helps you against those positions. You know, after you played them, what the weaknesses are, you can compensate appropriately. Got literally. Oh, you go start for cutting off brother. And also since we're talking about the experience in the tutorial, right, I would like to see over prime in the near future or in the future, separate the AI from custom. Give it a separate like category where people can go into AI without having to make a custom match for them to go in and practice. Because I did watch your video mangoes about how to get into an AI match. It's easier for us because we have experience in the genre. A new player is going to get in and be like, okay, I'm just playing PVP and that's it. If they separate that and give AI a separate like category where somebody can pick AI and just go in there and have fun would be great. I agree with that. I agree with that wholeheartedly, man. Kind of kind of kind of putting it in reverse a little bit like with the point I made earlier and literally today in a ranked game today had a guy. He was like third or fourth on the team. And we're in the ranked lobby. He's like, he gets jungle. I'm like, all right, we're going. And literally, I think it was third pick on the enemy team. Someone takes count as the dude loses. Fuck in mind. Mankus. He's like, can somebody switch with me? I don't know how to do it anymore. Count. This is the only ones I've ever jungled with. And it's just one of those things where I'm like, I know from a business perspective, there's no great way to enforce having people's like player and character portfolio be diverse. You know, we can force and we can wait for them to get more characters. We can wait for them to be a certain level. There's nothing that stops them from only playing one character though. And when you rock into ranked with that kind of mentality, it it definitely can like make make the environment, especially at lower ranks, not as fun. But, you know, in my opinion, that's also kind of a part. And I'm the one bitching about it. But it's also kind of it's kind of a part of the grind of like climbing up to those higher levels of it too. Beard brings up a problem with having everyone have to play a certain role. And PTO just means that they will play as an ADC in that role and not play it correctly. Of course, of course you're going to have certain instances of people that don't take it seriously and don't and don't play the role well. But I think it's good. It would be far more beneficial in the long run because there's going to be far more people. I mean, you always remember the assholes. You don't remember the games where somebody just did just fine. You know, they did just fine in their role. You know what I mean? And then the other thing too, as far as over prime and ADCs and every lingo, I think everybody has learned by now that if you try and fucking rev mid against the giddy and you're going to get your shit pushed in. If you try and fucking Murdock against the shimby off lane, you're fucked. Like that, like that shit does not work like it did in the final beta test. Like final beta test, yeah, ADCs could run ramp at wherever they wanted to. The game in its current state, ADCs need to stay with their fucking support or that, you know, sometimes they can off lane decently if they're good. But yeah, it don't work like it don't work like it did in the final beta test. That's for damn sure. Yeah, I agree. Yeah, man. So with people like bounced around and learning the game, kind of touching on your note real quick of you being like, you don't remember the games where people were just fine and bearded comment about like that. You get people locking in ADC who don't know how to play the role and doesn't do it. It will always have to be someone. No one ever plays something for the first time, except for myself. It does amazing get it. Except for myself. Except for me, but no, there's no one who ever like picked something up for the first time and kind of frags. And I feel for me, that's also kind of a part of the PVP Mova experience is that there's going to be someone who's like, hey, I'm new to the game or I'm new to this role. And they may get dog walked. Kalari might pull into the lane with a leash and take them around the map a couple of times. And that's going to happen. But as long as that person's learning from it, you may not know that because, you know, maybe it was just a rough game for you. It's something that'll come with time. And that person could like, you know, I must be good. Then I sell a little with docking. It was a cake walk. I mean, it can it can still happen. Sometimes it's a skill diff. But, you know, it has to happen to somebody for someone to be bearable to maybe good at some point. It's my take on it. What do you guys think about dodging for or ranked matches? Do you think the penalty should be a lot higher for those that actually dodge because they didn't get the role they want? I think the penalties are pretty. I think the penalties are pretty good right now. So I think the penalties are pretty solid to times in the way that they escalate. The more you do it, if you do it, I'm not going to lie. There has been situations in ranked where I haven't dodged, but I have prayed that someone does where I'm like looking at my team and I'm like, we got a Murdoch, Wraith, Countess, a Shinbi and a Fey. And then someone like dodges on the enemy team. And I'm like, let's try that again. Let's let's all like wait a couple seconds to let those people find a game and, you know, try something, try something different. But go ahead and go ahead and finish. I was just saying. But overall, I think the times are fine. What is it? Like it's like 30 seconds, then five minutes, then 15 minutes or something like that. That's another interesting thing. When it comes to ranked matches that I appreciate a lot now is since we're not banning two different two players on each team, right, two heroes, I'm not seeing like two ADCs being banned. And then your team picks the other three ADCs or whatever, leaving the enemy team without any without any ADCs. That completely stopped. I haven't been noticing any of that anymore like we did in the final global test. There's many occasions in the global test where I went into ranked, they would ban Revenant and like Murdoch and then their whole team would pick up Wraith, Twin Blast and Sparrow, leaving no ADC for us to pick up. I noticed, I noticed that's not happening anymore now with just one ban. But Gadget is a guaranteed ban in almost all the games. So far, let's not make it for a little bit. Rampage is the one that gets banned out for me. Rampage every day, all day, every day. We let him get through the last time I played competitive. And yeah, he just dove the dog shit out of our ADC all day long, live to tell the tale every time. And like I'm here on Port Decker, like I'm caging this motherfucker. I'm stunning him. I'm slowing him. I'm shielding dog. I'm doing every, I'm a healing dog. I'm doing everything I can. There ain't nothing you can do but this big ass snow boy. But yes, Snow John. Yeah, stun. I know you're, I know you're a fan of like the animations and the visual optimization of the game. If you look closely when Rampage is under your tower, he actually takes out two loaves of bread. Puts the towel between them and eats that shit because he doesn't fucking care. He's like, oh, yeah, I'm just still killing your carry. And then he leaves. He walks out and there's nothing you can do about it. Rampage cannot be allowed into the game as he sits now. He's too tanky. The sustained scales way too well on him. It's like a good TB or like a Rev late game can help shred. He's first man every time. It's because people don't build healing reduction. They build whatever the fuck they were building in quick match that got them like fucking 23 and over some shit. It's not going to work when you're up against a decent rampage that knows what he's doing. You have to have some healing reduction to stop him from fucking regenerating all of his health and his ultimate. Because otherwise Rampage will sit back in the jungle and wait until his ultimate is off cooldown to engage. He's not going to engage without his ultimate though. The two tank cutting items are rarely used, which is interesting to me. And you know Chimera has been growing on me too. I've been having fun playing Chimera jungle a lot. Chimera is another one. Chimera is cool. Chimera is cool. I don't know. Like Chimera, Chimera is good. It's like we're talking shop. We're talking Metas, right? Okay. So we can establish. I think we unanimously can agree. Rampage is the best tank in the game. It's not close. The amount of damage he can eat, it's just absolutely insane. I actually had a disagreement earlier that I didn't say because I wanted to bring it up here in front of the people so that they can observe and see that I think that Gadget is still, despite how huge Gideon is, I think that Gadget is still actually the best mid later in the game. I think so. I'm stunned. Yeah, I play a fair amount of mid lane. I've kind of pivoted from jungle being my primary role more to mid lane because I seem to do really well there. And it's also a lot. They don't get blamed as much. Like if I'm fragging mid or I have a mid game at mid lane, people are just like, oh, whatever. You have a slightly bad ratio in the jungle role. People are sending your friend requests on steam so they can like send you presents as your dead dog to your house and shit. Like it's so intense. But Gadget, I feel like her space control with her ult is still so good. And more than anything else is that she can't be CC'd out of it. Like a Gideon can. There's been a lot of instances where I've seen a Gid and we're in a team fight and I'm just looking for him to do it. The moment he's up, thunk, Gadget bubble, rock. And the amount, I also don't know what it is about Gadget's ult. People, like Gadget's ult does a lot of damage but that thing comes down and it's like you turn on a light in a room full of roaches. Hey, that's what I said. That's what I said my hero over you. Yeah, I fucking scattered through the four winds. I was about to say, I was about to say they would rather chew on carry autos and then I just remembered your video. Yeah, I mean, that's exactly. That's exactly what happens. Here's the thing with Gadget. The skill-to-benefit ratio is off. It doesn't take that much skill to do extremely well with Gadget. So when you have somebody that is skilled playing Gadget, it's a goddamn nightmare. Like Clorex, ClorexTV said in the chat, her Q is instant. It just pops on their head. It's difficult. It takes some sweat to get her to miss her Q in lane. You can do it. Takes a little bit of sweat. Just believe hard enough and maybe she'll miss. But I think nerfing FaZe and buffing Gideon kind of brought in that balance. Whereas before Gadget would dominate no matter what. Now you have that balance. In my opinion, now that Gideon's buffed and FaZe was a little nerfed, now I think Bellica is falling behind. I mean, I haven't had successful games with Bellica. I mean, I wasn't, she was in my main, but I think now Bellica is falling behind in the mid lane. I haven't really messed with her a whole lot. I need to take a round with her to see how good she is. Yeah. I've been playing Bellica. There's never been a more satisfying ability in Paragon or any MOBA as Bellica's all to me. You got this fairy calling on the forest. You got this big ass orange dude. He's like, oh, protect the week. You got this space cowboy and whatever. And Bellica's here with a gun. And that's it. She's like, I cast Bullet. That ult is so much fun to me. And they nerfed in the patch for the early access. They nerfed the range of her mana drain and they nerfed its health. I think if you cast it and it does damage to the player, that the minions will turn and auto it once. And concerning they reduce the range, reduce the health on it, and now it can lose a pivot to a minion auto. It feels kind of bad because when you're playing Bellica mid, you're playing two games almost. You're playing the game of, I'm trying to get like, you know, your standard mid lane. I'm trying to like hit my last hits. I'm trying to apply pressure, but you're also playing a careful game of like, I'm just going to manager in you a little bit more and a little bit more. And now it's too easy to handle, in my opinion, to make it really good. But there always has to be a worst one, right? Not everyone's going to be a tier and that's okay. Yeah, yeah. And then there's going to be balance passes and all of a sudden Bellica's going to be over the moon the best. And then we'll get balanced again. You said I cast Bullet. Have you ever seen that 80s movie Wizards? Have you seen it? I have seen the Wizards. The end of that movie, he cast Bullet. I cast Bullet. There's no such thing as original comedy. There's one spell Ma taught me that she didn't teach you. That movie is fucking nuts, dude. Anyway, Bearded asking about an anti-heal item called, I don't know about anti-heals, but for tanks, I use the chainsaw and the Chainsaw doesn't apply blight though. The teapot, the little jewelry box, jewelry box. Jewelry box. Those are tank shredders, but they don't reduce healing. To beat rampage, you need to reduce healing. Yeah. And it's for carries. So this is actually something that's actually kind of thanks Bearded for the free segue. This leads into another thing I'm hoping to put to the game soon is those items being categorized underneath that ability to anti-heal because like Bearded doesn't know the name of them because unless you like read the text underneath it, it in the stats doesn't say anything about it. It's a passive ability to the item. It's a dagger. And then there's a magical one that does basically the same thing. But it's like, you don't know the art. You don't know, oh, I'm playing Chimaire. I'm playing against a rampage. You don't know to go grab that item. You'll never know to find it. And that can make some heroes feel unbalanced. Like Fault, it was called Blight in predecessor. It's called Tain. So if they had some sort of name for it, I think that would be a lot better. A lot easier to sort. It'd be nice if it was an option in the sorting as well for their item shop. Yeah. How have you guys been doing placement matches? I know you did all of yours. Right, Ego? Have you done your placement matches? I've done half of the placement matches. It's not bad. I'm enjoying the placement matches. And I'm trying to figure out, like we were talking earlier, how the game is calculating. Because like I mentioned, on Facebook, everybody has their real names up. So I don't know what their in-game names are. But a lot of people were complaining that the placement matches and the matchmaking is bad. You know what I mean? And that's what I wanted to talk about. They're under the impression that because this person won his first five games and then ended up playing the last five against like these top tier players, right? That matchmaking is broken. And I was trying to explain that it's called a placement match for a reason. The first five games, if you're dominating, in my opinion, overprime looks at it, that you're in a high-ranking player. So it matches you with top tier players. And if you lose to them, it looks at the average and says, hey, you're in between here and places you in that category. And in my games, the only thing I'm trying to focus on and trying to figure out is if all three of us are in a match, right? And let's say, Mangus' heart carries both of us. And we don't have any kills. And Mangus has like 20 or 30 kills. Does the game actually separate Mangus from us and say, hey, look how good Mangus is playing compared to Stunt and Eagle. Stunt and Eagle need to be a lower tier and Mangus belongs to a higher tier. You see what I'm saying? And that's what I was trying to explain on Facebook too. It sounds like a simple algorithm. It sounds like a simple way to do it. But as far as placement matches goes, that's what I'm trying to focus on and see how I can provide the community with answers to how they're being placed. Because in my opinion, if you put me with the Grandmaster player or against one, I take that as a compliment. Then the game thinks I'm good enough to play against these guys. Their placement matches, they're going to place you against the varying skill levels throughout the game. Throughout your placement matches. After that, it should be good matchmaking. But for your placement matches, you're not going to get the best match, but you're going to face some really, really good teams and some really, really bad teams. So just fucking expect that whenever you do your placement matches. If you go 10-0 in your placement matches, well, then welcome to Masters, buddy. You're going to do a great fucking job in this game. Yeah, yeah. So as far as like whether or not the game has matchmaking stuff based off in-game performance, I feel like that's a hard thing, right? Because like, let's say we loaded to a game, right? And I'm the group's carry main, right? And Mankus is my pocket decker. And the end of the game, he's like, you know, it's a good support game. He's like one, three, and like seven, right? And the game's like, all right, you know, he had an okay match. But you know, I'm a carry main. I'm eating kills. I'm eating objectives. It's what I do. And does that mean like if this would be like the route they went to like try to do a fix to like evaluate skill levels, that stuff, does that mean like, for example, like mid laners and carries are just, are people who main those roles at least are just going to kind of more easily float to the top if that was a type of thing that would be implemented is my way of thinking about it. The way I was thinking mostly is in the back engine, the way you do it is obviously win, win to lose the ratio from games. That's your number one. And you're KD, right? So like I said, if you're playing a twin blast and you're supporting everybody else is dominating the game and carrying you. The way I see it is, yeah, you want the game, right? You might win 10 games like that because you got lucky and you ended up being teammates with like high ranking players. But necessarily speaking, your skill level is not at masters just because you want 10 games. So all these other factors have to come into play to give you a fair ranking and to put you in the tier that you belong in, if that makes sense. So it's not just a win portion. It's the kill to death. And I think all of that does come into play. And I was trying to explain it, but since we don't have any explanation for how they're doing it on the back end, you can't really make people understand. That's how it works. Because it's called the placement for a reason like Mango said. If it wasn't that, just put us all in bronze and have us level up. Like we do in most other games. Start off at zero and just have us level up. I get that. Yeah, I definitely get that. It's, yeah, no, I agree. I agree. I agree with that. Yeah, that's got hoof. I didn't think we were gonna like be on ranked this long. Oh crap, never mind. We can't leave yet because I have more thoughts and more opinions. Well, I just wanted to say, talking about what you were talking about earlier, there is no, there has never been a team-based, hero-based multiplayer game, over prime, or what's the fucking Blizzard one? Overwatch, God damn, anything. There has never been one where supports didn't get shafted by the fucking, by the MMR. There's never been one. Sports are just always going to get shafted. We understand, our support means we understand this and we fucking, we persevere, we carry on. Stronger man than I am. Stronger man than I am. So something I actually did want to bring up this week, you know, we're a week and a half, two weeks into the game, loving it. Do you think, or when do you think, because I feel like it's more of an appetable thing, because the item was filled a little bit, not limited, but I feel like it could be more expanded. Do you guys think they're going to add more items in within the next, let's say, three months of the game? Oh, I'm sorry. So I don't know, people don't think, because yeah, the items, they have a very limited amount of items. It is a very limited amount of items. And it like, I'm looking for different builds on stuff. Like, I've like talked to people, looked like, I know you're familiar, like more familiar with Weekend, he like made a site for builds. I like looked at him and literally, all the major builds are the same. You change an item. It's like, it's like, which boots, spirit tier drops, something else, level up an item, leave. And it's just the same core of like five items with a flex pick. So I was thinking, if, so if we got to add a couple items into the game, I'm putting you on the spot, I know. So I'm going to continue talking, like I have a point for about 30 seconds to give you a moment to think. But if the game was in your hands and you could add in some more items, what items do you guys think would be not necessary, but good to kind of like spice up the meta of what we're seeing being played currently. I mean, your items. I want to see some Parisisms. What I'm saying carries deserve items and do active items for supports. I just want to see something that affects the fucking terrain. Like Galaxy Greaves and predecessor is a fucking crazy good item that I would want to see something like that brought into over prime. Something that creates terrain would be cool. Anything that affects the terrain and actually turns this into a third person. MOBA takes advantage of that third dimension that they've been given would be very cool. As far as other items go, I don't know. They just need more. I think mages have it good. Supports have it good. Carries, jugglers, offlaners, pretty limited for their selection of items. Yeah, supports do have it good, but a lot of community members were complaining that supports don't have enough active items. What? Because of all the items are passive. They want more active items. That's the complaint I've heard. There's all kinds of active items. You've got Glory of Assign. You've got the Miter of the High King. You've got the Chrono Master's Disc. You've got the Link thing. You've got all kinds. There's too many active items for supports if you ask me. I guess they're not using it. Like you're a support main, so you've looked into it, but it was constantly, that's what I was being told. I'm like, what do you mean active? You want another like fish item? Turn somebody into a fish. Yeah, there's you another active item. There's a lot of active items. I think you were sick the week that me and Mangus were talking about this with Lowe. Because I think Lowe, what was it? Lowe, you're in chat. They were talking about playing face, support. It seemed like the support items weren't good. And I think what me and Mangus said, trying to get it exactly was, everyone else is playing the game with four abilities, we're playing the game with eight. We're walking in. We're like, I activate Mutant Poe. I then give him shield. Everyone get around me. Bandit watch. Now everyone's healed. Okay, this item's on cooldown. My ability's off on this. I feel like the support row has a ton of actives, and I actually would like to see a item in the game, not just for supports. Maybe just make like a utility thing like it has in some okay stats for health and mana, not much else. But something with the passive that actually helps reduce the cooldown on items, which encourages you to build those items and utilize them. And thus we're kind of can give a higher skill cap to builds that include them, but like also a nice payoff to it. If I could pick an item to put in the game, it would be something with a decent stat line, but with a passive that through some type of game action, something you have to actively do, reduce the timer on your actives. A fault may at rest in peace. What are the support aspects when the white aspects allowed cooldown reduction on active items? I thought it was a pretty damn cool if you like to eat those active items. I think now that Fall is gone, we're missing a lot of stuff that Fall had. Yeah, I'm not a support, so I haven't looked at that yet. Oops. But I do agree with bearded that we do need laugh still items too. Yeah, yeah. I've heard a lot of people complain about that. I don't really play anything that uses life. Well, no, shimby. I play shimby. Again, you got plenty of life still within the the meat or omnivamp within the mage category. You got witches vile. You got Arkon's gospel. And I think there's another one too that I don't know. The Vap Sword does visit Vap Sword or? I think it's the physical one. Yeah, that's physical one. Yeah. It's like physical power gives you some cool down. And also your abilities are a we's kind of like you do a little swipe. You know, like a half circle in front of you. It's pretty good. To realize that it says it wants to see the OPD militia card from version 42 trading manner for extra damages. Nice. I think there's a lot of cool cards that were introduced in version 42 as much as I hated version 42. There were a lot of cool cards in there that I think would would would be nice to add into overprime. I think that would be so that that could be a source of inspiration for them instead of just fucking copy pasting league shit into their game. But can look back at old Paragon and find some of those cards and bring them in. Mango sleek does this league is so fucking good. That league is the top game and fucking when you used to drive Paragon. We're going to get cancelled overprime. They used to have the original Paragon items. Yeah. So why don't they just they can just take the examples off of that too. They had it back in the day. They spiritual souls talk about the quick play problem. Are you queuing solo or with people because it's they've taken actions to ensure that solo players don't have to queue into stacks. So that might be what's what's going on there for you. I don't know. Yeah. I don't know if he was if spiritual soul was here earlier when we were mentioning that since the ranking qualification has been lowered the levels. It's yeah. Yeah. Yeah. I already discussed that with them. I also think it has to. So I remember the specifications of this because that's all this and I was like thank fucking God I'm tired of kicking people in the teeth with me and my boys. But it's if you are a solo it will not queue you into a game that has a three or a five stack it will not it will refuse. So basically if you are going in solo you are going to be either looking to play against two like the math the worst you could play against is two two stacks and another solo did it will the game will no longer queue you into a game for a match. If there's a three or five stack on the other side and that could probably that probably is a big factor in why like if you're solo killing it takes so long. Well obviously it's not a five stack. You're not going to be the sixth person just waiting on the bench to get in. But three maybe. Yeah. I mean I don't know if that was a good move for against. Yeah. But even against like you should as a solo player should be able to to get into a game that's who have a three stack or or two stack. You know what I mean. I mean I think a three stack would have been fine. I think they kind of over corrected in my opinion. They went a little hard because it was an issue right in the closed test. I was running around with like me my boy onyx and like septic and a couple other dudes and we were just like it was bad like we went on like a 17 game win streak and these were like sub 15 like minute games at times. So I think it's it's necessary to a degree but I also feel like solo players. I mean if you're killing solo this is a team based game that people can play with the French you kind of know what you're getting into. I think I think keeping people from playing against four and five stacks would be fine. I feel like three stacks if they know allowed that could allow people to kind of reduce the time it takes to get you back into matches. Yeah especially this play in hell with the matchmaking. Yeah. Yeah. I don't know if they have they have a pretty strong player base but I don't know if it's that strong. I checked it I think like four three four days ago. Do you think MMRs are being calculated to quick quick play like I. Oh it's definitely being calculated now. Yeah so those those times can be longer if if they're categorizing it with like smaller MMR groups. Some of the players that are having issues like who are really good players are having issues. 20 30 minute queues could possibly be because because of their MMR ranking. That's fair. Easy fix stop winning as much. Felipe I'm sorry man I'm sorry to hear that. Red Zone would go crazy. Yeah if they would. It. When do we want to get into the clips because I don't want to wait until the very end of the show to do those. All right. You guys want to get into those. Yeah we would so we can give people time to to vote on it. Exactly exactly stunt. All right so we're going to be showing you guys some clips. We put it out there had you guys send us some clips. We picked five of them. We're going to let you guys vote on which one you like best. Then that will carry forward into a further competition after we have four or five of them. So yeah let me grab the link real quick so people will know where they can go to actually submit these clips. We're looking to see your plays guys bring your best. So the way we're going to do this guys is we'll take clips every week. The winner of this week's clip when the community votes. We'll be put into a we'll go against all the winners of the clips for the rest of the month. So at the end of the month on the 30th 31st whatever whatever it is the last show we have for the end of the month the clips that won every week are going to go against each other and the final clip will get a steam steam reward. There you go. You're talking about me money 50 to 100 dollars. So one of you guys is going to end up getting a lot more heroes than than you thought. All right. So we're going to play these clips and then we're going to talk about each one. The name of the person for the clip will be in the top left corner. And then afterwards we'll talk about these clips. And then I mean we could probably react to them as we're talking about them. But you let me know ego when you're ready to do it up on on twitch. I will do it up here on YouTube. I got the hand on the button. Let's count down from three. Three, two, one, go. Oh god, I missclap. I'm kidding. All right. So this first one is from Gigi. This is actually from the final beta test. Watch him. One, two, three, four, good burn off. Holy, does he stack the prime. But the prime death used to deal damage to heroes wipes out three heroes. He gets a triple kill with a prime steal. That's sweet. Absolutely amazing. Sweet. This was crazy. This was crazy when I saw this clip. Gigi did insane. And the best part is he just stands there and waits for the to finish the. All right, we got killed by the two. You see the enemy four is about one person. And the enemy two is pushed up into their inventory. They're going to run the gold post to gold post here. They're going to rush. They're going to push the whole town down to purple lari. Inside now. What is going absolutely bothering. And they're running through. This is this is going to end up going to purple lari. Enough. Jesus Christ. You're literally all 99 yards from gold post to gold post here, man. It's like this a foreplay. You know, the game like land these battles protect them. Also, this is what happened. Do we have some type of secret? No, it's a fight. It's insane. It's insane. This is like this a foreplay. I'm sure as a support main in this group, you can definitely see that this is a really good play. Absolutely. We love it. You see too many. Inside out. That is so wonderful. They're trying to deal damage to the enemy teams if they never shield their own team. What a fucking mistake. What a waste of a hero when you're trying to deal damage with murials. That about shielding the hell out of us. Hurry. There we go. We got dapper nice. Well, Severog. Severog beating him up as he does. He gets the knockback and the twin blast ultimate tracking. Through the air it takes him out. That was fun to watch. Jesus, man. The play. We got Kuangshaka. Is that me? Do you know Kuangshaka around in this prime pit? I'm sure we're going to see a lot of clips around the prime pit. Oh, man. Crutch time like this. This is where big plays are made, man. I love plays like this when the enemy team is too focused on prime. Holy crap, man. I guess the prime steal. Oh, I wish I was better with Kuang, man. I wish I was better with Kuang. I'm too intimidated to play him. I used to be a Kuang main and then they changed them and I'm like, I'm not sure if I'm ready to be there. All right. Now we got my boy Raven GG. He's using the spirits armor, which means that he doesn't have a basic attack penalty. He is just running around, sprinting hardcore with Severog just landing all of these bases. Every single one of them just back, back, back, back and not getting slowed down. One bit. Even the Xena ult on top of him almost takes him out. But nah. Nah, dog. He got this. He's got this. I don't know what it got down to, but holy crap. I was treating them low. Holy crap, dude. All right. And that was it. Let me change it back to the standard background over here. Actually, you know what? Let me leave them. Oh no, I can't because it has a bunch of sound on it. Not bad. I can't leave playing. All right. So we're going to do the vote on my channel this week. Yeah. Yeah, let's do it. We can do it. All right. I'm going to set up a poll right now. You guys vote on which one you enjoyed the most. While you put up the post, I have a question here. Gadget or shimby's new outfit. I don't know, man. Don't don't don't do that to me. Don't make me choose. Although the answer is obviously gadgets. She what? She's a hardworking mechanic. Very hardworking. That new gadget. Shimby hits you with reindeer. I mean, that's all the sound of reindeers. That's neat. I mean, gadget hits you with coconuts. That like gadget skin. I don't know. Okay. If we're talking from like actual, which is the better skin? For sure that this shouldn't be one. Okay. Let's talk about which is my type and definitely the gadget one. Okay, I'm going to need you guys to help me out because I can't look at the document right now. The second one was? The second one was, I believe Jill. Jill 92. Jill, Jill 92. Yeah. I'm going to call that one goal post to goal post. Yeah, buddy. Let's see. Was the third or fourth one? Quang. Third one? What is it? I don't know. Look at the sheet. Look at the sheet. Dapper dice. Third one. Third one was Dapper dice. Pop up into kill. Then we had Zemite, right? Yeah, but the Quang, the Prime Steel. And then what was the last one? Last one was Raven with Spirit Armor. It posted the poll before I met for it too. I dig it. All right. You guys keep talking. Actually, keep helping me out here. All right. All right. All right. Here to assist. Here to assist. Let's see. So in order. So do you finish your placement, right, Eagle? I did. Yup. It took everything in my heart, body, mind, and soul. But yeah, I know. I did finish my placement matches. Oh, and they were kind of tough. They were kind of tough, man. The first four games, I lost all consecutively. The first one was pretty close. The first one was pretty close. The first one was pretty close. The second one was kind of a blowout. The carry got super fed on the enemy team. And I think I was playing like Faye. And he'd like the ref just walked over and shot me twice in the face. And that was it. There was nothing left. Yeah. I think as of right now, I'm three and two. I've only done half the matches. Three wins, two losses. Lo, I think we've already gotten through that. Appreciate you letting us know, though. Lo slower. Video audio. Because there is no video audio anymore. I think she's a little behind in the... Oh, no. If somebody wins and has an Epic downloaded over-prem with Epic, are we able to gift Epic like a gift put on Epic? Oh, it only lets me... Maybe Epic, so. The poll only lets me do four. Oh, no. All right. We need to make a decision right now between the three of us. Guys, I feel like the answer's obvious. Who's going to get cut? Supports their whole life have had to sacrifice. And I'm sure Muriel, if she was here. I would make you the decision. We have enough people in the community that knows who gets cut. I will cut that one simply because it was unnecessary. The cores at 1%, they just had to walk up to it and auto attack at once. 1,100% of flex. Raven, Sparrow. It's up now. Awesome. There we go. Oh, my God, Lowe, stop. Stop backseat streaming. No, I appreciate that. I appreciate the heads up low. All right, so the vote is up. So let's move on to our next topic. What's our next topic going to be? Oh, yeah. They changed the revisions to the privacy policy, which is very important to a lot of people. The verbiage for the privacy policy was standard for Japan, Korea. It was not standard for the rest of the fucking world. And it seemed very, very intrusive. So they removed a lot of the intrusive stuff. So what you're agreeing to, you're not agreeing to give them as much personal information as you thought. And again, I've been seeing this comment so many times on my YouTube videos right now is that Overprime uses spyware. No. Okay, here's the thing. Not at all. Every anti-cheat, this is the problem right now. People will do enough research to find something they don't like and then they stop. They're like, I found the thing that I can complain about. Now I'm going to stop researching. Any anti-cheat that any game has ever used will scan your hard drive. Every single one. They all do it. Also every anti-cheat that has ever been used has had some sort of weird scandal controversy surrounding it. And it's the same way with Overprimes, with ZyneCode, the main thing you need to be aware of, make sure it's not still running in the background when you close the game. I haven't seen that happen. That was the thing with Black Desert Online. But a lot of people too didn't want to play Overprime because of this privacy policy. And who the fuck actually reads the privacy policies? Again, I think the only reason anybody read this was so they can find something they didn't like. And then roll with it. But this is something important and affects the community. And now that people did read it, then yeah, they needed to fix it. And they did fix it. So that's a good thing. Good things all around for them finally fixing their privacy policy. I think it's still the same for Japan and Korea though. I didn't even know they had one. What privacy policy? What, they're going to record my gameplay? You over here selling your soul and shit. There you go. He's like, I accept. If you hack into my computer, all you're going to get is Netflix password. If you have a show you want to watch, have at it, dude. They stole my Disney Plus so they could watch She-Hulk. Yeah, I mean, it was a concern amongst the community. I'm glad they fixed it. I'm glad they addressed it and they made an announcement about it. Overprime, well, Team Soul Leave just in general has always been extremely transparent, even more so than what I would expect from most studios, especially with them being published by Netmarble. Indie studios, Indie developers that I've tracked in the past for a variety of different games have always been extremely transparent, far more so than AAA titles. But even, but Soul Leave, I mean, they had their public trello that told us everything that was going on with the game like to the minute detail for the longest time. And just everything that they do, it ends up in their announcements and they let us know. So that's just, it's nice to know this stuff. I'm just glad they fixed that privacy policy shit because that was a big smirch on their reputation. For sure. I know, like you said, Mangus, a lot of people for some reason were having an issue and the word about the anti-cheat spread so damn quick that I had to find out from Discord too when people told me they were like, and they were telling me, are you going to download the game? I go, yeah, what's wrong? Well, the anti-cheat does this and they're going to spy on you. I go, spy on what? Yeah, get out of it. I mean, all my Flat Earth convention meetings and stuff like that are on my laptop. They're not even on my... Then the other thing that posted was a appreciation video from Soul Leave, which was just kind of nice. And then they do their own clip videos too where they shout out the content creators, which is really cool. The breathtaking moments is what they're calling it. Yeah, it's awesome. And it really is. I'm kind of like rounds back around to me being a big fan of what these are doing. But as far as the cheat thing goes, it definitely felt like one of those things where you go into a Starbucks, although you know you only like Caribou coffee. It's like you are looking for something to kind of suspect and speaking once again to the reaction speed of this team and the baby that is this product for them. It became a problem. They fixed it. Like they've handled a lot of other things in the game. And I didn't know what was a thing until approximately like a day or two ago where I was on Facebook because I'm a fossil. And just... Yeah, and I just saw it and some dude was on my time to like overprime. It's going to steal your information and send it to the Korean government so they can abduct you when you fly overseas. And I'm like, that feels like a lot, dude. I doubt it. And then here we are and they fixed it. Caribou coffee is really good. I don't know if that's pretty solid. But yeah, that's my piece on that. And I'm really happy. I'm really impressed with the companies and the way that they're paying attention to their community. A simple thank you video. If they didn't even thank us, it was a... It was a good change and they were all enjoying the game, right? But to come out and give us a 30 second video, a minute video of sincerely being happy to have us as players is a huge thing. Bearded, if you enjoy coffee, I would suggest Tated Grounds. That's a good coffee brand. It's a real earthy. Someone said... He goes bougie for the month of Caribou. Bearded, I bearded. So I don't actually drink coffee, but I'm dating a college student. My girlfriend I have a couple of years now and she also doesn't drink coffee. She puts it directly into her veins. There you go. That's the best way to do it. For $9 for a cup this big. I know, Lowe, thank you for trying to help. That pretty much sums it up as far... But how's your guys' games been going? What do you think the meta is right now? Currently, as of this week, I've mentioned it a little bit. I don't think that ADC, every single lane, is working out the way it was in Final Beta Test. That people are learning that slowly, but surely. But I also don't think that just straight up tanks, other than Rampage, is working all that great either. I think a pleasant mix of everybody, you actually need to have... If you are against another team that's as competitive as your team, then you need a reasonable mix of different types of damages and different types of heroes to succeed. And I think that's the ultimate goal of Overprime. So that Green's coffee is the best. Oh, no, I totally agree, man. Totally agree. We touched on it just a little bit in this episode, but if I had to pick my top three heroes in the game currently stunt, it'd be Rampage, Gadget over Gideon, because I haven't been persuaded by the Gideon yet. He's up there. He's up there. Definitely, I would say he's the second best midlaner, in my opinion, but definitely Rampage, Gideon, and then Hot Pick, probably Sparrow. That speed steroid feels so good, the chase down potential on it. The attack speed feels a little bit more viable now, and she just feels overall like a way, way better hunter than what she used to be. I mean, these nerfs and buffs before early access was definitely a help. I can tell that the snowballing effect changed a little bit. I don't know if it's happened. It's just happened to be with us, where we were really behind and we caught up and won, or because of the balances that the snowball effect is changing. I was falling behind against a wraith with Howie in mid lane, because he kept poking me with the snipe. I just patiently waited after I got the cards that I needed or the items I needed. By the end of the game, I was dominating. So it wasn't the snowball effect that we used to get during the global test. I think it's slowly going away. It's giving opportunities for teams that are falling behind to catch up, and teams that are ahead. If you make a small mistake, you can easily fall behind. I mean, do you feel the same way or it's still different for you guys? I mean, that kind of touches on something I wanted to address as well is whenever you're banning, you have to identify the difference between a good hero and an annoying hero. I had the same thing of my very second ranked match, I think. I was against the wraith mid lane, and he bullied me all during the laning phase. He bullied me for a solid 10 minutes, but once we started team fighting, big badass black hole trumped wraiths, fucking surprise, surprise every goddamn time, and we were winning the team fights because I had the black hole in my pocket and their mid laner, he didn't have Gadget with her, with her, with her tesla dome. He didn't have anything that was, he was just eliminating people like bellica would be with a neural disruptor. It, I see a lot of people wanting to ban wraith. I think wraith is very annoying to play against. It could be very good. I don't think he's banable. I don't think he's, I don't think wraith by himself is going to win you a game. Rampage by himself on the other hand is both annoying and good. I think Gadget too in the right hands, both annoying and good. I've noticed that wraith does hit a certain ceiling at a point in the game, right? Oh yeah. You don't get that like, like Otto said, I am extremely happy that Sparrow got a buff. Sparrow feels great. Sparrow to me does not feel like a support anymore, but wraith for some reason, being the annoying hero he is, there's a part of the game where he hits a ceiling and he, he can't pass that ceiling unless he gets fed. So again, I do agree with you. Mangus said banning wraith is not the best option. Like I said, the, the heroes that I've been banned in my game mostly or number one has been Gadget. Number two, don't jump between ADC and Rampage, but Gadget is definitely getting, getting banned. You don't see a Gadget ranked player that much. So to stick with the theme of stories in the mid lane. So I was in a mid lane and I was the wraith and I definitely, I definitely agree with you when I say he feels like he hits a ceiling. If your team has good communication and you have, the blind faith that the randoms AD or Q can finish off kills, he can be really good with that rewind, repositioning, people helping people get out of fights, helping initiate them. The damage, the, what is it, spirit teardrop that continuous tick of damage after an auto can be what allows you to kind of chase someone down, but he is very much a, he is not a hard damage carry type character near the end of the game, in my opinion. So I definitely do agree. There's a definitive ceiling there and because of that, I don't think he should ever really be banned. You should be banning characters who, when you are in the queue of this game, which has a capacity of two people in it, for four teams at least, you should be banning people who can win on their own. And like Mangu said, Rampage by himself can take a game. He can rip a game off of you if the comp is built properly and that Rampage has executed well. Yeah, he's insane. He's insane. Yeah, I think Wraith in overprime is a better ADC than a mid lane. I thought, I think back in Paragon days, I thought he was a better mid laner than an ADC, but that has swapped up for overprime. He does make a pretty damn good ADC. This one time in mid lane. Full time in mid lane. There was this time I was in mid lane and Gadja came down in mid lane. She bombed the shit out of me. I think we've hit all the topics. Are you guys ready to wrap it up? I am. A few guys are. Here are the results to the poll. Let's see who's advancing to the final week. Okay, let's go ahead and end the poll. Looks like GZ1 with the Murdoch's type into the prime steal. And remember, guys, It's for you, GZ. You guys want, and you will be moving on to the next round. If you guys want to submit clips, God damn it. Why does it keep? Let me grab this link again real quick. You guys want to submit clips and I'll put this in the, if you watch the video, I'll have it linked down in the description below. There you go. Fill out that form. Send us your clip and we'll highlight it in the next episode of the Paragon Overprime Partners. Will it pop off? On Wednesday or Thursday, guys. Please. Finish up the video and then put you guys on the competition poll. Yep. And I think we're going to be holding the competition on Twitch next time, right? Yes, sir. Yeah, I think. Yeah. Who's streaming next time? Which? Neurona. All right. Hope our internet is fixed by then. All right. Neighbors allow her to use the internet. Everybody. Well, let's go to about wrapping up. Ego, final thoughts and plugs? Oh, Matt, final thoughts and plugs. So, because of the imminent peer pressure now for a month now, coming out of low, I'm actually going to be returning to streaming and stuff on Twitch. I've, I thought I had made the decision to just hardcore be like, I'm just going to make constructive content for YouTube. I'm a YouTuber. But I'm going to be returning to Twitch and actually kind of maybe 10, 15 minutes after we're finished there, I will be streaming Paragon on Twitch. So if any of you guys want to group up, play, hang out, talk, let us talk strats, maybe come hang out. Nice. Well, thank you for the five gifteds. Much appreciated. Stunt. Anything, any final words, any plugs? Yeah, I want to thank the community for sticking around, watching, watching the show. We love you guys. We love your inputs. We do pass it down to, to the devs. And I'm sure they listen to us. I hope they listen to us. Out of that, like Ego said, we'll always be in our discords if you guys want to run games. We're here for you guys. And can't wait, can't wait to see you guys on the battlefield. On the battlefield. Planet Prime. That's how it goes. That's what it means in pop every time now. Yeah, thanks. On the battlefield. Thanks everybody for showing up for the stream. And thank you if you're watching this as a video stream. Let's get some Maggies in the chat. If you got them, but that is going to wrap it up for the Paragon, the overprime partner for this week. We will see you all on the battlefield. On the battlefield.