 Hey there lads and ladies, it is Petrifying Pumpkins here and today we get to talk about Resident Evil A's virtual reality, the updates because we've got a brand new trailer put out on the PlayStation channel that goes into a lot more detail of what we can expect to see when Resident Evil A's viewer drops on launch day for the PS viewer too. And based on this trailer let me just say that I think they've gone above and beyond my expectations of how they were going to implement virtual reality into this. They've integrated new systems, new ways of control, new menu interactions, things that just make sense for virtual reality and it just looks really, really good in this trailer. So I'm going to go piece by piece and we're going to break down the kind of bits and pieces that we can see. So the first thing to notice is that you have an equipable flashlight this time that you can just pop into your hand, shine it wherever you want. That's going to be pretty cool. You'll see it later on paired up with the handgun where you've got the handgun rested on the flashlight to give extra stability and that kind of gives it more of a cool kind of a feel if you know what I mean. So immediately we're seeing a change that wasn't available in the flat version. Next they show off the scene which I was kind of hoping they wouldn't show this off. This is kind of one of the scariest parts in the entire game. They give a little glimpse of this part in virtual reality is going to be absolutely nightmare inducing I think. Especially when we're talking about you know controlling the torch and oh you know it's just going to be it's going to be horrifying stuff. We've got some quick flashes here of different scenes. The next thing that is new and unique to just the VR updates is that now you can pull out a map hold us in your hand while you're still walking around so you can see like it's like a sat nav a GPS type thing instead of a map. Just another thing that's going to help it feel a bit more grounded a bit more realistic you're pulling on a map you're still able to walk around and move just like you would in real life. Of course it's not realistic that the little red dots is moving around on a piece of paper but you know whatever. Next we get to see how key objects key items or something that you'll have to physically be interacting with in the game it's not something you click a button you actually have to stick these in. We get a quick little glimpse here of how you can use the handgun and the flashlights at the same time and how that kind of gives it more like an atmospheric kind of a feel. And here as well you see you're going to be interacting with latches with doorknobs and stuff like this in a much more physical way you know it's not just button presses you actually have to be doing these actions. Blink you miss this but a little quick look at manually reloading the grenade launcher we got here you see us right here popping it in. Now he did it so quick that I'm hoping that that actually is a manual reload it could be awesome as you guys supposed but it could just be that you know once you get good with your popping these things out you're flinging the mouse and you're you know rapidly reloading and this scene here just gives you that demonstration of you know like a hammer being waved in your face that 3D kind of effect even though it's more than 3D in virtual reality. And here I think this could be the highlights of the entire trailer you can see Ethan can now open up his jacket where you can place Isam's weapons whatever equipables you can store them in the jacket and then what you need to do is pull out the jacket like you're a flasher or a peep and tom or whatever and then you grab it from the inside of the jacket and you close the jacket up and we'll get a look in a sec of how you put things in the jacket. Here you see you're going to be physically interacting with objects in all kinds of ways all kinds of objects. Now here you see what I was talking about earlier on how you rest in your hand against the other hand like it's technique that you would see in real life I believe and also take notes this is something we've seen already but on the left hand you can see this is a knife holster so you can quickly access your knife by just raising up your left hand and grabbing it with your right hand I assume you'll be able to switch hands for left-handed people boss we have to wait and see about that and then here you go you got a good look at the menu so the Resident Evil 8 menu kind of replicated the Resident Evil 4 menu to a degree where it's got like an attaché case kind of feel where you're moving weapons around jumbling them around to try and fit them into the case as best you can. Boss we're going to see something specific to VR here in just a sec there so over here you can see that Ethan has physical location on his body where you can store certain objects a sidearm a long gun there seems to be four separate locations that Ethan can hold weapons on his physical body two sidearms two long guns one of them in the jackets one of them on the leg maybe in a holster attached to the thigh one of them seems to be in the back pocket direction or maybe that's just the back view so you can't see the front I'm not too sure what's going on there boss plenty of options for grabbing and here we get another example of physically interacting with items you find in the world and now you've got like an armory shooting range type area where you can test out your weapons test out the reloading and assuming this is all manual reloading hopefully this is not an automatic interaction here but it is going very very smooth when he's putting the cartridges into the underside of the shotgun although I'm fairly confident that the actual pumping action is definitely manual and then you have some physical punch in which I'm struggling to think if that was something you could do in the flat version I don't think you could do that in the flat version but now you can like Joe in end of Zoe DLC in Resident Evil 7 you can actually just start knocking lads out which swift jabs to the face and here we see again this one could actually be considered a disadvantage compared to the flat version is how you heal yourself so in the flat version you press or one I believe it was and then he'd automatically pull out the bottle and just rub it all over his hands and then that was this was done here it seems you to pull out the bottle with a hand you flip up the lid I don't know how he's doing the lid flip thing maybe that's an automatic interaction or maybe that's actually some kind of finger detection going on there that he flips the lid off and then you have to pour that on your hand so that's going to be a little bit slower because there's another step or two involved there just because it's slower though doesn't mean that it's not 100% cooler that you're actually doing this instead of just being an automatic action and you get a quick example here of how quickly you can shoot you got to shoot all those lights to open the door and he's just like blasting through them at a top speed and here's an example of dual wielding which of course we knew was going to be there anyway but it's cool to see it and boom let me tell you if you have not played Resident Evil 8 these flying enemies are a bit of a pain in the ass cool to see that you can just fling a knife at them and take them out now I don't know if that's a one hit kill or whatever but maybe it should be because it's quite skillful to have to actually hit them out of the air like that we'll get a quick look at using a scope on the sniper this particular scene here looks a bit strange it looks like it's been controlled flat maybe it's just my imagination but the way the gun is being handled he looks like he's kind of strafing with the controller rather than actually using the motion controls maybe that's my imagination but it looked very stiff and now here we can see you're using your hand to grab onto a zipline and you're sliding down fighting in the water dual wielding lots of crazy craziness going on so loads and loads of cool features here come into Resident Evil 8's virtual reality it's just a week away let me know what you think in the comments below what's the coolest thing you've seen added are you someone who's wasted for a video or have you played it already flat let me know all that in the comments below that's it for this video thank you for watching i'll see you in the next one